Helpsteacher todifferentiatetheir lessonsChildren arenot innatelyborn with theability to usedigitaltechnologyTool forcommunicationand feedbackCritical thinking,problem solving,experimentation,evaluation,prototypingThe hierarchyshowing thecomplexity ofyour use oftechnologyKnowledgesurrounding thepedagogicaluse of thedigital tool1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementKnowinghow toeffectivelyuse a digitaltoolKnowingthecontentTool forassessmentLife-longtechnologyskills (e.g.safe use)Tool forassessmentTool forstudents touse indisplayingworkTheory thatencouragesa purposefulapproach totechnologyHelpsteacher todifferentiatetheir lessonsChildren arenot innatelyborn with theability to usedigitaltechnologyTool forcommunicationand feedbackCritical thinking,problem solving,experimentation,evaluation,prototypingThe hierarchyshowing thecomplexity ofyour use oftechnologyKnowledgesurrounding thepedagogicaluse of thedigital tool1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementKnowinghow toeffectivelyuse a digitaltoolKnowingthecontentTool forassessmentLife-longtechnologyskills (e.g.safe use)Tool forassessmentTool forstudents touse indisplayingworkTheory thatencouragesa purposefulapproach totechnology

Teaching with digital technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
  1. Helps teacher to differentiate their lessons
  2. Children are not innately born with the ability to use digital technology
  3. Tool for communication and feedback
  4. Critical thinking, problem solving, experimentation, evaluation, prototyping
  5. The hierarchy showing the complexity of your use of technology
  6. Knowledge surrounding the pedagogical use of the digital tool
  7. 1. Skill Development 2. Digital competency 3. Attention & Engagement
  8. Knowing how to effectively use a digital tool
  9. Knowing the content
  10. Tool for assessment
  11. Life-long technology skills (e.g. safe use)
  12. Tool for assessment
  13. Tool for students to use in displaying work
  14. Theory that encourages a purposeful approach to technology