ifwhenup arrowkeypressedhideshowforeverhidego tomousepointerWhenstartedsetsize to30%go tox:180y:-10ifwhenup arrowkeypressedhideshowforeverhidego tomousepointerWhenstartedsetsize to30%go tox:180y:-10

Programming - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
N
4
B
5
I
6
I
7
N
8
B
9
B
10
N
  1. I-if
  2. I-when up arrow key pressed
  3. N-hide
  4. B-show
  5. I-forever
  6. I-hide
  7. N-go to mouse pointer
  8. B-When started
  9. B-set size to 30%
  10. N-go to x:180 y:-10