Factorial Design Non- equivalent Groups Single- Case Study Time Series Design Cluster Random Sampling Simple Case Design History Threat Secondary Data Analysis Equal Probability Sampling Method External Validity Classical Experiment Cross- Sectional Convenient Sample Maturation Threat Post-test Only Design Quota Sampling Trust- worthiness Regression Dis- continuity Theoretical Model Testing Repeated Measures Statistical Correction Confirm- ability Purposive Sampleing Propensity Score Matching Factorial Design Non- equivalent Groups Single- Case Study Time Series Design Cluster Random Sampling Simple Case Design History Threat Secondary Data Analysis Equal Probability Sampling Method External Validity Classical Experiment Cross- Sectional Convenient Sample Maturation Threat Post-test Only Design Quota Sampling Trust- worthiness Regression Dis- continuity Theoretical Model Testing Repeated Measures Statistical Correction Confirm- ability Purposive Sampleing Propensity Score Matching
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Factorial Design
Non-equivalent Groups
Single-Case Study
Time Series Design
Cluster Random Sampling
Simple Case Design
History Threat
Secondary Data Analysis
Equal Probability Sampling Method
External Validity
Classical Experiment
Cross-Sectional
Convenient Sample
Maturation Threat
Post-test Only Design
Quota Sampling
Trust-worthiness
Regression Dis-continuity
Theoretical Model Testing
Repeated Measures
Statistical Correction
Confirm-ability
Purposive Sampleing
Propensity Score Matching