Narrator Static Character Setting, Characters, Conflict Climax Exposition S.T.E.A.L Dynamic Character Round Character Plot Chart Ray Bradbury Imagery Inference Flat Character Resolution "The Pedestrain" Rising Action Leonard Mead "The Tell- Tale Heart" Smell, Touch, Taste, Hearing, and Seeing Technology Falling Action Elements of a Story Edgar Allan Poe Old Man Narrator Static Character Setting, Characters, Conflict Climax Exposition S.T.E.A.L Dynamic Character Round Character Plot Chart Ray Bradbury Imagery Inference Flat Character Resolution "The Pedestrain" Rising Action Leonard Mead "The Tell- Tale Heart" Smell, Touch, Taste, Hearing, and Seeing Technology Falling Action Elements of a Story Edgar Allan Poe Old Man
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Narrator
Static Character
Setting, Characters, Conflict
Climax
Exposition
S.T.E.A.L
Dynamic Character
Round Character
Plot Chart
Ray Bradbury
Imagery
Inference
Flat Character
Resolution
"The Pedestrain"
Rising Action
Leonard Mead
"The Tell-Tale Heart"
Smell, Touch, Taste, Hearing, and Seeing
Technology
Falling Action
Elements of a Story
Edgar Allan Poe
Old Man