12.03 m/s(horizontal)15.97m/s(vertical)ScalarQuantitySpeed,Time, andDistance25km/hrhorizontalcomponentVelocity andAcceleration150km/hrverticalcomponent5units9.43units6.02units(vertical)45degrees20 m/s(thesame)Satellite8.06units7.81unitswould burnup in theatmosphere7.99 units(horizontal)30km/hr250km/hr175km/hr90degreesVectorQuantity12.03 m/s(horizontal)15.97m/s(vertical)ScalarQuantitySpeed,Time, andDistance25km/hrhorizontalcomponentVelocity andAcceleration150km/hrverticalcomponent5units9.43units6.02units(vertical)45degrees20 m/s(thesame)Satellite8.06units7.81unitswould burnup in theatmosphere7.99 units(horizontal)30km/hr250km/hr175km/hr90degreesVectorQuantity

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 12.03 m/s (horizontal)
  2. 15.97 m/s (vertical)
  3. Scalar Quantity
  4. Speed, Time, and Distance
  5. 25 km/hr
  6. horizontal component
  7. Velocity and Acceleration
  8. 150 km/hr
  9. vertical component
  10. 5 units
  11. 9.43 units
  12. 6.02 units (vertical)
  13. 45 degrees
  14. 20 m/s (the same)
  15. Satellite
  16. 8.06 units
  17. 7.81 units
  18. would burn up in the atmosphere
  19. 7.99 units (horizontal)
  20. 30 km/hr
  21. 250 km/hr
  22. 175 km/hr
  23. 90 degrees
  24. Vector Quantity