Stir empathy Dialogue Inner Thinking Show resolution 1st Person Narrator Cause Predictions Show motivation Metaphor Symbolism Tone Description Revealing actions Support the theme Intro Characters Provide Context Create setting Flashback/ forward Multiple POV Readers Knows More Raise the stakes Set up problems Build Mood Build Suspense Multiple Plot Lines Stir empathy Dialogue Inner Thinking Show resolution 1st Person Narrator Cause Predictions Show motivation Metaphor Symbolism Tone Description Revealing actions Support the theme Intro Characters Provide Context Create setting Flashback/ forward Multiple POV Readers Knows More Raise the stakes Set up problems Build Mood Build Suspense Multiple Plot Lines
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Stir empathy
Dialogue
Inner Thinking
Show resolution
1st Person Narrator
Cause Predictions
Show motivation
Metaphor
Symbolism
Tone
Description
Revealing actions
Support the theme
Intro Characters
Provide Context
Create setting
Flashback/
forward
Multiple POV
Readers Knows More
Raise the stakes
Set up problems
Build Mood
Build Suspense
Multiple Plot Lines