Tool forassessmentKnowinghow toeffectivelyuse a digitaltoolTool forcommunicationand feedbackTheory thatencouragesa purposefulapproach totechnologyKnowledgesurrounding thepedagogicaluse of thedigital toolThe hierarchyshowing thecomplexity ofyour use oftechnologyHelpsteacher todifferentiatetheir lessons1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementChildren arenot innatelyborn with theability to usedigitaltechnologyKnowingthecontentTool forstudents touse indisplayingworkCritical thinking,problem solving,experimentation,evaluation,prototypingLife-longtechnologyskills (e.g.safe use)Tool forassessmentTool forassessmentKnowinghow toeffectivelyuse a digitaltoolTool forcommunicationand feedbackTheory thatencouragesa purposefulapproach totechnologyKnowledgesurrounding thepedagogicaluse of thedigital toolThe hierarchyshowing thecomplexity ofyour use oftechnologyHelpsteacher todifferentiatetheir lessons1. SkillDevelopment 2.Digitalcompetency3. Attention &EngagementChildren arenot innatelyborn with theability to usedigitaltechnologyKnowingthecontentTool forstudents touse indisplayingworkCritical thinking,problem solving,experimentation,evaluation,prototypingLife-longtechnologyskills (e.g.safe use)Tool forassessment

Teaching with digital technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tool for assessment
  2. Knowing how to effectively use a digital tool
  3. Tool for communication and feedback
  4. Theory that encourages a purposeful approach to technology
  5. Knowledge surrounding the pedagogical use of the digital tool
  6. The hierarchy showing the complexity of your use of technology
  7. Helps teacher to differentiate their lessons
  8. 1. Skill Development 2. Digital competency 3. Attention & Engagement
  9. Children are not innately born with the ability to use digital technology
  10. Knowing the content
  11. Tool for students to use in displaying work
  12. Critical thinking, problem solving, experimentation, evaluation, prototyping
  13. Life-long technology skills (e.g. safe use)
  14. Tool for assessment