5units7.81unitsVelocity andAcceleration90degrees9.43unitsSatelliteScalarQuantity15.97m/s(vertical)VectorQuantitywould burnup in theatmosphere12.03 m/s(horizontal)Speed,Time, andDistance20 m/s(thesame)7.99 units(horizontal)30km/hr175km/hr8.06units25km/hr45degreesverticalcomponent250km/hr6.02units(vertical)horizontalcomponent150km/hr5units7.81unitsVelocity andAcceleration90degrees9.43unitsSatelliteScalarQuantity15.97m/s(vertical)VectorQuantitywould burnup in theatmosphere12.03 m/s(horizontal)Speed,Time, andDistance20 m/s(thesame)7.99 units(horizontal)30km/hr175km/hr8.06units25km/hr45degreesverticalcomponent250km/hr6.02units(vertical)horizontalcomponent150km/hr

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 units
  2. 7.81 units
  3. Velocity and Acceleration
  4. 90 degrees
  5. 9.43 units
  6. Satellite
  7. Scalar Quantity
  8. 15.97 m/s (vertical)
  9. Vector Quantity
  10. would burn up in the atmosphere
  11. 12.03 m/s (horizontal)
  12. Speed, Time, and Distance
  13. 20 m/s (the same)
  14. 7.99 units (horizontal)
  15. 30 km/hr
  16. 175 km/hr
  17. 8.06 units
  18. 25 km/hr
  19. 45 degrees
  20. vertical component
  21. 250 km/hr
  22. 6.02 units (vertical)
  23. horizontal component
  24. 150 km/hr