9.43units90degrees150km/hrwould burnup in theatmosphere5unitshorizontalcomponentSpeed,Time, andDistance25km/hr250km/hr45degrees175km/hrScalarQuantity12.03 m/s(horizontal)30km/hrSatellite7.81units20 m/s(thesame)verticalcomponentVelocity andAcceleration6.02units(vertical)7.99 units(horizontal)8.06units15.97m/s(vertical)VectorQuantity9.43units90degrees150km/hrwould burnup in theatmosphere5unitshorizontalcomponentSpeed,Time, andDistance25km/hr250km/hr45degrees175km/hrScalarQuantity12.03 m/s(horizontal)30km/hrSatellite7.81units20 m/s(thesame)verticalcomponentVelocity andAcceleration6.02units(vertical)7.99 units(horizontal)8.06units15.97m/s(vertical)VectorQuantity

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9.43 units
  2. 90 degrees
  3. 150 km/hr
  4. would burn up in the atmosphere
  5. 5 units
  6. horizontal component
  7. Speed, Time, and Distance
  8. 25 km/hr
  9. 250 km/hr
  10. 45 degrees
  11. 175 km/hr
  12. Scalar Quantity
  13. 12.03 m/s (horizontal)
  14. 30 km/hr
  15. Satellite
  16. 7.81 units
  17. 20 m/s (the same)
  18. vertical component
  19. Velocity and Acceleration
  20. 6.02 units (vertical)
  21. 7.99 units (horizontal)
  22. 8.06 units
  23. 15.97 m/s (vertical)
  24. Vector Quantity