NarratorStaticCharacterSetting,Characters,ConflictClimaxExpositionS.T.E.A.LDynamicCharacterRoundCharacterPlotChartRayBradburyImageryInferenceFlatCharacterResolution"ThePedestrain"RisingActionLeonardMead"The Tell-TaleHeart"Smell,Touch, Taste,Hearing, andSeeingTechnologyFallingActionElementsof aStoryEdgarAllanPoeOldManNarratorStaticCharacterSetting,Characters,ConflictClimaxExpositionS.T.E.A.LDynamicCharacterRoundCharacterPlotChartRayBradburyImageryInferenceFlatCharacterResolution"ThePedestrain"RisingActionLeonardMead"The Tell-TaleHeart"Smell,Touch, Taste,Hearing, andSeeingTechnologyFallingActionElementsof aStoryEdgarAllanPoeOldMan

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Narrator
  2. Static Character
  3. Setting, Characters, Conflict
  4. Climax
  5. Exposition
  6. S.T.E.A.L
  7. Dynamic Character
  8. Round Character
  9. Plot Chart
  10. Ray Bradbury
  11. Imagery
  12. Inference
  13. Flat Character
  14. Resolution
  15. "The Pedestrain"
  16. Rising Action
  17. Leonard Mead
  18. "The Tell-Tale Heart"
  19. Smell, Touch, Taste, Hearing, and Seeing
  20. Technology
  21. Falling Action
  22. Elements of a Story
  23. Edgar Allan Poe
  24. Old Man