(0,0)(3,5)(4,-28)(18,-14)Both have(0,-3) asy-intercept(-3,0)NoSolutionInfiniteSolutionsBoth havey-interceptof (0,2)(-5,50)(13,68)(-6, 2)(2, 10)(-2,-2)(3,3)Have thesameslope of 1One islinear andone is aparabolaBoth have(0, -5) asthe y-interceptf(x)opensup andg(x) opensdown(2,-16)(8,-10)(5,-36)(9,-32Both areparabolas(-3,19)(5,27)One is apositiveslope andthe other isnegative(1,2)(5,10)(4, 0)(2, 2)(4, 4)(-1, -1)(-4, 0)(-2, 2)Both have(0, 3) asy-intercept(0,0)(3,5)(4,-28)(18,-14)Both have(0,-3) asy-intercept(-3,0)NoSolutionInfiniteSolutionsBoth havey-interceptof (0,2)(-5,50)(13,68)(-6, 2)(2, 10)(-2,-2)(3,3)Have thesameslope of 1One islinear andone is aparabolaBoth have(0, -5) asthe y-interceptf(x)opensup andg(x) opensdown(2,-16)(8,-10)(5,-36)(9,-32Both areparabolas(-3,19)(5,27)One is apositiveslope andthe other isnegative(1,2)(5,10)(4, 0)(2, 2)(4, 4)(-1, -1)(-4, 0)(-2, 2)Both have(0, 3) asy-intercept

Systems of Equations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (0,0) (3,5)
  2. (4,-28) (18,-14)
  3. Both have (0,-3) as y-intercept
  4. (-3,0)
  5. No Solution
  6. Infinite Solutions
  7. Both have y-intercept of (0,2)
  8. (-5,50) (13,68)
  9. (-6, 2) (2, 10)
  10. (-2,-2) (3,3)
  11. Have the same slope of 1
  12. One is linear and one is a parabola
  13. Both have (0, -5) as the y-intercept
  14. f(x)opens up and g(x) opens down
  15. (2,-16) (8,-10)
  16. (5,-36) (9,-32
  17. Both are parabolas
  18. (-3,19) (5,27)
  19. One is a positive slope and the other is negative
  20. (1,2) (5,10)
  21. (4, 0) (2, 2)
  22. (4, 4) (-1, -1)
  23. (-4, 0) (-2, 2)
  24. Both have (0, 3) as y-intercept