AUDITORYCHANNELREFLECTIVEORIENTATIONPHASEJUDGMENTALCOMMENTSBARGIVINGADVICEENVIRONMENTEMPATHYOPEN-ENDEDSEMANTICSWARM &FRIENDLYELDERSPEAKPRIVACYBELITTLINGOPTIMALPACINGCHANGINGTHESUBJECTDIRECTQUESTIONVALIDATINGCLOSEDQUESTIONFAILURETOLISTENCLARIFYINGWORKINGPHASECHANGINGTHESUBJECTFALSEASSURANCEAUDITORYCHANNELREFLECTIVEORIENTATIONPHASEJUDGMENTALCOMMENTSBARGIVINGADVICEENVIRONMENTEMPATHYOPEN-ENDEDSEMANTICSWARM &FRIENDLYELDERSPEAKPRIVACYBELITTLINGOPTIMALPACINGCHANGINGTHESUBJECTDIRECTQUESTIONVALIDATINGCLOSEDQUESTIONFAILURETOLISTENCLARIFYINGWORKINGPHASECHANGINGTHESUBJECTFALSEASSURANCE

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. AUDITORY CHANNEL
  2. REFLECTIVE
  3. ORIENTATION PHASE
  4. JUDGMENTAL COMMENT
  5. SBAR
  6. GIVING ADVICE
  7. ENVIRONMENT
  8. EMPATHY
  9. OPEN-ENDED
  10. SEMANTICS
  11. WARM & FRIENDLY
  12. ELDERSPEAK
  13. PRIVACY
  14. BELITTLING
  15. OPTIMAL PACING
  16. CHANGING THE SUBJECT
  17. DIRECT QUESTION
  18. VALIDATING
  19. CLOSED QUESTION
  20. FAILURE TO LISTEN
  21. CLARIFYING
  22. WORKING PHASE
  23. CHANGING THE SUBJECT
  24. FALSE ASSURANCE