Both have(0, 3) asy-intercept(4, 4)(-1, -1)Both have(0,-3) asy-interceptNoSolution(5,-36)(9,-32One is apositiveslope andthe other isnegative(-2,-2)(3,3)Both areparabolas(4, 0)(2, 2)(-4, 0)(-2, 2)(1,2)(5,10)(-3,0)(-6, 2)(2, 10)(4,-28)(18,-14)InfiniteSolutionsBoth havey-interceptof (0,2)One islinear andone is aparabolaBoth have(0, -5) asthe y-intercept(-5,50)(13,68)(2,-16)(8,-10)(0,0)(3,5)Have thesameslope of 1(-3,19)(5,27)f(x)opensup andg(x) opensdownBoth have(0, 3) asy-intercept(4, 4)(-1, -1)Both have(0,-3) asy-interceptNoSolution(5,-36)(9,-32One is apositiveslope andthe other isnegative(-2,-2)(3,3)Both areparabolas(4, 0)(2, 2)(-4, 0)(-2, 2)(1,2)(5,10)(-3,0)(-6, 2)(2, 10)(4,-28)(18,-14)InfiniteSolutionsBoth havey-interceptof (0,2)One islinear andone is aparabolaBoth have(0, -5) asthe y-intercept(-5,50)(13,68)(2,-16)(8,-10)(0,0)(3,5)Have thesameslope of 1(-3,19)(5,27)f(x)opensup andg(x) opensdown

Systems of Equations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Both have (0, 3) as y-intercept
  2. (4, 4) (-1, -1)
  3. Both have (0,-3) as y-intercept
  4. No Solution
  5. (5,-36) (9,-32
  6. One is a positive slope and the other is negative
  7. (-2,-2) (3,3)
  8. Both are parabolas
  9. (4, 0) (2, 2)
  10. (-4, 0) (-2, 2)
  11. (1,2) (5,10)
  12. (-3,0)
  13. (-6, 2) (2, 10)
  14. (4,-28) (18,-14)
  15. Infinite Solutions
  16. Both have y-intercept of (0,2)
  17. One is linear and one is a parabola
  18. Both have (0, -5) as the y-intercept
  19. (-5,50) (13,68)
  20. (2,-16) (8,-10)
  21. (0,0) (3,5)
  22. Have the same slope of 1
  23. (-3,19) (5,27)
  24. f(x)opens up and g(x) opens down