NONHUMANANIMALSPEAKSGENERALSCHEMINGWHITEWOMANFALLDECOR INSCENEBEDTIMEBIRDARGUESWITHWIRTTALKINGHORSEGROTESQUEOLD LADYAWKWARDROMANCEMOMENTDECEIVEDCHILDRENSWEETOLD LADYHELPSPEOPLESWEETTREATSCARYPSEUDO-BIBLICALANALOGYDISORIENTEDOLD MANFLASHBACKLANTERNGUY SAYS"THEBEAST"SWEETCHARACTERIS ACTUALLYBADWIRTMAD ATGREGFROGNAMECHANGEACTUALINJURYPUMPKINON HEADWIRTNOTICESSOMETHINGFISHYI JUSTREALIZEDWIRT ISELIJAHWOODRANDOMLYBREAKINGOUT INTOSONGARETHEYDEAD?CLARINETNONHUMANANIMALSPEAKSGENERALSCHEMINGWHITEWOMANFALLDECOR INSCENEBEDTIMEBIRDARGUESWITHWIRTTALKINGHORSEGROTESQUEOLD LADYAWKWARDROMANCEMOMENTDECEIVEDCHILDRENSWEETOLD LADYHELPSPEOPLESWEETTREATSCARYPSEUDO-BIBLICALANALOGYDISORIENTEDOLD MANFLASHBACKLANTERNGUY SAYS"THEBEAST"SWEETCHARACTERIS ACTUALLYBADWIRTMAD ATGREGFROGNAMECHANGEACTUALINJURYPUMPKINON HEADWIRTNOTICESSOMETHINGFISHYI JUSTREALIZEDWIRT ISELIJAHWOODRANDOMLYBREAKINGOUT INTOSONGARETHEYDEAD?CLARINET

Over the Garden Wall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NONHUMAN ANIMAL SPEAKS
  2. GENERAL SCHEMING
  3. WHITE WOMAN FALL DECOR IN SCENE
  4. BEDTIME
  5. BIRD ARGUES WITH WIRT
  6. TALKING HORSE
  7. GROTESQUE OLD LADY
  8. AWKWARD ROMANCE MOMENT
  9. DECEIVED CHILDREN
  10. SWEET OLD LADY HELPS PEOPLE
  11. SWEET TREAT
  12. SCARY PSEUDO-BIBLICAL ANALOGY
  13. DISORIENTED OLD MAN
  14. FLASHBACK
  15. LANTERN GUY SAYS "THE BEAST"
  16. SWEET CHARACTER IS ACTUALLY BAD
  17. WIRT MAD AT GREG
  18. FROG NAME CHANGE
  19. ACTUAL INJURY
  20. PUMPKIN ON HEAD
  21. WIRT NOTICES SOMETHING FISHY
  22. I JUST REALIZED WIRT IS ELIJAH WOOD
  23. RANDOMLY BREAKING OUT INTO SONG
  24. ARE THEY DEAD?
  25. CLARINET