VerticallinessilhouetteProportionSymmetricaltintrepetitionHarmonyillusionsStifffabricsBalancesmoothfabricsFocalpointShadeRhythmemphasisasymmetricalVerticallinessilhouetteProportionSymmetricaltintrepetitionHarmonyillusionsStifffabricsBalancesmoothfabricsFocalpointShadeRhythmemphasisasymmetrical

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Vertical lines
  2. silhouette
  3. Proportion
  4. Symmetrical
  5. tint
  6. repetition
  7. Harmony
  8. illusions
  9. Stiff fabrics
  10. Balance
  11. smooth fabrics
  12. Focal point
  13. Shade
  14. Rhythm
  15. emphasis
  16. asymmetrical