CHANGINGTHESUBJECTEMPATHYASSERTIVEBEHAVIORWORKINGPHASEFALSEASSURANCEPRIVACYAUDITORYCHANNELSBARJUDGMENTALCOMMENTCLOSEDQUESTIONENVIRONMENTREFLECTIVEBELITTLINGCLARIFYINGSEMANTICSVALIDATINGOPTIMALPACINGGIVINGADVICEELDERSPEAKORIENTATIONPHASEFAILURETOLISTENELDERSPEAKDIRECTQUESTIONOPEN-ENDEDCHANGINGTHESUBJECTEMPATHYASSERTIVEBEHAVIORWORKINGPHASEFALSEASSURANCEPRIVACYAUDITORYCHANNELSBARJUDGMENTALCOMMENTCLOSEDQUESTIONENVIRONMENTREFLECTIVEBELITTLINGCLARIFYINGSEMANTICSVALIDATINGOPTIMALPACINGGIVINGADVICEELDERSPEAKORIENTATIONPHASEFAILURETOLISTENELDERSPEAKDIRECTQUESTIONOPEN-ENDED

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CHANGING THE SUBJECT
  2. EMPATHY
  3. ASSERTIVE BEHAVIOR
  4. WORKING PHASE
  5. FALSE ASSURANCE
  6. PRIVACY
  7. AUDITORY CHANNEL
  8. SBAR
  9. JUDGMENTAL COMMENT
  10. CLOSED QUESTION
  11. ENVIRONMENT
  12. REFLECTIVE
  13. BELITTLING
  14. CLARIFYING
  15. SEMANTICS
  16. VALIDATING
  17. OPTIMAL PACING
  18. GIVING ADVICE
  19. ELDERSPEAK
  20. ORIENTATION PHASE
  21. FAILURE TO LISTEN
  22. ELDERSPEAK
  23. DIRECT QUESTION
  24. OPEN-ENDED