spectral Monte Carlo (but not MCMC) "neural" (but not network) diffusion stationary "normalizing" adaptive SGD "adversarial" embedding measure quasi-/ pseudo- particle filtering infinite- width/ dimension martingale (auto-) encoder KL divergence "functional" LASSO/ regularization "canonical" generative kernel hierarchical variational inference latent bandit non- parametric identifiable optimal transport spectral Monte Carlo (but not MCMC) "neural" (but not network) diffusion stationary "normalizing" adaptive SGD "adversarial" embedding measure quasi-/ pseudo- particle filtering infinite- width/ dimension martingale (auto-) encoder KL divergence "functional" LASSO/ regularization "canonical" generative kernel hierarchical variational inference latent bandit non- parametric identifiable optimal transport
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
spectral
Monte Carlo (but not MCMC)
"neural" (but not network)
diffusion
stationary
"normalizing"
adaptive
SGD
"adversarial"
embedding
measure
quasi-/ pseudo-
particle filtering
infinite- width/ dimension
martingale
(auto-) encoder
KL divergence
"functional"
LASSO/ regularization
"canonical"
generative
kernel
hierarchical
variational inference
latent
bandit
non-parametric
identifiable
optimal transport