Level1Level2Level3PhysicalModelYourdonOpen-EndedRectangleSub-processesLevel0DataStoresGaneProcessDetailedDiagramsSarsonEntityDataFlowDFDSymbolsSDLCOutputsContextDiagramLogicalModelInputsRoundedRectangleBlackBoxLevel1Level2Level3PhysicalModelYourdonOpen-EndedRectangleSub-processesLevel0DataStoresGaneProcessDetailedDiagramsSarsonEntityDataFlowDFDSymbolsSDLCOutputsContextDiagramLogicalModelInputsRoundedRectangleBlackBox

Data Model and Processing - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
N
4
O
5
B
6
G
7
O
8
G
9
I
10
G
11
I
12
N
13
I
14
B
15
O
16
B
17
G
18
G
19
I
20
I
21
N
22
O
23
B
24
N
  1. O-Level 1
  2. B-Level 2
  3. N-Level 3
  4. O-Physical Model
  5. B-Yourdon
  6. G-Open-Ended Rectangle
  7. O-Sub-processes
  8. G-Level 0
  9. I-Data Stores
  10. G-Gane
  11. I-Process
  12. N-Detailed Diagrams
  13. I-Sarson
  14. B-Entity
  15. O-Data Flow
  16. B-DFD
  17. G-Symbols
  18. G-SDLC
  19. I-Outputs
  20. I-Context Diagram
  21. N-Logical Model
  22. O-Inputs
  23. B-Rounded Rectangle
  24. N-Black Box