Allusion Example: Identify Idiom: Metaphor Example: Simile Example: Imagery Example: DramaticIrony Example: Personification Example: Alliteration Example: Onomatopoeia Example: Example of SituationalIrony: Hyperbole Example: Metaphor Example: Tone: Example of Symbolism: Example of VerbalIrony Personification Example: Identify oneTheme: Allusion Example: Simile Example: Foreshadowing Example: Pun Example: Imagery Example: Metaphor Example: IdentifyMood: Allusion Example: Identify Idiom: Metaphor Example: Simile Example: Imagery Example: DramaticIrony Example: Personification Example: Alliteration Example: Onomatopoeia Example: Example of SituationalIrony: Hyperbole Example: Metaphor Example: Tone: Example of Symbolism: Example of VerbalIrony Personification Example: Identify oneTheme: Allusion Example: Simile Example: Foreshadowing Example: Pun Example: Imagery Example: Metaphor Example: IdentifyMood:
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allusion Example:
Identify Idiom:
Metaphor Example:
Simile
Example:
Imagery Example:
DramaticIrony Example:
Personification Example:
Alliteration Example:
Onomatopoeia Example:
Example of SituationalIrony:
Hyperbole Example:
Metaphor Example:
Tone:
Example of Symbolism:
Example of VerbalIrony
Personification Example:
Identify oneTheme:
Allusion Example:
Simile
Example:
Foreshadowing Example:
Pun Example:
Imagery Example:
Metaphor Example:
IdentifyMood: