PrimaryEffectNon-declarativeSemanticDeclarativeAlzheimer'sRetrievalAmnesiaLong-TermEchonicMemorySpanProceduralProactiveInterferenceInterferenceEncodingDecayRetroactiveInterferenceDurationShort-TermSensoryEpisodicRecencyEffectChunkingIconicMemoryStoragePrimaryEffectNon-declarativeSemanticDeclarativeAlzheimer'sRetrievalAmnesiaLong-TermEchonicMemorySpanProceduralProactiveInterferenceInterferenceEncodingDecayRetroactiveInterferenceDurationShort-TermSensoryEpisodicRecencyEffectChunkingIconicMemoryStorage

Psych Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Primary Effect
  2. Non-declarative
  3. Semantic
  4. Declarative
  5. Alzheimer's
  6. Retrieval
  7. Amnesia
  8. Long-Term
  9. Echonic Memory
  10. Span
  11. Procedural
  12. Proactive Interference
  13. Interference
  14. Encoding
  15. Decay
  16. Retroactive Interference
  17. Duration
  18. Short-Term
  19. Sensory
  20. Episodic
  21. Recency Effect
  22. Chunking
  23. Iconic Memory
  24. Storage