precisionhow closemeasurementsare to oneanotherbeakerBountymostabsorbentkm/sspeedunitsgraduatedcylinderFree!scalehow youmark axeson agraphindependentvariablethescientistchangesthisspeeddistancedividedby timeconstantspeedclaiman answerto aquestionincreasingspeedkmdistancedependentvariable isnotcontinuoustimealimitedintervalaccuracyhow closeto a truevalue youareprecisionhow closemeasurementsare to oneanotherbeakerBountymostabsorbentkm/sspeedunitsgraduatedcylinderFree!scalehow youmark axeson agraphindependentvariablethescientistchangesthisspeeddistancedividedby timeconstantspeedclaiman answerto aquestionincreasingspeedkmdistancedependentvariable isnotcontinuoustimealimitedintervalaccuracyhow closeto a truevalue youare

Science, Speed, and Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. how close measurements are to one another
    precision
  2. beaker
  3. most absorbent
    Bounty
  4. speed units
    km/s
  5. graduated cylinder
  6. Free!
  7. how you mark axes on a graph
    scale
  8. the scientist changes this
    independent variable
  9. distance divided by time
    speed
  10. constant speed
  11. an answer to a question
    claim
  12. increasing speed
  13. distance
    km
  14. dependent variable is not continuous
  15. a limited interval
    time
  16. how close to a true value you are
    accuracy