LosslessCompressionRasterCompressionArtifactFileCompressionRefreshrateMP4, AVI,MOV,WMVRayTracingWireframesAspectratioRGBDisplayBitrateSamplingHeightSampleLossyCompressionFrameRateColorDepthVideoCodecs256Run-LengthEncodingBitDepthRasterImagesRenderingVectorResolutionHigherframerateJPG,PNG,GIF, TiffVectorImagesBitrate,WAV, MP3,WMA,MIDISamplingRateLosslessCompressionRasterCompressionArtifactFileCompressionRefreshrateMP4, AVI,MOV,WMVRayTracingWireframesAspectratioRGBDisplayBitrateSamplingHeightSampleLossyCompressionFrameRateColorDepthVideoCodecs256Run-LengthEncodingBitDepthRasterImagesRenderingVectorResolutionHigherframerateJPG,PNG,GIF, TiffVectorImagesBitrate,WAV, MP3,WMA,MIDISamplingRate

Testout 2.4 Media Formatting - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lossless Compression
  2. Raster
  3. Compression Artifact
  4. File Compression
  5. Refresh rate
  6. MP4, AVI, MOV, WMV
  7. Ray Tracing
  8. Wireframes
  9. Aspect ratio
  10. RGB Display
  11. Bitrate
  12. Sampling Height
  13. Sample
  14. Lossy Compression
  15. Frame Rate
  16. Color Depth
  17. Video Codecs
  18. 256
  19. Run-Length Encoding
  20. Bit Depth
  21. Raster Images
  22. Rendering
  23. Vector
  24. Resolution
  25. Higher frame rate
  26. JPG, PNG, GIF, Tiff
  27. Vector Images
  28. Bitrate, WAV, MP3, WMA, MIDI
  29. Sampling Rate