(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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al-haitham is a morally grey character (zl, venti ningguang, dainslief, harbingers)
mc gets stuck into another samsara cycle
the symbolic three magi are playable characters
dehya has a large role
kusanali = rukkhadevata
3.1 is as good as 3.0 (pacing, story, etc)
al-haitham is working with/aware of dottore's ploy
dottore is manipulating scara #realbadboi
second floor of house of daena contains something dottore related
cyno and al-haitham were fighting over the divine capsule
dottore will end up with both scaramouche's and kusanali's gnosis (tsaritsa 4 mc 0)
dottore and the akademiya are mutual partners
aaru village is a main plot point/quest location
scara/boss puppet is being controlled by dottore
the betrayer appeared in the 3.1 trailer
dunyarzard cameo/mention
the wall of samiel is from rukkhadevata's power
aaru village and sumeru city are on bad terms w/each other
nahida exists as a consciousness
scarlet king follower rebellion are orchestrated by scaramouche
mc sees the irimsul tree dream-vision again
scaramouche animated cutscene
dottore made sumerians believe that greater lord ruddhekevata was back
cyno actually doesn't try to crack a joke in the quest pls hyv...