Flashback/ forward Support the theme 1st Person Narrator Description Show motivation Tone Stir empathy Build Mood Multiple Plot Lines Multiple POV Provide Context Set up problems Intro Characters Inner Thinking Revealing actions Show resolution Metaphor Create setting Cause Predictions Symbolism Raise the stakes Readers Knows More Dialogue Build Suspense Flashback/ forward Support the theme 1st Person Narrator Description Show motivation Tone Stir empathy Build Mood Multiple Plot Lines Multiple POV Provide Context Set up problems Intro Characters Inner Thinking Revealing actions Show resolution Metaphor Create setting Cause Predictions Symbolism Raise the stakes Readers Knows More Dialogue Build Suspense
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flashback/
forward
Support the theme
1st Person Narrator
Description
Show motivation
Tone
Stir empathy
Build Mood
Multiple Plot Lines
Multiple POV
Provide Context
Set up problems
Intro Characters
Inner Thinking
Revealing actions
Show resolution
Metaphor
Create setting
Cause Predictions
Symbolism
Raise the stakes
Readers Knows More
Dialogue
Build Suspense