CLOSEDQUESTIONVALIDATINGASSERTIVEBEHAVIOROPTIMALPACINGENVIRONMENTEMPATHYSBARBELITTLINGSEMATICSJUDGEMENTALCOMMETWORKINGPHASEFAILURETOLISTENFALSEASSURANCECLARIFYINGREFLECTIVEOPEN-ENDEDORIENTATIONPHASEDIRECTQUESTIONPRIVACYWARM &FRIENDLYELDERSPEAKCHANGINGTHESUBJECTGIVINGADVICEAUDITORYCHANNELCLOSEDQUESTIONVALIDATINGASSERTIVEBEHAVIOROPTIMALPACINGENVIRONMENTEMPATHYSBARBELITTLINGSEMATICSJUDGEMENTALCOMMETWORKINGPHASEFAILURETOLISTENFALSEASSURANCECLARIFYINGREFLECTIVEOPEN-ENDEDORIENTATIONPHASEDIRECTQUESTIONPRIVACYWARM &FRIENDLYELDERSPEAKCHANGINGTHESUBJECTGIVINGADVICEAUDITORYCHANNEL

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. CLOSED QUESTION
  2. VALIDATING
  3. ASSERTIVE BEHAVIOR
  4. OPTIMAL PACING
  5. ENVIRONMENT
  6. EMPATHY
  7. SBAR
  8. BELITTLING
  9. SEMATICS
  10. JUDGEMENTAL COMMET
  11. WORKING PHASE
  12. FAILURE TO LISTEN
  13. FALSE ASSURANCE
  14. CLARIFYING
  15. REFLECTIVE
  16. OPEN-ENDED
  17. ORIENTATION PHASE
  18. DIRECT QUESTION
  19. PRIVACY
  20. WARM & FRIENDLY
  21. ELDERSPEAK
  22. CHANGING THE SUBJECT
  23. GIVING ADVICE
  24. AUDITORY CHANNEL