Life-longtechnologyskills (e.g.safe use)Helpsteacher todifferentiatetheir lessonsKnowingthecontentKnowinghow toeffectivelyuse a digitaltoolTool forstudents touse indisplayingworkThe hierarchyshowing thecomplexity ofyour use oftechnologyTool forassessmentKnowledgesurrounding thepedagogicaluse of thedigital tool1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementCritical thinking,problem solving,experimentation,evaluation,prototypingTool forcommunicationand feedbackTool forassessmentChildren arenot innatelyborn with theability to usedigitaltechnologyLife-longtechnologyskills (e.g.safe use)Helpsteacher todifferentiatetheir lessonsKnowingthecontentKnowinghow toeffectivelyuse a digitaltoolTool forstudents touse indisplayingworkThe hierarchyshowing thecomplexity ofyour use oftechnologyTool forassessmentKnowledgesurrounding thepedagogicaluse of thedigital tool1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementCritical thinking,problem solving,experimentation,evaluation,prototypingTool forcommunicationand feedbackTool forassessmentChildren arenot innatelyborn with theability to usedigitaltechnology

Teaching with digital technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Life-long technology skills (e.g. safe use)
  2. Helps teacher to differentiate their lessons
  3. Knowing the content
  4. Knowing how to effectively use a digital tool
  5. Tool for students to use in displaying work
  6. The hierarchy showing the complexity of your use of technology
  7. Tool for assessment
  8. Knowledge surrounding the pedagogical use of the digital tool
  9. 1. Skill Development 2. Digital competency 3. Attention & Engagement
  10. Critical thinking, problem solving, experimentation, evaluation, prototyping
  11. Tool for communication and feedback
  12. Tool for assessment
  13. Children are not innately born with the ability to use digital technology