RoundCharacterS.T.E.A.LTechnologyImageryNarrator"ThePedestrain"FlatCharacterClimaxOldManExpositionEdgarAllanPoeSmell,Touch, Taste,Hearing, andSeeingRisingActionLeonardMeadPlotChartElementsof aStory"The Tell-TaleHeart"RayBradburyInferenceStaticCharacterSetting,Characters,ConflictFallingActionResolutionDynamicCharacterRoundCharacterS.T.E.A.LTechnologyImageryNarrator"ThePedestrain"FlatCharacterClimaxOldManExpositionEdgarAllanPoeSmell,Touch, Taste,Hearing, andSeeingRisingActionLeonardMeadPlotChartElementsof aStory"The Tell-TaleHeart"RayBradburyInferenceStaticCharacterSetting,Characters,ConflictFallingActionResolutionDynamicCharacter

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Round Character
  2. S.T.E.A.L
  3. Technology
  4. Imagery
  5. Narrator
  6. "The Pedestrain"
  7. Flat Character
  8. Climax
  9. Old Man
  10. Exposition
  11. Edgar Allan Poe
  12. Smell, Touch, Taste, Hearing, and Seeing
  13. Rising Action
  14. Leonard Mead
  15. Plot Chart
  16. Elements of a Story
  17. "The Tell-Tale Heart"
  18. Ray Bradbury
  19. Inference
  20. Static Character
  21. Setting, Characters, Conflict
  22. Falling Action
  23. Resolution
  24. Dynamic Character