(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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kusanali = rukkhadevata
scaramouche animated cutscene
the symbolic three magi are playable characters
al-haitham is a morally grey character (zl, venti ningguang, dainslief, harbingers)
cyno and al-haitham were fighting over the divine capsule
scarlet king follower rebellion are orchestrated by scaramouche
scara/boss puppet is being controlled by dottore
the betrayer appeared in the 3.1 trailer
cyno actually doesn't try to crack a joke in the quest pls hyv...
al-haitham is working with/aware of dottore's ploy
the wall of samiel is from rukkhadevata's power
dottore will end up with both scaramouche's and kusanali's gnosis (tsaritsa 4 mc 0)
mc sees the irimsul tree dream-vision again
dunyarzard cameo/mention
dehya has a large role
dottore and the akademiya are mutual partners
3.1 is as good as 3.0 (pacing, story, etc)
mc gets stuck into another samsara cycle
aaru village and sumeru city are on bad terms w/each other
second floor of house of daena contains something dottore related
aaru village is a main plot point/quest location
nahida exists as a consciousness
dottore made sumerians believe that greater lord ruddhekevata was back