20 m/s(thesame)horizontalcomponent90degrees45degrees6.02units(vertical)VectorQuantity150km/hr8.06unitsverticalcomponentScalarQuantitySpeed,Time, andDistance175km/hr12.03 m/s(horizontal)250km/hrwould burnup in theatmosphere25km/hrVelocity andAcceleration15.97m/s(vertical)7.99 units(horizontal)5unitsSatellite9.43units7.81units30km/hr20 m/s(thesame)horizontalcomponent90degrees45degrees6.02units(vertical)VectorQuantity150km/hr8.06unitsverticalcomponentScalarQuantitySpeed,Time, andDistance175km/hr12.03 m/s(horizontal)250km/hrwould burnup in theatmosphere25km/hrVelocity andAcceleration15.97m/s(vertical)7.99 units(horizontal)5unitsSatellite9.43units7.81units30km/hr

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 20 m/s (the same)
  2. horizontal component
  3. 90 degrees
  4. 45 degrees
  5. 6.02 units (vertical)
  6. Vector Quantity
  7. 150 km/hr
  8. 8.06 units
  9. vertical component
  10. Scalar Quantity
  11. Speed, Time, and Distance
  12. 175 km/hr
  13. 12.03 m/s (horizontal)
  14. 250 km/hr
  15. would burn up in the atmosphere
  16. 25 km/hr
  17. Velocity and Acceleration
  18. 15.97 m/s (vertical)
  19. 7.99 units (horizontal)
  20. 5 units
  21. Satellite
  22. 9.43 units
  23. 7.81 units
  24. 30 km/hr