ENVIRONMENTGIVINGADVICESEMANTICSJUDGMENTALCOMMENTOPEN-ENDEDORIENTATIONPHASEPRIVACYELDERSPEAKBELITTLINGCLOSEDQUESTIONREFLECTIVEDIRECTQUESTIONWORKINGPHASEFAILURETOLISTENVALIDATINGFALSEASSURANCEEMPATHYELDERSPEAKCLARIFYINGASSERTIVEBEHAVIORCHANGINGTHESUBJECTOPTIMALPACINGAUDITORYCHANNELSBARENVIRONMENTGIVINGADVICESEMANTICSJUDGMENTALCOMMENTOPEN-ENDEDORIENTATIONPHASEPRIVACYELDERSPEAKBELITTLINGCLOSEDQUESTIONREFLECTIVEDIRECTQUESTIONWORKINGPHASEFAILURETOLISTENVALIDATINGFALSEASSURANCEEMPATHYELDERSPEAKCLARIFYINGASSERTIVEBEHAVIORCHANGINGTHESUBJECTOPTIMALPACINGAUDITORYCHANNELSBAR

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ENVIRONMENT
  2. GIVING ADVICE
  3. SEMANTICS
  4. JUDGMENTAL COMMENT
  5. OPEN-ENDED
  6. ORIENTATION PHASE
  7. PRIVACY
  8. ELDERSPEAK
  9. BELITTLING
  10. CLOSED QUESTION
  11. REFLECTIVE
  12. DIRECT QUESTION
  13. WORKING PHASE
  14. FAILURE TO LISTEN
  15. VALIDATING
  16. FALSE ASSURANCE
  17. EMPATHY
  18. ELDERSPEAK
  19. CLARIFYING
  20. ASSERTIVE BEHAVIOR
  21. CHANGING THE SUBJECT
  22. OPTIMAL PACING
  23. AUDITORY CHANNEL
  24. SBAR