HigherframerateFileCompressionFrameRateResolutionRasterAspectratioRun-LengthEncodingBitrateRGBDisplayRefreshrateRenderingVectorImagesMP4, AVI,MOV,WMV256SamplingRateWireframesLossyCompressionRasterImagesCompressionArtifactRayTracingVideoCodecsBitrate,WAV, MP3,WMA,MIDIBitDepthSampleColorDepthVectorSamplingHeightLosslessCompressionJPG,PNG,GIF, TiffHigherframerateFileCompressionFrameRateResolutionRasterAspectratioRun-LengthEncodingBitrateRGBDisplayRefreshrateRenderingVectorImagesMP4, AVI,MOV,WMV256SamplingRateWireframesLossyCompressionRasterImagesCompressionArtifactRayTracingVideoCodecsBitrate,WAV, MP3,WMA,MIDIBitDepthSampleColorDepthVectorSamplingHeightLosslessCompressionJPG,PNG,GIF, Tiff

Testout 2.4 Media Formatting - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Higher frame rate
  2. File Compression
  3. Frame Rate
  4. Resolution
  5. Raster
  6. Aspect ratio
  7. Run-Length Encoding
  8. Bitrate
  9. RGB Display
  10. Refresh rate
  11. Rendering
  12. Vector Images
  13. MP4, AVI, MOV, WMV
  14. 256
  15. Sampling Rate
  16. Wireframes
  17. Lossy Compression
  18. Raster Images
  19. Compression Artifact
  20. Ray Tracing
  21. Video Codecs
  22. Bitrate, WAV, MP3, WMA, MIDI
  23. Bit Depth
  24. Sample
  25. Color Depth
  26. Vector
  27. Sampling Height
  28. Lossless Compression
  29. JPG, PNG, GIF, Tiff