beakergraduatedcylinderprecisionhow closemeasurementsare to oneanotherconstantspeedkm/sspeedunitsFree!accuracyhow closeto a truevalue youareclaiman answerto aquestionBountymostabsorbentindependentvariablethescientistchangesthiskmdistancespeeddistancedividedby timescalehow youmark axeson agraphtimealimitedintervaldependentvariable isnotcontinuousincreasingspeedbeakergraduatedcylinderprecisionhow closemeasurementsare to oneanotherconstantspeedkm/sspeedunitsFree!accuracyhow closeto a truevalue youareclaiman answerto aquestionBountymostabsorbentindependentvariablethescientistchangesthiskmdistancespeeddistancedividedby timescalehow youmark axeson agraphtimealimitedintervaldependentvariable isnotcontinuousincreasingspeed

Science, Speed, and Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. beaker
  2. graduated cylinder
  3. how close measurements are to one another
    precision
  4. constant speed
  5. speed units
    km/s
  6. Free!
  7. how close to a true value you are
    accuracy
  8. an answer to a question
    claim
  9. most absorbent
    Bounty
  10. the scientist changes this
    independent variable
  11. distance
    km
  12. distance divided by time
    speed
  13. how you mark axes on a graph
    scale
  14. a limited interval
    time
  15. dependent variable is not continuous
  16. increasing speed