CLOSEDQUESTIONVALIDATINGAUDITORYCHANNELFAILURETOLISTENOPTIMALPACINGEMPATHYWARM &FRIENDLYBELITTLINGPRIVACYREFLECTIVEOPEN-ENDEDFALSEASSURANCEELDERSPEAKDIRECTQUESTIONENVIRONMENTSBARORIENTATIONPHASECLARIFYINGJUDGEMENTALCOMMETSEMATICSGIVINGADVICEASSERTIVEBEHAVIORCHANGINGTHESUBJECTWORKINGPHASECLOSEDQUESTIONVALIDATINGAUDITORYCHANNELFAILURETOLISTENOPTIMALPACINGEMPATHYWARM &FRIENDLYBELITTLINGPRIVACYREFLECTIVEOPEN-ENDEDFALSEASSURANCEELDERSPEAKDIRECTQUESTIONENVIRONMENTSBARORIENTATIONPHASECLARIFYINGJUDGEMENTALCOMMETSEMATICSGIVINGADVICEASSERTIVEBEHAVIORCHANGINGTHESUBJECTWORKINGPHASE

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLOSED QUESTION
  2. VALIDATING
  3. AUDITORY CHANNEL
  4. FAILURE TO LISTEN
  5. OPTIMAL PACING
  6. EMPATHY
  7. WARM & FRIENDLY
  8. BELITTLING
  9. PRIVACY
  10. REFLECTIVE
  11. OPEN-ENDED
  12. FALSE ASSURANCE
  13. ELDERSPEAK
  14. DIRECT QUESTION
  15. ENVIRONMENT
  16. SBAR
  17. ORIENTATION PHASE
  18. CLARIFYING
  19. JUDGEMENTAL COMMET
  20. SEMATICS
  21. GIVING ADVICE
  22. ASSERTIVE BEHAVIOR
  23. CHANGING THE SUBJECT
  24. WORKING PHASE