horizontalcomponentwould burnup in theatmosphere5units7.81units20 m/s(thesame)7.99 units(horizontal)175km/hr25km/hrVelocity andAcceleration250km/hr9.43units45degreesSpeed,Time, andDistance8.06units30km/hr6.02units(vertical)verticalcomponentSatellite150km/hr15.97m/s(vertical)ScalarQuantity90degrees12.03 m/s(horizontal)VectorQuantityhorizontalcomponentwould burnup in theatmosphere5units7.81units20 m/s(thesame)7.99 units(horizontal)175km/hr25km/hrVelocity andAcceleration250km/hr9.43units45degreesSpeed,Time, andDistance8.06units30km/hr6.02units(vertical)verticalcomponentSatellite150km/hr15.97m/s(vertical)ScalarQuantity90degrees12.03 m/s(horizontal)VectorQuantity

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. horizontal component
  2. would burn up in the atmosphere
  3. 5 units
  4. 7.81 units
  5. 20 m/s (the same)
  6. 7.99 units (horizontal)
  7. 175 km/hr
  8. 25 km/hr
  9. Velocity and Acceleration
  10. 250 km/hr
  11. 9.43 units
  12. 45 degrees
  13. Speed, Time, and Distance
  14. 8.06 units
  15. 30 km/hr
  16. 6.02 units (vertical)
  17. vertical component
  18. Satellite
  19. 150 km/hr
  20. 15.97 m/s (vertical)
  21. Scalar Quantity
  22. 90 degrees
  23. 12.03 m/s (horizontal)
  24. Vector Quantity