WORKINGPHASEREFLECTIVEFAILURETOLISTENJUDGEMENTALCOMMETVALIDATINGDIRECTQUESTIONCHANGINGTHESUBJECTOPTIMALPACINGEMPATHYELDERSPEAKGIVINGADVICEFALSEASSURANCEENVIRONMENTORIENTATIONPHASECLOSEDQUESTIONASSERTIVEBEHAVIORAUDITORYCHANNELPRIVACYOPEN-ENDEDSBARSEMATICSBELITTLINGWARM &FRIENDLYCLARIFYINGWORKINGPHASEREFLECTIVEFAILURETOLISTENJUDGEMENTALCOMMETVALIDATINGDIRECTQUESTIONCHANGINGTHESUBJECTOPTIMALPACINGEMPATHYELDERSPEAKGIVINGADVICEFALSEASSURANCEENVIRONMENTORIENTATIONPHASECLOSEDQUESTIONASSERTIVEBEHAVIORAUDITORYCHANNELPRIVACYOPEN-ENDEDSBARSEMATICSBELITTLINGWARM &FRIENDLYCLARIFYING

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WORKING PHASE
  2. REFLECTIVE
  3. FAILURE TO LISTEN
  4. JUDGEMENTAL COMMET
  5. VALIDATING
  6. DIRECT QUESTION
  7. CHANGING THE SUBJECT
  8. OPTIMAL PACING
  9. EMPATHY
  10. ELDERSPEAK
  11. GIVING ADVICE
  12. FALSE ASSURANCE
  13. ENVIRONMENT
  14. ORIENTATION PHASE
  15. CLOSED QUESTION
  16. ASSERTIVE BEHAVIOR
  17. AUDITORY CHANNEL
  18. PRIVACY
  19. OPEN-ENDED
  20. SBAR
  21. SEMATICS
  22. BELITTLING
  23. WARM & FRIENDLY
  24. CLARIFYING