Description Provide Context Metaphor Create setting Set up problems Stir empathy Inner Thinking 1st Person Narrator Multiple POV Build Mood Intro Characters Flashback/ forward Multiple Plot Lines Cause Predictions Show motivation Readers Knows More Dialogue Show resolution Revealing actions Support the theme Build Suspense Raise the stakes Symbolism Tone Description Provide Context Metaphor Create setting Set up problems Stir empathy Inner Thinking 1st Person Narrator Multiple POV Build Mood Intro Characters Flashback/ forward Multiple Plot Lines Cause Predictions Show motivation Readers Knows More Dialogue Show resolution Revealing actions Support the theme Build Suspense Raise the stakes Symbolism Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Description
Provide Context
Metaphor
Create setting
Set up problems
Stir empathy
Inner Thinking
1st Person Narrator
Multiple POV
Build Mood
Intro Characters
Flashback/
forward
Multiple Plot Lines
Cause Predictions
Show motivation
Readers Knows More
Dialogue
Show resolution
Revealing actions
Support the theme
Build Suspense
Raise the stakes
Symbolism
Tone