REFLECTIVEFAILURETOLISTENCLARIFYINGPRIVACYVALIDATINGASSERTIVEBEHAVIORCHANGINGTHESUBJECTWORKINGPHASEOPTIMALPACINGWARM &FRIENDLYJUDGEMENTALCOMMETSEMATICSFALSEASSURANCEDIRECTQUESTIONOPEN-ENDEDGIVINGADVICECLOSEDQUESTIONENVIRONMENTBELITTLINGELDERSPEAKAUDITORYCHANNELSBARORIENTATIONPHASEEMPATHYREFLECTIVEFAILURETOLISTENCLARIFYINGPRIVACYVALIDATINGASSERTIVEBEHAVIORCHANGINGTHESUBJECTWORKINGPHASEOPTIMALPACINGWARM &FRIENDLYJUDGEMENTALCOMMETSEMATICSFALSEASSURANCEDIRECTQUESTIONOPEN-ENDEDGIVINGADVICECLOSEDQUESTIONENVIRONMENTBELITTLINGELDERSPEAKAUDITORYCHANNELSBARORIENTATIONPHASEEMPATHY

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. REFLECTIVE
  2. FAILURE TO LISTEN
  3. CLARIFYING
  4. PRIVACY
  5. VALIDATING
  6. ASSERTIVE BEHAVIOR
  7. CHANGING THE SUBJECT
  8. WORKING PHASE
  9. OPTIMAL PACING
  10. WARM & FRIENDLY
  11. JUDGEMENTAL COMMET
  12. SEMATICS
  13. FALSE ASSURANCE
  14. DIRECT QUESTION
  15. OPEN-ENDED
  16. GIVING ADVICE
  17. CLOSED QUESTION
  18. ENVIRONMENT
  19. BELITTLING
  20. ELDERSPEAK
  21. AUDITORY CHANNEL
  22. SBAR
  23. ORIENTATION PHASE
  24. EMPATHY