Stir empathy Metaphor Create setting Multiple Plot Lines Show motivation Description Tone Build Mood Intro Characters Cause Predictions Dialogue Symbolism Inner Thinking Raise the stakes Multiple POV Build Suspense Revealing actions Provide Context Support the theme Readers Knows More 1st Person Narrator Set up problems Show resolution Flashback/ forward Stir empathy Metaphor Create setting Multiple Plot Lines Show motivation Description Tone Build Mood Intro Characters Cause Predictions Dialogue Symbolism Inner Thinking Raise the stakes Multiple POV Build Suspense Revealing actions Provide Context Support the theme Readers Knows More 1st Person Narrator Set up problems Show resolution Flashback/ forward
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Stir empathy
Metaphor
Create setting
Multiple Plot Lines
Show motivation
Description
Tone
Build Mood
Intro Characters
Cause Predictions
Dialogue
Symbolism
Inner Thinking
Raise the stakes
Multiple POV
Build Suspense
Revealing actions
Provide Context
Support the theme
Readers Knows More
1st Person Narrator
Set up problems
Show resolution
Flashback/
forward