Simple Case Design Repeated Measures Post-test Only Design Single- Case Study Non- equivalent Groups Classical Experiment Convenient Sample Propensity Score Matching Time Series Design Confirm- ability Cross- Sectional Secondary Data Analysis Theoretical Model Testing Quota Sampling Equal Probability Sampling Method Trust- worthiness External Validity History Threat Cluster Random Sampling Purposive Sampleing Factorial Design Statistical Correction Maturation Threat Regression Dis- continuity Simple Case Design Repeated Measures Post-test Only Design Single- Case Study Non- equivalent Groups Classical Experiment Convenient Sample Propensity Score Matching Time Series Design Confirm- ability Cross- Sectional Secondary Data Analysis Theoretical Model Testing Quota Sampling Equal Probability Sampling Method Trust- worthiness External Validity History Threat Cluster Random Sampling Purposive Sampleing Factorial Design Statistical Correction Maturation Threat Regression Dis- continuity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simple Case Design
Repeated Measures
Post-test Only Design
Single-Case Study
Non-equivalent Groups
Classical Experiment
Convenient Sample
Propensity Score Matching
Time Series Design
Confirm-ability
Cross-Sectional
Secondary Data Analysis
Theoretical Model Testing
Quota Sampling
Equal Probability Sampling Method
Trust-worthiness
External Validity
History Threat
Cluster Random Sampling
Purposive Sampleing
Factorial Design
Statistical Correction
Maturation Threat
Regression Dis-continuity