7.99 units(horizontal)90degreesverticalcomponent15.97m/s(vertical)VectorQuantity5units8.06unitshorizontalcomponent250km/hrwould burnup in theatmosphere30km/hr25km/hrSatellite12.03 m/s(horizontal)175km/hr45degrees150km/hr20 m/s(thesame)Velocity andAccelerationSpeed,Time, andDistance9.43unitsScalarQuantity6.02units(vertical)7.81units7.99 units(horizontal)90degreesverticalcomponent15.97m/s(vertical)VectorQuantity5units8.06unitshorizontalcomponent250km/hrwould burnup in theatmosphere30km/hr25km/hrSatellite12.03 m/s(horizontal)175km/hr45degrees150km/hr20 m/s(thesame)Velocity andAccelerationSpeed,Time, andDistance9.43unitsScalarQuantity6.02units(vertical)7.81units

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 7.99 units (horizontal)
  2. 90 degrees
  3. vertical component
  4. 15.97 m/s (vertical)
  5. Vector Quantity
  6. 5 units
  7. 8.06 units
  8. horizontal component
  9. 250 km/hr
  10. would burn up in the atmosphere
  11. 30 km/hr
  12. 25 km/hr
  13. Satellite
  14. 12.03 m/s (horizontal)
  15. 175 km/hr
  16. 45 degrees
  17. 150 km/hr
  18. 20 m/s (the same)
  19. Velocity and Acceleration
  20. Speed, Time, and Distance
  21. 9.43 units
  22. Scalar Quantity
  23. 6.02 units (vertical)
  24. 7.81 units