Draw upan oralmedicationHelp acoworkerMix/sendsomethingmore thanonceCycle counta medicationin omnicell/carouselDelivera cartFill akit/trayUnit doseamedicationGarbup foriv roomPull amissing medfrom thecarouselPeerchecksomeoneTube amedicationto 5WCheckthecartfillSwap acodetrayAnswer acall from4th floorChangelabels in anymachine orprinterAskJuanita aquestionPullreportsfromprinterAsk Huyto fixsomething AnswerthedoorbellMixan IVPutsomethingin the passthroughTube amedicationto L&DGo tolunchSigninto anomnicellDraw upan oralmedicationHelp acoworkerMix/sendsomethingmore thanonceCycle counta medicationin omnicell/carouselDelivera cartFill akit/trayUnit doseamedicationGarbup foriv roomPull amissing medfrom thecarouselPeerchecksomeoneTube amedicationto 5WCheckthecartfillSwap acodetrayAnswer acall from4th floorChangelabels in anymachine orprinterAskJuanita aquestionPullreportsfromprinterAsk Huyto fixsomething AnswerthedoorbellMixan IVPutsomethingin the passthroughTube amedicationto L&DGo tolunchSigninto anomnicell

Happy Pharmacy Week! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw up an oral medication
  2. Help a coworker
  3. Mix/send something more than once
  4. Cycle count a medication in omnicell/ carousel
  5. Deliver a cart
  6. Fill a kit/tray
  7. Unit dose a medication
  8. Garb up for iv room
  9. Pull a missing med from the carousel
  10. Peer check someone
  11. Tube a medication to 5W
  12. Check the cartfill
  13. Swap a code tray
  14. Answer a call from 4th floor
  15. Change labels in any machine or printer
  16. Ask Juanita a question
  17. Pull reports from printer
  18. Ask Huy to fix something
  19. Answer the doorbell
  20. Mix an IV
  21. Put something in the pass through
  22. Tube a medication to L&D
  23. Go to lunch
  24. Sign into an omnicell