Tool forstudents touse indisplayingworkLife-longtechnologyskills (e.g.safe use)Knowinghow toeffectivelyuse a digitaltoolTool forassessment1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementCritical thinking,problem solving,experimentation,evaluation,prototypingTool forassessmentHelpsteacher todifferentiatetheir lessonsThe hierarchyshowing thecomplexity ofyour use oftechnologyKnowledgesurrounding thepedagogicaluse of thedigital toolTool forcommunicationand feedbackKnowingthecontentChildren arenot innatelyborn with theability to usedigitaltechnologyTool forstudents touse indisplayingworkLife-longtechnologyskills (e.g.safe use)Knowinghow toeffectivelyuse a digitaltoolTool forassessment1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementCritical thinking,problem solving,experimentation,evaluation,prototypingTool forassessmentHelpsteacher todifferentiatetheir lessonsThe hierarchyshowing thecomplexity ofyour use oftechnologyKnowledgesurrounding thepedagogicaluse of thedigital toolTool forcommunicationand feedbackKnowingthecontentChildren arenot innatelyborn with theability to usedigitaltechnology

Teaching with digital technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tool for students to use in displaying work
  2. Life-long technology skills (e.g. safe use)
  3. Knowing how to effectively use a digital tool
  4. Tool for assessment
  5. 1. Skill Development 2. Digital competency 3. Attention & Engagement
  6. Critical thinking, problem solving, experimentation, evaluation, prototyping
  7. Tool for assessment
  8. Helps teacher to differentiate their lessons
  9. The hierarchy showing the complexity of your use of technology
  10. Knowledge surrounding the pedagogical use of the digital tool
  11. Tool for communication and feedback
  12. Knowing the content
  13. Children are not innately born with the ability to use digital technology