ENVIRONMENTCLARIFYINGWARM &FRIENDLYJUDGEMENTALCOMMETVALIDATINGFAILURETOLISTENDIRECTQUESTIONPRIVACYEMPATHYOPTIMALPACINGCHANGINGTHESUBJECTCLOSEDQUESTIONAUDITORYCHANNELREFLECTIVEBELITTLINGELDERSPEAKORIENTATIONPHASESEMATICSWORKINGPHASEOPEN-ENDEDASSERTIVEBEHAVIORFALSEASSURANCEGIVINGADVICESBARENVIRONMENTCLARIFYINGWARM &FRIENDLYJUDGEMENTALCOMMETVALIDATINGFAILURETOLISTENDIRECTQUESTIONPRIVACYEMPATHYOPTIMALPACINGCHANGINGTHESUBJECTCLOSEDQUESTIONAUDITORYCHANNELREFLECTIVEBELITTLINGELDERSPEAKORIENTATIONPHASESEMATICSWORKINGPHASEOPEN-ENDEDASSERTIVEBEHAVIORFALSEASSURANCEGIVINGADVICESBAR

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ENVIRONMENT
  2. CLARIFYING
  3. WARM & FRIENDLY
  4. JUDGEMENTAL COMMET
  5. VALIDATING
  6. FAILURE TO LISTEN
  7. DIRECT QUESTION
  8. PRIVACY
  9. EMPATHY
  10. OPTIMAL PACING
  11. CHANGING THE SUBJECT
  12. CLOSED QUESTION
  13. AUDITORY CHANNEL
  14. REFLECTIVE
  15. BELITTLING
  16. ELDERSPEAK
  17. ORIENTATION PHASE
  18. SEMATICS
  19. WORKING PHASE
  20. OPEN-ENDED
  21. ASSERTIVE BEHAVIOR
  22. FALSE ASSURANCE
  23. GIVING ADVICE
  24. SBAR