Example of VerbalIrony Tone: Personification Example: Example of SituationalIrony: IdentifyMood: Foreshadowing Example: Metaphor Example: Allusion Example: Identify oneTheme: Personification Example: Metaphor Example: Hyperbole Example: Example of Symbolism: Simile Example: Imagery Example: Pun Example: Metaphor Example: Alliteration Example: Allusion Example: DramaticIrony Example: Onomatopoeia Example: Imagery Example: Simile Example: Identify Idiom: Example of VerbalIrony Tone: Personification Example: Example of SituationalIrony: IdentifyMood: Foreshadowing Example: Metaphor Example: Allusion Example: Identify oneTheme: Personification Example: Metaphor Example: Hyperbole Example: Example of Symbolism: Simile Example: Imagery Example: Pun Example: Metaphor Example: Alliteration Example: Allusion Example: DramaticIrony Example: Onomatopoeia Example: Imagery Example: Simile Example: Identify Idiom:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Example of VerbalIrony
Tone:
Personification Example:
Example of SituationalIrony:
IdentifyMood:
Foreshadowing Example:
Metaphor Example:
Allusion Example:
Identify oneTheme:
Personification Example:
Metaphor Example:
Hyperbole Example:
Example of Symbolism:
Simile
Example:
Imagery Example:
Pun Example:
Metaphor Example:
Alliteration Example:
Allusion Example:
DramaticIrony Example:
Onomatopoeia Example:
Imagery Example:
Simile
Example:
Identify Idiom: