EntityPhysicalModelYourdonDataStoresSymbolsOpen-EndedRectangleSarsonLevel1Level2DataFlowLevel3SDLCLogicalModelOutputsRoundedRectangleDetailedDiagramsGaneSub-processesProcessBlackBoxLevel0ContextDiagramDFDInputsEntityPhysicalModelYourdonDataStoresSymbolsOpen-EndedRectangleSarsonLevel1Level2DataFlowLevel3SDLCLogicalModelOutputsRoundedRectangleDetailedDiagramsGaneSub-processesProcessBlackBoxLevel0ContextDiagramDFDInputs

Data Model and Processing - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
I
5
G
6
G
7
I
8
O
9
B
10
O
11
N
12
G
13
N
14
I
15
B
16
N
17
G
18
O
19
I
20
N
21
G
22
I
23
B
24
O
  1. B-Entity
  2. O-Physical Model
  3. B-Yourdon
  4. I-Data Stores
  5. G-Symbols
  6. G-Open-Ended Rectangle
  7. I-Sarson
  8. O-Level 1
  9. B-Level 2
  10. O-Data Flow
  11. N-Level 3
  12. G-SDLC
  13. N-Logical Model
  14. I-Outputs
  15. B-Rounded Rectangle
  16. N-Detailed Diagrams
  17. G-Gane
  18. O-Sub-processes
  19. I-Process
  20. N-Black Box
  21. G-Level 0
  22. I-Context Diagram
  23. B-DFD
  24. O-Inputs