Wood ornaturalmaterialsStiflescreativity/doesn’t allowfantasyAllows freeexplorationwithoutbeing toorestrictingEnvironmentMontessoriCreatingrelationshipswith parentsInexploringvariousmaterialsMariaMontessori4Learningfrom olderchildrenHumanisticExplorationAllowschoiceConceptualExplorationTrueAllowingcollaboration10NoModelingfor theyoungerchildrenSocialinteractionis limitedClean,calm, andpredictablePreparing anenvironmentwith openendedmaterials18-24yearsWalkingon orstudentchoiceProblem-solvingBirththroughage sixFalseAt thechild’seye levelItalyFunctional,reality-based toysWood ornaturalmaterialsStiflescreativity/doesn’t allowfantasyAllows freeexplorationwithoutbeing toorestrictingEnvironmentMontessoriCreatingrelationshipswith parentsInexploringvariousmaterialsMariaMontessori4Learningfrom olderchildrenHumanisticExplorationAllowschoiceConceptualExplorationTrueAllowingcollaboration10NoModelingfor theyoungerchildrenSocialinteractionis limitedClean,calm, andpredictablePreparing anenvironmentwith openendedmaterials18-24yearsWalkingon orstudentchoiceProblem-solvingBirththroughage sixFalseAt thechild’seye levelItalyFunctional,reality-based toys

Montessori Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood or natural materials
  2. Stifles creativity/ doesn’t allow fantasy
  3. Allows free exploration without being too restricting
  4. Environment
  5. Montessori
  6. Creating relationships with parents
  7. In exploring various materials
  8. Maria Montessori
  9. 4
  10. Learning from older children
  11. Humanistic Exploration
  12. Allows choice
  13. Conceptual Exploration
  14. True
  15. Allowing collaboration
  16. 10
  17. No
  18. Modeling for the younger children
  19. Social interaction is limited
  20. Clean, calm, and predictable
  21. Preparing an environment with open ended materials
  22. 18-24 years
  23. Walking on or student choice
  24. Problem-solving
  25. Birth through age six
  26. False
  27. At the child’s eye level
  28. Italy
  29. Functional, reality-based toys