al-haitham is amorally greycharacter (zl, ventiningguang,dainslief,harbingers)mc getsstuck intoanothersamsaracyclethe symbolicthree magiare playablecharactersdehyahas alarge rolekusanali =rukkhadevata3.1 is asgood as 3.0(pacing,story, etc)al-haitham isworkingwith/awareof dottore'sploydottore ismanipulatingscara#realbadboisecond floor ofhouse of daenacontainssomethingdottore relatedcyno and al-haitham werefighting overthe divinecapsuledottore will endup with bothscaramouche'sand kusanali'sgnosis (tsaritsa4 mc 0)dottore andtheakademiyaare mutualpartnersaaru villageis a mainplotpoint/questlocationscara/bosspuppet isbeingcontrolled bydottorethe betrayerappeared inthe 3.1 trailerdunyarzardcameo/mentionthe wall ofsamiel is fromrukkhadevata'spoweraaru villageand sumerucity are onbad termsw/each othernahida existsas aconsciousnessscarlet kingfollowerrebellion areorchestrated byscaramouchemc sees theirimsul treedream-visionagainscaramoucheanimatedcutscenedottore madesumeriansbelieve thatgreater lordruddhekevatawas backcyno actuallydoesn't try tocrack a jokein the questpls hyv...al-haitham is amorally greycharacter (zl, ventiningguang,dainslief,harbingers)mc getsstuck intoanothersamsaracyclethe symbolicthree magiare playablecharactersdehyahas alarge rolekusanali =rukkhadevata3.1 is asgood as 3.0(pacing,story, etc)al-haitham isworkingwith/awareof dottore'sploydottore ismanipulatingscara#realbadboisecond floor ofhouse of daenacontainssomethingdottore relatedcyno and al-haitham werefighting overthe divinecapsuledottore will endup with bothscaramouche'sand kusanali'sgnosis (tsaritsa4 mc 0)dottore andtheakademiyaare mutualpartnersaaru villageis a mainplotpoint/questlocationscara/bosspuppet isbeingcontrolled bydottorethe betrayerappeared inthe 3.1 trailerdunyarzardcameo/mentionthe wall ofsamiel is fromrukkhadevata'spoweraaru villageand sumerucity are onbad termsw/each othernahida existsas aconsciousnessscarlet kingfollowerrebellion areorchestrated byscaramouchemc sees theirimsul treedream-visionagainscaramoucheanimatedcutscenedottore madesumeriansbelieve thatgreater lordruddhekevatawas backcyno actuallydoesn't try tocrack a jokein the questpls hyv...

3.1 archon quest predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. al-haitham is a morally grey character (zl, venti ningguang, dainslief, harbingers)
  2. mc gets stuck into another samsara cycle
  3. the symbolic three magi are playable characters
  4. dehya has a large role
  5. kusanali = rukkhadevata
  6. 3.1 is as good as 3.0 (pacing, story, etc)
  7. al-haitham is working with/aware of dottore's ploy
  8. dottore is manipulating scara #realbadboi
  9. second floor of house of daena contains something dottore related
  10. cyno and al-haitham were fighting over the divine capsule
  11. dottore will end up with both scaramouche's and kusanali's gnosis (tsaritsa 4 mc 0)
  12. dottore and the akademiya are mutual partners
  13. aaru village is a main plot point/quest location
  14. scara/boss puppet is being controlled by dottore
  15. the betrayer appeared in the 3.1 trailer
  16. dunyarzard cameo/mention
  17. the wall of samiel is from rukkhadevata's power
  18. aaru village and sumeru city are on bad terms w/each other
  19. nahida exists as a consciousness
  20. scarlet king follower rebellion are orchestrated by scaramouche
  21. mc sees the irimsul tree dream-vision again
  22. scaramouche animated cutscene
  23. dottore made sumerians believe that greater lord ruddhekevata was back
  24. cyno actually doesn't try to crack a joke in the quest pls hyv...