go tomousepointershowifforeverWhenstartedgo tox:180y:-10hidesetsize to30%whenup arrowkeypressedhidego tomousepointershowifforeverWhenstartedgo tox:180y:-10hidesetsize to30%whenup arrowkeypressedhide

Programming - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
I
4
I
5
B
6
N
7
N
8
B
9
I
10
I
  1. N-go to mouse pointer
  2. B-show
  3. I-if
  4. I-forever
  5. B-When started
  6. N-go to x:180 y:-10
  7. N-hide
  8. B-set size to 30%
  9. I-when up arrow key pressed
  10. I-hide