showifgo tox:180y:-10whenup arrowkeypressedhidesetsize to30%wait 0.3secondsWhenstartedgo tomousepointershowifgo tox:180y:-10whenup arrowkeypressedhidesetsize to30%wait 0.3secondsWhenstartedgo tomousepointer

Programming - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. show
  2. if
  3. go to x:180 y:-10
  4. when up arrow key pressed
  5. hide
  6. set size to 30%
  7. wait 0.3 seconds
  8. When started
  9. go to mouse pointer