Knowledgesurrounding thepedagogicaluse of thedigital toolThe hierarchyshowing thecomplexity ofyour use oftechnologyTheory thatencouragesa purposefulapproach totechnologyTool forstudents touse indisplayingworkLife-longtechnologyskills (e.g.safe use)Tool forassessmentChildren arenot innatelyborn with theability to usedigitaltechnologyKnowingthecontentTool forassessmentTool forcommunicationand feedback1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementCritical thinking,problem solving,experimentation,evaluation,prototypingHelpsteacher todifferentiatetheir lessonsKnowinghow toeffectivelyuse a digitaltoolKnowledgesurrounding thepedagogicaluse of thedigital toolThe hierarchyshowing thecomplexity ofyour use oftechnologyTheory thatencouragesa purposefulapproach totechnologyTool forstudents touse indisplayingworkLife-longtechnologyskills (e.g.safe use)Tool forassessmentChildren arenot innatelyborn with theability to usedigitaltechnologyKnowingthecontentTool forassessmentTool forcommunicationand feedback1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementCritical thinking,problem solving,experimentation,evaluation,prototypingHelpsteacher todifferentiatetheir lessonsKnowinghow toeffectivelyuse a digitaltool

Teaching with digital technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Knowledge surrounding the pedagogical use of the digital tool
  2. The hierarchy showing the complexity of your use of technology
  3. Theory that encourages a purposeful approach to technology
  4. Tool for students to use in displaying work
  5. Life-long technology skills (e.g. safe use)
  6. Tool for assessment
  7. Children are not innately born with the ability to use digital technology
  8. Knowing the content
  9. Tool for assessment
  10. Tool for communication and feedback
  11. 1. Skill Development 2. Digital competency 3. Attention & Engagement
  12. Critical thinking, problem solving, experimentation, evaluation, prototyping
  13. Helps teacher to differentiate their lessons
  14. Knowing how to effectively use a digital tool