Speed,Time, andDistance30km/hrVectorQuantitySatellite7.99 units(horizontal)12.03 m/s(horizontal)would burnup in theatmosphere6.02units(vertical)ScalarQuantity5unitsVelocity andAcceleration45degrees9.43units150km/hr15.97m/s(vertical)90degrees25km/hr175km/hr20 m/s(thesame)7.81units250km/hr8.06unitsverticalcomponenthorizontalcomponentSpeed,Time, andDistance30km/hrVectorQuantitySatellite7.99 units(horizontal)12.03 m/s(horizontal)would burnup in theatmosphere6.02units(vertical)ScalarQuantity5unitsVelocity andAcceleration45degrees9.43units150km/hr15.97m/s(vertical)90degrees25km/hr175km/hr20 m/s(thesame)7.81units250km/hr8.06unitsverticalcomponenthorizontalcomponent

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Speed, Time, and Distance
  2. 30 km/hr
  3. Vector Quantity
  4. Satellite
  5. 7.99 units (horizontal)
  6. 12.03 m/s (horizontal)
  7. would burn up in the atmosphere
  8. 6.02 units (vertical)
  9. Scalar Quantity
  10. 5 units
  11. Velocity and Acceleration
  12. 45 degrees
  13. 9.43 units
  14. 150 km/hr
  15. 15.97 m/s (vertical)
  16. 90 degrees
  17. 25 km/hr
  18. 175 km/hr
  19. 20 m/s (the same)
  20. 7.81 units
  21. 250 km/hr
  22. 8.06 units
  23. vertical component
  24. horizontal component