BlackBoxInputsSarsonDetailedDiagramsEntityLevel3Level2SymbolsPhysicalModelOpen-EndedRectangleLevel0RoundedRectangleGaneOutputsDFDSub-processesLevel1ProcessLogicalModelDataStoresSDLCYourdonContextDiagramDataFlowBlackBoxInputsSarsonDetailedDiagramsEntityLevel3Level2SymbolsPhysicalModelOpen-EndedRectangleLevel0RoundedRectangleGaneOutputsDFDSub-processesLevel1ProcessLogicalModelDataStoresSDLCYourdonContextDiagramDataFlow

Data Model and Processing - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
I
4
N
5
B
6
N
7
B
8
G
9
O
10
G
11
G
12
B
13
G
14
I
15
B
16
O
17
O
18
I
19
N
20
I
21
G
22
B
23
I
24
O
  1. N-Black Box
  2. O-Inputs
  3. I-Sarson
  4. N-Detailed Diagrams
  5. B-Entity
  6. N-Level 3
  7. B-Level 2
  8. G-Symbols
  9. O-Physical Model
  10. G-Open-Ended Rectangle
  11. G-Level 0
  12. B-Rounded Rectangle
  13. G-Gane
  14. I-Outputs
  15. B-DFD
  16. O-Sub-processes
  17. O-Level 1
  18. I-Process
  19. N-Logical Model
  20. I-Data Stores
  21. G-SDLC
  22. B-Yourdon
  23. I-Context Diagram
  24. O-Data Flow