9.43units12.03 m/s(horizontal)Speed,Time, andDistance8.06units25km/hr20 m/s(thesame)Velocity andAcceleration5units7.99 units(horizontal)250km/hrScalarQuantity150km/hrwould burnup in theatmosphere90degrees6.02units(vertical)verticalcomponent175km/hr7.81units15.97m/s(vertical)45degrees30km/hrVectorQuantityhorizontalcomponentSatellite9.43units12.03 m/s(horizontal)Speed,Time, andDistance8.06units25km/hr20 m/s(thesame)Velocity andAcceleration5units7.99 units(horizontal)250km/hrScalarQuantity150km/hrwould burnup in theatmosphere90degrees6.02units(vertical)verticalcomponent175km/hr7.81units15.97m/s(vertical)45degrees30km/hrVectorQuantityhorizontalcomponentSatellite

Conceptual Physics: Vectors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9.43 units
  2. 12.03 m/s (horizontal)
  3. Speed, Time, and Distance
  4. 8.06 units
  5. 25 km/hr
  6. 20 m/s (the same)
  7. Velocity and Acceleration
  8. 5 units
  9. 7.99 units (horizontal)
  10. 250 km/hr
  11. Scalar Quantity
  12. 150 km/hr
  13. would burn up in the atmosphere
  14. 90 degrees
  15. 6.02 units (vertical)
  16. vertical component
  17. 175 km/hr
  18. 7.81 units
  19. 15.97 m/s (vertical)
  20. 45 degrees
  21. 30 km/hr
  22. Vector Quantity
  23. horizontal component
  24. Satellite