OutputsLevel2PhysicalModelBlackBoxRoundedRectangleLevel1SymbolsSDLCSub-processesGaneContextDiagramProcessLevel0DataFlowInputsDetailedDiagramsDFDLogicalModelYourdonOpen-EndedRectangleEntitySarsonDataStoresLevel3OutputsLevel2PhysicalModelBlackBoxRoundedRectangleLevel1SymbolsSDLCSub-processesGaneContextDiagramProcessLevel0DataFlowInputsDetailedDiagramsDFDLogicalModelYourdonOpen-EndedRectangleEntitySarsonDataStoresLevel3

Data Model and Processing - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
O
4
N
5
B
6
O
7
G
8
G
9
O
10
G
11
I
12
I
13
G
14
O
15
O
16
N
17
B
18
N
19
B
20
G
21
B
22
I
23
I
24
N
  1. I-Outputs
  2. B-Level 2
  3. O-Physical Model
  4. N-Black Box
  5. B-Rounded Rectangle
  6. O-Level 1
  7. G-Symbols
  8. G-SDLC
  9. O-Sub-processes
  10. G-Gane
  11. I-Context Diagram
  12. I-Process
  13. G-Level 0
  14. O-Data Flow
  15. O-Inputs
  16. N-Detailed Diagrams
  17. B-DFD
  18. N-Logical Model
  19. B-Yourdon
  20. G-Open-Ended Rectangle
  21. B-Entity
  22. I-Sarson
  23. I-Data Stores
  24. N-Level 3