Foreshadowing Example: Allusion Example: Hyperbole Example: Example of Symbolism: DramaticIrony Example: Pun Example: Onomatopoeia Example: Personification Example: Metaphor Example: Metaphor Example: Example of SituationalIrony: Allusion Example: Tone: Alliteration Example: Example of VerbalIrony IdentifyMood: Personification Example: Identify Idiom: Simile Example: Imagery Example: Imagery Example: Metaphor Example: Identify oneTheme: Simile Example: Foreshadowing Example: Allusion Example: Hyperbole Example: Example of Symbolism: DramaticIrony Example: Pun Example: Onomatopoeia Example: Personification Example: Metaphor Example: Metaphor Example: Example of SituationalIrony: Allusion Example: Tone: Alliteration Example: Example of VerbalIrony IdentifyMood: Personification Example: Identify Idiom: Simile Example: Imagery Example: Imagery Example: Metaphor Example: Identify oneTheme: Simile Example:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing Example:
Allusion Example:
Hyperbole Example:
Example of Symbolism:
DramaticIrony Example:
Pun Example:
Onomatopoeia Example:
Personification Example:
Metaphor Example:
Metaphor Example:
Example of SituationalIrony:
Allusion Example:
Tone:
Alliteration Example:
Example of VerbalIrony
IdentifyMood:
Personification Example:
Identify Idiom:
Simile
Example:
Imagery Example:
Imagery Example:
Metaphor Example:
Identify oneTheme:
Simile
Example: