DIRECTQUESTIONEMPATHYFAILURETOLISTENOPEN-ENDEDSEMATICSBELITTLINGELDERSPEAKWORKINGPHASEAUDITORYCHANNELCLARIFYINGORIENTATIONPHASEOPTIMALPACINGENVIRONMENTVALIDATINGASSERTIVEBEHAVIORGIVINGADVICEPRIVACYCHANGINGTHESUBJECTCLOSEDQUESTIONWARM &FRIENDLYSBARJUDGEMENTALCOMMETFALSEASSURANCEREFLECTIVEDIRECTQUESTIONEMPATHYFAILURETOLISTENOPEN-ENDEDSEMATICSBELITTLINGELDERSPEAKWORKINGPHASEAUDITORYCHANNELCLARIFYINGORIENTATIONPHASEOPTIMALPACINGENVIRONMENTVALIDATINGASSERTIVEBEHAVIORGIVINGADVICEPRIVACYCHANGINGTHESUBJECTCLOSEDQUESTIONWARM &FRIENDLYSBARJUDGEMENTALCOMMETFALSEASSURANCEREFLECTIVE

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DIRECT QUESTION
  2. EMPATHY
  3. FAILURE TO LISTEN
  4. OPEN-ENDED
  5. SEMATICS
  6. BELITTLING
  7. ELDERSPEAK
  8. WORKING PHASE
  9. AUDITORY CHANNEL
  10. CLARIFYING
  11. ORIENTATION PHASE
  12. OPTIMAL PACING
  13. ENVIRONMENT
  14. VALIDATING
  15. ASSERTIVE BEHAVIOR
  16. GIVING ADVICE
  17. PRIVACY
  18. CHANGING THE SUBJECT
  19. CLOSED QUESTION
  20. WARM & FRIENDLY
  21. SBAR
  22. JUDGEMENTAL COMMET
  23. FALSE ASSURANCE
  24. REFLECTIVE