BELITTLINGREFLECTIVECHANGINGTHESUBJECTOPTIMALPACINGCLARIFYINGAUDITORYCHANNELPRIVACYWORKINGPHASEORIENTATIONPHASEJUDGMENTALCOMMENTCHANGINGTHESUBJECTEMPATHYWARM &FRIENDLYGIVINGADVICEVALIDATINGELDERSPEAKCLOSEDQUESTIONENVIRONMENTFAILURETOLISTENFALSEASSURANCEOPEN-ENDEDSBARDIRECTQUESTIONSEMANTICSBELITTLINGREFLECTIVECHANGINGTHESUBJECTOPTIMALPACINGCLARIFYINGAUDITORYCHANNELPRIVACYWORKINGPHASEORIENTATIONPHASEJUDGMENTALCOMMENTCHANGINGTHESUBJECTEMPATHYWARM &FRIENDLYGIVINGADVICEVALIDATINGELDERSPEAKCLOSEDQUESTIONENVIRONMENTFAILURETOLISTENFALSEASSURANCEOPEN-ENDEDSBARDIRECTQUESTIONSEMANTICS

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BELITTLING
  2. REFLECTIVE
  3. CHANGING THE SUBJECT
  4. OPTIMAL PACING
  5. CLARIFYING
  6. AUDITORY CHANNEL
  7. PRIVACY
  8. WORKING PHASE
  9. ORIENTATION PHASE
  10. JUDGMENTAL COMMENT
  11. CHANGING THE SUBJECT
  12. EMPATHY
  13. WARM & FRIENDLY
  14. GIVING ADVICE
  15. VALIDATING
  16. ELDERSPEAK
  17. CLOSED QUESTION
  18. ENVIRONMENT
  19. FAILURE TO LISTEN
  20. FALSE ASSURANCE
  21. OPEN-ENDED
  22. SBAR
  23. DIRECT QUESTION
  24. SEMANTICS