SCARY PSEUDO- BIBLICAL ANALOGY I JUST REALIZED WIRT IS ELIJAH WOOD TALKING HORSE CLARINET SWEET OLD LADY HELPS PEOPLE BIRD ARGUES WITH WIRT FROG NAME CHANGE NONHUMAN ANIMAL SPEAKS WIRT MAD AT GREG GENERAL SCHEMING DISORIENTED OLD MAN SWEET TREAT PUMPKIN ON HEAD GROTESQUE OLD LADY FLASHBACK ARE THEY DEAD? BEDTIME DECEIVED CHILDREN SWEET CHARACTER IS ACTUALLY BAD AWKWARD ROMANCE MOMENT ACTUAL INJURY RANDOMLY BREAKING OUT INTO SONG LANTERN GUY SAYS "THE BEAST" WIRT NOTICES SOMETHING FISHY WHITE WOMAN FALL DECOR IN SCENE SCARY PSEUDO- BIBLICAL ANALOGY I JUST REALIZED WIRT IS ELIJAH WOOD TALKING HORSE CLARINET SWEET OLD LADY HELPS PEOPLE BIRD ARGUES WITH WIRT FROG NAME CHANGE NONHUMAN ANIMAL SPEAKS WIRT MAD AT GREG GENERAL SCHEMING DISORIENTED OLD MAN SWEET TREAT PUMPKIN ON HEAD GROTESQUE OLD LADY FLASHBACK ARE THEY DEAD? BEDTIME DECEIVED CHILDREN SWEET CHARACTER IS ACTUALLY BAD AWKWARD ROMANCE MOMENT ACTUAL INJURY RANDOMLY BREAKING OUT INTO SONG LANTERN GUY SAYS "THE BEAST" WIRT NOTICES SOMETHING FISHY WHITE WOMAN FALL DECOR IN SCENE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SCARY PSEUDO-BIBLICAL ANALOGY
I JUST REALIZED WIRT IS ELIJAH WOOD
TALKING HORSE
CLARINET
SWEET OLD LADY HELPS PEOPLE
BIRD ARGUES WITH WIRT
FROG NAME CHANGE
NONHUMAN ANIMAL SPEAKS
WIRT MAD AT GREG
GENERAL SCHEMING
DISORIENTED OLD MAN
SWEET TREAT
PUMPKIN ON HEAD
GROTESQUE OLD LADY
FLASHBACK
ARE THEY DEAD?
BEDTIME
DECEIVED CHILDREN
SWEET CHARACTER IS ACTUALLY BAD
AWKWARD ROMANCE MOMENT
ACTUAL INJURY
RANDOMLY BREAKING OUT INTO SONG
LANTERN GUY SAYS "THE BEAST"
WIRT NOTICES SOMETHING FISHY
WHITE WOMAN FALL DECOR IN SCENE