BELITTLINGENVIRONMENTOPTIMALPACINGASSERTIVEBEHAVIORCLOSEDQUESTIONVALIDATINGWORKINGPHASECHANGINGTHESUBJECTREFLECTIVEORIENTATIONPHASESBARFALSEASSURANCEFAILURETOLISTENELDERSPEAKJUDGMENTALCOMMENTGIVINGADVICEAUDITORYCHANNELPRIVACYDIRECTQUESTIONOPEN-ENDEDSEMANTICSELDERSPEAKCLARIFYINGEMPATHYBELITTLINGENVIRONMENTOPTIMALPACINGASSERTIVEBEHAVIORCLOSEDQUESTIONVALIDATINGWORKINGPHASECHANGINGTHESUBJECTREFLECTIVEORIENTATIONPHASESBARFALSEASSURANCEFAILURETOLISTENELDERSPEAKJUDGMENTALCOMMENTGIVINGADVICEAUDITORYCHANNELPRIVACYDIRECTQUESTIONOPEN-ENDEDSEMANTICSELDERSPEAKCLARIFYINGEMPATHY

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BELITTLING
  2. ENVIRONMENT
  3. OPTIMAL PACING
  4. ASSERTIVE BEHAVIOR
  5. CLOSED QUESTION
  6. VALIDATING
  7. WORKING PHASE
  8. CHANGING THE SUBJECT
  9. REFLECTIVE
  10. ORIENTATION PHASE
  11. SBAR
  12. FALSE ASSURANCE
  13. FAILURE TO LISTEN
  14. ELDERSPEAK
  15. JUDGMENTAL COMMENT
  16. GIVING ADVICE
  17. AUDITORY CHANNEL
  18. PRIVACY
  19. DIRECT QUESTION
  20. OPEN-ENDED
  21. SEMANTICS
  22. ELDERSPEAK
  23. CLARIFYING
  24. EMPATHY