8.06units9.43units90degrees150km/hrVectorQuantity175km/hrhorizontalcomponent20 m/s(thesame)30km/hrwould burnup in theatmosphereScalarQuantity6.02units(vertical)verticalcomponent12.03 m/s(horizontal)Speed,Time, andDistanceVelocity andAcceleration45degreesSatellite7.99 units(horizontal)7.81units25km/hr5units250km/hr15.97m/s(vertical)8.06units9.43units90degrees150km/hrVectorQuantity175km/hrhorizontalcomponent20 m/s(thesame)30km/hrwould burnup in theatmosphereScalarQuantity6.02units(vertical)verticalcomponent12.03 m/s(horizontal)Speed,Time, andDistanceVelocity andAcceleration45degreesSatellite7.99 units(horizontal)7.81units25km/hr5units250km/hr15.97m/s(vertical)

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 8.06 units
  2. 9.43 units
  3. 90 degrees
  4. 150 km/hr
  5. Vector Quantity
  6. 175 km/hr
  7. horizontal component
  8. 20 m/s (the same)
  9. 30 km/hr
  10. would burn up in the atmosphere
  11. Scalar Quantity
  12. 6.02 units (vertical)
  13. vertical component
  14. 12.03 m/s (horizontal)
  15. Speed, Time, and Distance
  16. Velocity and Acceleration
  17. 45 degrees
  18. Satellite
  19. 7.99 units (horizontal)
  20. 7.81 units
  21. 25 km/hr
  22. 5 units
  23. 250 km/hr
  24. 15.97 m/s (vertical)