CLOSEDQUESTIONFAILURETOLISTENCHANGINGTHESUBJECTSEMANTICSENVIRONMENTVALIDATINGELDERSPEAKGIVINGADVICEORIENTATIONPHASEBELITTLINGWORKINGPHASEJUDGMENTALCOMMENTAUDITORYCHANNELOPTIMALPACINGREFLECTIVEPRIVACYDIRECTQUESTIONWARM &FRIENDLYCHANGINGTHESUBJECTEMPATHYFALSEASSURANCEOPEN-ENDEDSBARCLARIFYINGCLOSEDQUESTIONFAILURETOLISTENCHANGINGTHESUBJECTSEMANTICSENVIRONMENTVALIDATINGELDERSPEAKGIVINGADVICEORIENTATIONPHASEBELITTLINGWORKINGPHASEJUDGMENTALCOMMENTAUDITORYCHANNELOPTIMALPACINGREFLECTIVEPRIVACYDIRECTQUESTIONWARM &FRIENDLYCHANGINGTHESUBJECTEMPATHYFALSEASSURANCEOPEN-ENDEDSBARCLARIFYING

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLOSED QUESTION
  2. FAILURE TO LISTEN
  3. CHANGING THE SUBJECT
  4. SEMANTICS
  5. ENVIRONMENT
  6. VALIDATING
  7. ELDERSPEAK
  8. GIVING ADVICE
  9. ORIENTATION PHASE
  10. BELITTLING
  11. WORKING PHASE
  12. JUDGMENTAL COMMENT
  13. AUDITORY CHANNEL
  14. OPTIMAL PACING
  15. REFLECTIVE
  16. PRIVACY
  17. DIRECT QUESTION
  18. WARM & FRIENDLY
  19. CHANGING THE SUBJECT
  20. EMPATHY
  21. FALSE ASSURANCE
  22. OPEN-ENDED
  23. SBAR
  24. CLARIFYING