ifgo tox:180y:-10setsize to30%hidego tomousepointerwait 0.3secondsshowWhenstartedwhenup arrowkeypressedifgo tox:180y:-10setsize to30%hidego tomousepointerwait 0.3secondsshowWhenstartedwhenup arrowkeypressed

Programming - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. if
  2. go to x:180 y:-10
  3. set size to 30%
  4. hide
  5. go to mouse pointer
  6. wait 0.3 seconds
  7. show
  8. When started
  9. when up arrow key pressed