SEMANTICSCHANGINGTHESUBJECTEMPATHYWORKINGPHASEORIENTATIONPHASEREFLECTIVEJUDGMENTALCOMMENTOPEN-ENDEDDIRECTQUESTIONPRIVACYENVIRONMENTWARM &FRIENDLYAUDITORYCHANNELCHANGINGTHESUBJECTELDERSPEAKOPTIMALPACINGSBARFALSEASSURANCEFAILURETOLISTENCLOSEDQUESTIONCLARIFYINGGIVINGADVICEBELITTLINGVALIDATINGSEMANTICSCHANGINGTHESUBJECTEMPATHYWORKINGPHASEORIENTATIONPHASEREFLECTIVEJUDGMENTALCOMMENTOPEN-ENDEDDIRECTQUESTIONPRIVACYENVIRONMENTWARM &FRIENDLYAUDITORYCHANNELCHANGINGTHESUBJECTELDERSPEAKOPTIMALPACINGSBARFALSEASSURANCEFAILURETOLISTENCLOSEDQUESTIONCLARIFYINGGIVINGADVICEBELITTLINGVALIDATING

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SEMANTICS
  2. CHANGING THE SUBJECT
  3. EMPATHY
  4. WORKING PHASE
  5. ORIENTATION PHASE
  6. REFLECTIVE
  7. JUDGMENTAL COMMENT
  8. OPEN-ENDED
  9. DIRECT QUESTION
  10. PRIVACY
  11. ENVIRONMENT
  12. WARM & FRIENDLY
  13. AUDITORY CHANNEL
  14. CHANGING THE SUBJECT
  15. ELDERSPEAK
  16. OPTIMAL PACING
  17. SBAR
  18. FALSE ASSURANCE
  19. FAILURE TO LISTEN
  20. CLOSED QUESTION
  21. CLARIFYING
  22. GIVING ADVICE
  23. BELITTLING
  24. VALIDATING