BalanceHarmonysmoothfabricsrepetitionShadetintemphasisRhythmVerticallinesasymmetricalProportionillusionsStifffabricsSymmetricalFocalpointsilhouetteBalanceHarmonysmoothfabricsrepetitionShadetintemphasisRhythmVerticallinesasymmetricalProportionillusionsStifffabricsSymmetricalFocalpointsilhouette

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Balance
  2. Harmony
  3. smooth fabrics
  4. repetition
  5. Shade
  6. tint
  7. emphasis
  8. Rhythm
  9. Vertical lines
  10. asymmetrical
  11. Proportion
  12. illusions
  13. Stiff fabrics
  14. Symmetrical
  15. Focal point
  16. silhouette