256MP4, AVI,MOV,WMVColorDepthFrameRateSampleJPG,PNG,GIF, TiffVideoCodecsCompressionArtifactRenderingBitDepthAspectratioVectorImagesWireframesSamplingHeightSamplingRateRGBDisplayBitrateFileCompressionRayTracingResolutionRasterImagesRun-LengthEncodingRasterVectorBitrate,WAV, MP3,WMA,MIDILosslessCompressionHigherframerateLossyCompressionRefreshrate256MP4, AVI,MOV,WMVColorDepthFrameRateSampleJPG,PNG,GIF, TiffVideoCodecsCompressionArtifactRenderingBitDepthAspectratioVectorImagesWireframesSamplingHeightSamplingRateRGBDisplayBitrateFileCompressionRayTracingResolutionRasterImagesRun-LengthEncodingRasterVectorBitrate,WAV, MP3,WMA,MIDILosslessCompressionHigherframerateLossyCompressionRefreshrate

Testout 2.4 Media Formatting - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 256
  2. MP4, AVI, MOV, WMV
  3. Color Depth
  4. Frame Rate
  5. Sample
  6. JPG, PNG, GIF, Tiff
  7. Video Codecs
  8. Compression Artifact
  9. Rendering
  10. Bit Depth
  11. Aspect ratio
  12. Vector Images
  13. Wireframes
  14. Sampling Height
  15. Sampling Rate
  16. RGB Display
  17. Bitrate
  18. File Compression
  19. Ray Tracing
  20. Resolution
  21. Raster Images
  22. Run-Length Encoding
  23. Raster
  24. Vector
  25. Bitrate, WAV, MP3, WMA, MIDI
  26. Lossless Compression
  27. Higher frame rate
  28. Lossy Compression
  29. Refresh rate