CHANGINGTHESUBJECTVALIDATINGEMPATHYCLOSEDQUESTIONENVIRONMENTGIVINGADVICEASSERTIVEBEHAVIORSEMATICSOPEN-ENDEDFALSEASSURANCEDIRECTQUESTIONJUDGEMENTALCOMMETAUDITORYCHANNELPRIVACYWARM &FRIENDLYWORKINGPHASEBELITTLINGELDERSPEAKOPTIMALPACINGORIENTATIONPHASECLARIFYINGREFLECTIVESBARFAILURETOLISTENCHANGINGTHESUBJECTVALIDATINGEMPATHYCLOSEDQUESTIONENVIRONMENTGIVINGADVICEASSERTIVEBEHAVIORSEMATICSOPEN-ENDEDFALSEASSURANCEDIRECTQUESTIONJUDGEMENTALCOMMETAUDITORYCHANNELPRIVACYWARM &FRIENDLYWORKINGPHASEBELITTLINGELDERSPEAKOPTIMALPACINGORIENTATIONPHASECLARIFYINGREFLECTIVESBARFAILURETOLISTEN

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CHANGING THE SUBJECT
  2. VALIDATING
  3. EMPATHY
  4. CLOSED QUESTION
  5. ENVIRONMENT
  6. GIVING ADVICE
  7. ASSERTIVE BEHAVIOR
  8. SEMATICS
  9. OPEN-ENDED
  10. FALSE ASSURANCE
  11. DIRECT QUESTION
  12. JUDGEMENTAL COMMET
  13. AUDITORY CHANNEL
  14. PRIVACY
  15. WARM & FRIENDLY
  16. WORKING PHASE
  17. BELITTLING
  18. ELDERSPEAK
  19. OPTIMAL PACING
  20. ORIENTATION PHASE
  21. CLARIFYING
  22. REFLECTIVE
  23. SBAR
  24. FAILURE TO LISTEN