Thepreachersays aprayer atchurchSweetiePieLOVESdogsOpalshares aLittmusLozengeOpals learns10 thingsabout hermom.WinnDixiesmiliesOpal and WinnDixie help thepreacher comeout of his shell.Opal learnsabout themistake treeWinnDixie runsfromthunderOtisplays hisguitarThe preacherteaches Opalthat kids makefriends indifferent ways.MissFrannytells Opala story.Amandais pinchfaced.Opalreads withGloriaDumpGertrudeflies on WinnDixie's headOpalmeetsGertrudeLittmusLozengestakesbittersweetGloria givesWinn DixiepeanutbutterOpal givesWinn Dixiea bathOpal givesher friendsa LittmusLozengeOpalmeetsSweetiePieTheDewberryboys chaseOpalOpal findsWinn Dixie inthe grocerystore.WinnDixie issafe.WinnDixiecatches amouseThepreachersays aprayer atchurchSweetiePieLOVESdogsOpalshares aLittmusLozengeOpals learns10 thingsabout hermom.WinnDixiesmiliesOpal and WinnDixie help thepreacher comeout of his shell.Opal learnsabout themistake treeWinnDixie runsfromthunderOtisplays hisguitarThe preacherteaches Opalthat kids makefriends indifferent ways.MissFrannytells Opala story.Amandais pinchfaced.Opalreads withGloriaDumpGertrudeflies on WinnDixie's headOpalmeetsGertrudeLittmusLozengestakesbittersweetGloria givesWinn DixiepeanutbutterOpal givesWinn Dixiea bathOpal givesher friendsa LittmusLozengeOpalmeetsSweetiePieTheDewberryboys chaseOpalOpal findsWinn Dixie inthe grocerystore.WinnDixie issafe.WinnDixiecatches amouse

Because of Winn Dixie - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The preacher says a prayer at church
  2. Sweetie Pie LOVES dogs
  3. Opal shares a Littmus Lozenge
  4. Opals learns 10 things about her mom.
  5. Winn Dixie smilies
  6. Opal and Winn Dixie help the preacher come out of his shell.
  7. Opal learns about the mistake tree
  8. Winn Dixie runs from thunder
  9. Otis plays his guitar
  10. The preacher teaches Opal that kids make friends in different ways.
  11. Miss Franny tells Opal a story.
  12. Amanda is pinch faced.
  13. Opal reads with Gloria Dump
  14. Gertrude flies on Winn Dixie's head
  15. Opal meets Gertrude
  16. Littmus Lozenges takes bittersweet
  17. Gloria gives Winn Dixie peanut butter
  18. Opal gives Winn Dixie a bath
  19. Opal gives her friends a Littmus Lozenge
  20. Opal meets Sweetie Pie
  21. The Dewberry boys chase Opal
  22. Opal finds Winn Dixie in the grocery store.
  23. Winn Dixie is safe.
  24. Winn Dixie catches a mouse