CHANGINGTHESUBJECTSBARWORKINGPHASESEMANTICSDIRECTQUESTIONCHANGINGTHESUBJECTENVIRONMENTCLARIFYINGVALIDATINGPRIVACYELDERSPEAKOPTIMALPACINGFALSEASSURANCEFAILURETOLISTENBELITTLINGCLOSEDQUESTIONEMPATHYOPEN-ENDEDAUDITORYCHANNELJUDGMENTALCOMMENTORIENTATIONPHASEWARM &FRIENDLYREFLECTIVEGIVINGADVICECHANGINGTHESUBJECTSBARWORKINGPHASESEMANTICSDIRECTQUESTIONCHANGINGTHESUBJECTENVIRONMENTCLARIFYINGVALIDATINGPRIVACYELDERSPEAKOPTIMALPACINGFALSEASSURANCEFAILURETOLISTENBELITTLINGCLOSEDQUESTIONEMPATHYOPEN-ENDEDAUDITORYCHANNELJUDGMENTALCOMMENTORIENTATIONPHASEWARM &FRIENDLYREFLECTIVEGIVINGADVICE

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CHANGING THE SUBJECT
  2. SBAR
  3. WORKING PHASE
  4. SEMANTICS
  5. DIRECT QUESTION
  6. CHANGING THE SUBJECT
  7. ENVIRONMENT
  8. CLARIFYING
  9. VALIDATING
  10. PRIVACY
  11. ELDERSPEAK
  12. OPTIMAL PACING
  13. FALSE ASSURANCE
  14. FAILURE TO LISTEN
  15. BELITTLING
  16. CLOSED QUESTION
  17. EMPATHY
  18. OPEN-ENDED
  19. AUDITORY CHANNEL
  20. JUDGMENTAL COMMENT
  21. ORIENTATION PHASE
  22. WARM & FRIENDLY
  23. REFLECTIVE
  24. GIVING ADVICE