AUDITORYCHANNELEMPATHYCHANGINGTHESUBJECTPRIVACYELDERSPEAKJUDGMENTALCOMMENTREFLECTIVEFAILURETOLISTENGIVINGADVICEENVIRONMENTFALSEASSURANCEORIENTATIONPHASEVALIDATINGCLARIFYINGSBARCLOSEDQUESTIONCHANGINGTHESUBJECTWORKINGPHASESEMANTICSBELITTLINGOPTIMALPACINGDIRECTQUESTIONOPEN-ENDEDWARM &FRIENDLYAUDITORYCHANNELEMPATHYCHANGINGTHESUBJECTPRIVACYELDERSPEAKJUDGMENTALCOMMENTREFLECTIVEFAILURETOLISTENGIVINGADVICEENVIRONMENTFALSEASSURANCEORIENTATIONPHASEVALIDATINGCLARIFYINGSBARCLOSEDQUESTIONCHANGINGTHESUBJECTWORKINGPHASESEMANTICSBELITTLINGOPTIMALPACINGDIRECTQUESTIONOPEN-ENDEDWARM &FRIENDLY

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. AUDITORY CHANNEL
  2. EMPATHY
  3. CHANGING THE SUBJECT
  4. PRIVACY
  5. ELDERSPEAK
  6. JUDGMENTAL COMMENT
  7. REFLECTIVE
  8. FAILURE TO LISTEN
  9. GIVING ADVICE
  10. ENVIRONMENT
  11. FALSE ASSURANCE
  12. ORIENTATION PHASE
  13. VALIDATING
  14. CLARIFYING
  15. SBAR
  16. CLOSED QUESTION
  17. CHANGING THE SUBJECT
  18. WORKING PHASE
  19. SEMANTICS
  20. BELITTLING
  21. OPTIMAL PACING
  22. DIRECT QUESTION
  23. OPEN-ENDED
  24. WARM & FRIENDLY