Photo ofFingerprintson window"Behind"response(SpiritBox)Photo ofFootprintsEscapeghost duringa hunt(Objective)Spirit Box(Evidence)"Adult"response(SpiritBox)Utility(GhostRoom)MasterBedroom(GhostRoom)EMF 5(Evidence)"ReportsofViolence"Smudge theghost duringa hunt(Objective)Ghostthrowsthe caulkDiningRoom(GhostRoom)Kitchen(GhostRoom)Ghostmoves amannequinGet aresponseon theouijaDirtyWater(Objective)"Attack"response(SpiritBox)Ghostrolls balldown thestairsNursery(GhostRoom)Blow outa candle(Objective)BansheeorPhantomGhostWriting(Evidence)GhostmovesBunny orBearWitness aGhostEvent(Objective)FemaleGhostGhostthrows apaint canPoltergeistorSpiritPhoto ofGhost(Objective)"Child/Kid"response(SpiritBox)Take aphoto ofthe ghostMotionSensor(Objective)Boy'sRoom(GhostRoom)Fingerprints(Evidence)Garage orStorage(GhostRoom)Prevent ahunt witha crucifixPhoto ofFingerprintson doorRevenantorOniMareorWraithShadeorYureiBoneZoneAttic orBasement(GhostRoom)Reach0%SanityGhostOrbs(Evidence)JinnorOniGhostturnsoff thepowerFreezingTemps(Evidence)Bathroom(GhostRoom)Ghost ringsa phone(cell/house)GhostwalksthroughsaltSmudgethe GhostRoom(Objective)MaleGhostLivingroom(GhostRoom)OuijaBoardBathroom(GhostRoom)Hallwayor Foyer(GhostRoom)Get anEMFresponse(Objective)"Reportsof lightswitching"Survive ahunt (Anyhunt)Photo ofFingerprintson window"Behind"response(SpiritBox)Photo ofFootprintsEscapeghost duringa hunt(Objective)Spirit Box(Evidence)"Adult"response(SpiritBox)Utility(GhostRoom)MasterBedroom(GhostRoom)EMF 5(Evidence)"ReportsofViolence"Smudge theghost duringa hunt(Objective)Ghostthrowsthe caulkDiningRoom(GhostRoom)Kitchen(GhostRoom)Ghostmoves amannequinGet aresponseon theouijaDirtyWater(Objective)"Attack"response(SpiritBox)Ghostrolls balldown thestairsNursery(GhostRoom)Blow outa candle(Objective)BansheeorPhantomGhostWriting(Evidence)GhostmovesBunny orBearWitness aGhostEvent(Objective)FemaleGhostGhostthrows apaint canPoltergeistorSpiritPhoto ofGhost(Objective)"Child/Kid"response(SpiritBox)Take aphoto ofthe ghostMotionSensor(Objective)Boy'sRoom(GhostRoom)Fingerprints(Evidence)Garage orStorage(GhostRoom)Prevent ahunt witha crucifixPhoto ofFingerprintson doorRevenantorOniMareorWraithShadeorYureiBoneZoneAttic orBasement(GhostRoom)Reach0%SanityGhostOrbs(Evidence)JinnorOniGhostturnsoff thepowerFreezingTemps(Evidence)Bathroom(GhostRoom)Ghost ringsa phone(cell/house)GhostwalksthroughsaltSmudgethe GhostRoom(Objective)MaleGhostLivingroom(GhostRoom)OuijaBoardBathroom(GhostRoom)Hallwayor Foyer(GhostRoom)Get anEMFresponse(Objective)"Reportsof lightswitching"Survive ahunt (Anyhunt)

Karma's Bingo Night - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
  1. Photo of Fingerprints on window
  2. "Behind" response (Spirit Box)
  3. Photo of Footprints
  4. Escape ghost during a hunt (Objective)
  5. Spirit Box (Evidence)
  6. "Adult" response (Spirit Box)
  7. Utility (Ghost Room)
  8. Master Bedroom (Ghost Room)
  9. EMF 5 (Evidence)
  10. "Reports of Violence"
  11. Smudge the ghost during a hunt (Objective)
  12. Ghost throws the caulk
  13. Dining Room (Ghost Room)
  14. Kitchen (Ghost Room)
  15. Ghost moves a mannequin
  16. Get a response on the ouija
  17. Dirty Water (Objective)
  18. "Attack" response (Spirit Box)
  19. Ghost rolls ball down the stairs
  20. Nursery (Ghost Room)
  21. Blow out a candle (Objective)
  22. Banshee or Phantom
  23. Ghost Writing (Evidence)
  24. Ghost moves Bunny or Bear
  25. Witness a Ghost Event (Objective)
  26. Female Ghost
  27. Ghost throws a paint can
  28. Poltergeist or Spirit
  29. Photo of Ghost (Objective)
  30. "Child/Kid" response (Spirit Box)
  31. Take a photo of the ghost
  32. Motion Sensor (Objective)
  33. Boy's Room (Ghost Room)
  34. Fingerprints (Evidence)
  35. Garage or Storage (Ghost Room)
  36. Prevent a hunt with a crucifix
  37. Photo of Fingerprints on door
  38. Revenant or Oni
  39. Mare or Wraith
  40. Shade or Yurei
  41. Bone Zone
  42. Attic or Basement (Ghost Room)
  43. Reach 0% Sanity
  44. Ghost Orbs (Evidence)
  45. Jinn or Oni
  46. Ghost turns off the power
  47. Freezing Temps (Evidence)
  48. Bathroom (Ghost Room)
  49. Ghost rings a phone (cell/house)
  50. Ghost walks through salt
  51. Smudge the Ghost Room (Objective)
  52. Male Ghost
  53. Livingroom (Ghost Room)
  54. Ouija Board
  55. Bathroom (Ghost Room)
  56. Hallway or Foyer (Ghost Room)
  57. Get an EMF response (Objective)
  58. "Reports of light switching"
  59. Survive a hunt (Any hunt)