StifffabricssmoothfabricstintSymmetricalShadeemphasisasymmetricalFocalpointsilhouetteHarmonyillusionsProportionRhythmrepetitionBalanceVerticallinesStifffabricssmoothfabricstintSymmetricalShadeemphasisasymmetricalFocalpointsilhouetteHarmonyillusionsProportionRhythmrepetitionBalanceVerticallines

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stiff fabrics
  2. smooth fabrics
  3. tint
  4. Symmetrical
  5. Shade
  6. emphasis
  7. asymmetrical
  8. Focal point
  9. silhouette
  10. Harmony
  11. illusions
  12. Proportion
  13. Rhythm
  14. repetition
  15. Balance
  16. Vertical lines