scalingmixednumberadditiveinverseadditiveidentitydenominatorterminatingdecimalintervaly-axisoriginx-axisrationalnumberportionwebequivalentpercentabsolutevaluediamondpatternintegersgenericrectanglerepeatingdecimalintegertilesnumeratorimproperfractionfour-quadrantsdistributivepropertyscalingmixednumberadditiveinverseadditiveidentitydenominatorterminatingdecimalintervaly-axisoriginx-axisrationalnumberportionwebequivalentpercentabsolutevaluediamondpatternintegersgenericrectanglerepeatingdecimalintegertilesnumeratorimproperfractionfour-quadrantsdistributiveproperty

Chapter 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. scaling
  2. mixed number
  3. additive inverse
  4. additive identity
  5. denominator
  6. terminating decimal
  7. interval
  8. y-axis
  9. origin
  10. x-axis
  11. rational number
  12. portion web
  13. equivalent
  14. percent
  15. absolute value
  16. diamond pattern
  17. integers
  18. generic rectangle
  19. repeating decimal
  20. integer tiles
  21. numerator
  22. improper fraction
  23. four-quadrants
  24. distributive property