FlatCharacter"ThePedestrain""The Tell-TaleHeart"DynamicCharacterStaticCharacterRayBradburyRoundCharacterEdgarAllanPoeExpositionFallingActionRisingActionSetting,Characters,ConflictS.T.E.A.LTechnologyResolutionSmell,Touch, Taste,Hearing, andSeeingClimaxElementsof aStoryPlotChartNarratorInferenceLeonardMeadImageryOldManFlatCharacter"ThePedestrain""The Tell-TaleHeart"DynamicCharacterStaticCharacterRayBradburyRoundCharacterEdgarAllanPoeExpositionFallingActionRisingActionSetting,Characters,ConflictS.T.E.A.LTechnologyResolutionSmell,Touch, Taste,Hearing, andSeeingClimaxElementsof aStoryPlotChartNarratorInferenceLeonardMeadImageryOldMan

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flat Character
  2. "The Pedestrain"
  3. "The Tell-Tale Heart"
  4. Dynamic Character
  5. Static Character
  6. Ray Bradbury
  7. Round Character
  8. Edgar Allan Poe
  9. Exposition
  10. Falling Action
  11. Rising Action
  12. Setting, Characters, Conflict
  13. S.T.E.A.L
  14. Technology
  15. Resolution
  16. Smell, Touch, Taste, Hearing, and Seeing
  17. Climax
  18. Elements of a Story
  19. Plot Chart
  20. Narrator
  21. Inference
  22. Leonard Mead
  23. Imagery
  24. Old Man