GENERALSCHEMINGSWEETOLD LADYHELPSPEOPLENONHUMANANIMALSPEAKSWIRTMAD ATGREGBIRDARGUESWITHWIRTGROTESQUEOLD LADYAWKWARDROMANCEMOMENTACTUALINJURYI JUSTREALIZEDWIRT ISELIJAHWOODLANTERNGUY SAYS"THEBEAST"RANDOMLYBREAKINGOUT INTOSONGCLARINETFROGNAMECHANGEWIRTNOTICESSOMETHINGFISHYSCARYPSEUDO-BIBLICALANALOGYFLASHBACKTALKINGHORSEWHITEWOMANFALLDECOR INSCENESWEETCHARACTERIS ACTUALLYBADBEDTIMEPUMPKINON HEADARETHEYDEAD?SWEETTREATDECEIVEDCHILDRENDISORIENTEDOLD MANGENERALSCHEMINGSWEETOLD LADYHELPSPEOPLENONHUMANANIMALSPEAKSWIRTMAD ATGREGBIRDARGUESWITHWIRTGROTESQUEOLD LADYAWKWARDROMANCEMOMENTACTUALINJURYI JUSTREALIZEDWIRT ISELIJAHWOODLANTERNGUY SAYS"THEBEAST"RANDOMLYBREAKINGOUT INTOSONGCLARINETFROGNAMECHANGEWIRTNOTICESSOMETHINGFISHYSCARYPSEUDO-BIBLICALANALOGYFLASHBACKTALKINGHORSEWHITEWOMANFALLDECOR INSCENESWEETCHARACTERIS ACTUALLYBADBEDTIMEPUMPKINON HEADARETHEYDEAD?SWEETTREATDECEIVEDCHILDRENDISORIENTEDOLD MAN

Over the Garden Wall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. GENERAL SCHEMING
  2. SWEET OLD LADY HELPS PEOPLE
  3. NONHUMAN ANIMAL SPEAKS
  4. WIRT MAD AT GREG
  5. BIRD ARGUES WITH WIRT
  6. GROTESQUE OLD LADY
  7. AWKWARD ROMANCE MOMENT
  8. ACTUAL INJURY
  9. I JUST REALIZED WIRT IS ELIJAH WOOD
  10. LANTERN GUY SAYS "THE BEAST"
  11. RANDOMLY BREAKING OUT INTO SONG
  12. CLARINET
  13. FROG NAME CHANGE
  14. WIRT NOTICES SOMETHING FISHY
  15. SCARY PSEUDO-BIBLICAL ANALOGY
  16. FLASHBACK
  17. TALKING HORSE
  18. WHITE WOMAN FALL DECOR IN SCENE
  19. SWEET CHARACTER IS ACTUALLY BAD
  20. BEDTIME
  21. PUMPKIN ON HEAD
  22. ARE THEY DEAD?
  23. SWEET TREAT
  24. DECEIVED CHILDREN
  25. DISORIENTED OLD MAN