1st Person Narrator Raise the stakes Stir empathy Multiple Plot Lines Dialogue Symbolism Provide Context Cause Predictions Create setting Multiple POV Intro Characters Set up problems Build Mood Description Flashback/ forward Build Suspense Readers Knows More Show resolution Support the theme Metaphor Show motivation Inner Thinking Revealing actions Tone 1st Person Narrator Raise the stakes Stir empathy Multiple Plot Lines Dialogue Symbolism Provide Context Cause Predictions Create setting Multiple POV Intro Characters Set up problems Build Mood Description Flashback/ forward Build Suspense Readers Knows More Show resolution Support the theme Metaphor Show motivation Inner Thinking Revealing actions Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1st Person Narrator
Raise the stakes
Stir empathy
Multiple Plot Lines
Dialogue
Symbolism
Provide Context
Cause Predictions
Create setting
Multiple POV
Intro Characters
Set up problems
Build Mood
Description
Flashback/
forward
Build Suspense
Readers Knows More
Show resolution
Support the theme
Metaphor
Show motivation
Inner Thinking
Revealing actions
Tone