PRIVACYSBARASSERTIVEBEHAVIORGIVINGADVICEELDERSPEAKJUDGEMENTALCOMMETAUDITORYCHANNELWARM &FRIENDLYFALSEASSURANCEREFLECTIVEOPEN-ENDEDENVIRONMENTVALIDATINGEMPATHYBELITTLINGOPTIMALPACINGORIENTATIONPHASESEMATICSWORKINGPHASECHANGINGTHESUBJECTCLARIFYINGDIRECTQUESTIONFAILURETOLISTENCLOSEDQUESTIONPRIVACYSBARASSERTIVEBEHAVIORGIVINGADVICEELDERSPEAKJUDGEMENTALCOMMETAUDITORYCHANNELWARM &FRIENDLYFALSEASSURANCEREFLECTIVEOPEN-ENDEDENVIRONMENTVALIDATINGEMPATHYBELITTLINGOPTIMALPACINGORIENTATIONPHASESEMATICSWORKINGPHASECHANGINGTHESUBJECTCLARIFYINGDIRECTQUESTIONFAILURETOLISTENCLOSEDQUESTION

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PRIVACY
  2. SBAR
  3. ASSERTIVE BEHAVIOR
  4. GIVING ADVICE
  5. ELDERSPEAK
  6. JUDGEMENTAL COMMET
  7. AUDITORY CHANNEL
  8. WARM & FRIENDLY
  9. FALSE ASSURANCE
  10. REFLECTIVE
  11. OPEN-ENDED
  12. ENVIRONMENT
  13. VALIDATING
  14. EMPATHY
  15. BELITTLING
  16. OPTIMAL PACING
  17. ORIENTATION PHASE
  18. SEMATICS
  19. WORKING PHASE
  20. CHANGING THE SUBJECT
  21. CLARIFYING
  22. DIRECT QUESTION
  23. FAILURE TO LISTEN
  24. CLOSED QUESTION