VALIDATINGDIRECTQUESTIONEMPATHYFAILURETOLISTENELDERSPEAKREFLECTIVEGIVINGADVICEPRIVACYORIENTATIONPHASEELDERSPEAKENVIRONMENTOPEN-ENDEDCLARIFYINGAUDITORYCHANNELSEMANTICSFALSEASSURANCEOPTIMALPACINGBELITTLINGSBARWORKINGPHASEJUDGMENTALCOMMENTASSERTIVEBEHAVIORCHANGINGTHESUBJECTCLOSEDQUESTIONVALIDATINGDIRECTQUESTIONEMPATHYFAILURETOLISTENELDERSPEAKREFLECTIVEGIVINGADVICEPRIVACYORIENTATIONPHASEELDERSPEAKENVIRONMENTOPEN-ENDEDCLARIFYINGAUDITORYCHANNELSEMANTICSFALSEASSURANCEOPTIMALPACINGBELITTLINGSBARWORKINGPHASEJUDGMENTALCOMMENTASSERTIVEBEHAVIORCHANGINGTHESUBJECTCLOSEDQUESTION

COMMUNICATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. VALIDATING
  2. DIRECT QUESTION
  3. EMPATHY
  4. FAILURE TO LISTEN
  5. ELDERSPEAK
  6. REFLECTIVE
  7. GIVING ADVICE
  8. PRIVACY
  9. ORIENTATION PHASE
  10. ELDERSPEAK
  11. ENVIRONMENT
  12. OPEN-ENDED
  13. CLARIFYING
  14. AUDITORY CHANNEL
  15. SEMANTICS
  16. FALSE ASSURANCE
  17. OPTIMAL PACING
  18. BELITTLING
  19. SBAR
  20. WORKING PHASE
  21. JUDGMENTAL COMMENT
  22. ASSERTIVE BEHAVIOR
  23. CHANGING THE SUBJECT
  24. CLOSED QUESTION