(4, 4)(-1, -1)(4,-28)(18,-14)Both have(0, -5) asthe y-intercept(-3,0)(-2,-2)(3,3)(-5,50)(13,68)(0,0)(3,5)(-3,19)(5,27)Both havey-interceptof (0,2)Both have(0,-3) asy-interceptf(x)opensup andg(x) opensdown(1,2)(5,10)NoSolutionBoth have(0, 3) asy-interceptBoth areparabolas(-4, 0)(-2, 2)One islinear andone is aparabolaInfiniteSolutionsHave thesameslope of 1(5,-36)(9,-32One is apositiveslope andthe other isnegative(2,-16)(8,-10)(-6, 2)(2, 10)(4, 0)(2, 2)(4, 4)(-1, -1)(4,-28)(18,-14)Both have(0, -5) asthe y-intercept(-3,0)(-2,-2)(3,3)(-5,50)(13,68)(0,0)(3,5)(-3,19)(5,27)Both havey-interceptof (0,2)Both have(0,-3) asy-interceptf(x)opensup andg(x) opensdown(1,2)(5,10)NoSolutionBoth have(0, 3) asy-interceptBoth areparabolas(-4, 0)(-2, 2)One islinear andone is aparabolaInfiniteSolutionsHave thesameslope of 1(5,-36)(9,-32One is apositiveslope andthe other isnegative(2,-16)(8,-10)(-6, 2)(2, 10)(4, 0)(2, 2)

Systems of Equations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (4, 4) (-1, -1)
  2. (4,-28) (18,-14)
  3. Both have (0, -5) as the y-intercept
  4. (-3,0)
  5. (-2,-2) (3,3)
  6. (-5,50) (13,68)
  7. (0,0) (3,5)
  8. (-3,19) (5,27)
  9. Both have y-intercept of (0,2)
  10. Both have (0,-3) as y-intercept
  11. f(x)opens up and g(x) opens down
  12. (1,2) (5,10)
  13. No Solution
  14. Both have (0, 3) as y-intercept
  15. Both are parabolas
  16. (-4, 0) (-2, 2)
  17. One is linear and one is a parabola
  18. Infinite Solutions
  19. Have the same slope of 1
  20. (5,-36) (9,-32
  21. One is a positive slope and the other is negative
  22. (2,-16) (8,-10)
  23. (-6, 2) (2, 10)
  24. (4, 0) (2, 2)