InputsDetailedDiagramsLevel0LogicalModelOutputsSarsonSDLCLevel1DFDOpen-EndedRectangleGaneProcessPhysicalModelRoundedRectangleDataStoresSub-processesEntitySymbolsLevel2Level3DataFlowBlackBoxContextDiagramYourdonInputsDetailedDiagramsLevel0LogicalModelOutputsSarsonSDLCLevel1DFDOpen-EndedRectangleGaneProcessPhysicalModelRoundedRectangleDataStoresSub-processesEntitySymbolsLevel2Level3DataFlowBlackBoxContextDiagramYourdon

Data Model and Processing - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
G
4
N
5
I
6
I
7
G
8
O
9
B
10
G
11
G
12
I
13
O
14
B
15
I
16
O
17
B
18
G
19
B
20
N
21
O
22
N
23
I
24
B
  1. O-Inputs
  2. N-Detailed Diagrams
  3. G-Level 0
  4. N-Logical Model
  5. I-Outputs
  6. I-Sarson
  7. G-SDLC
  8. O-Level 1
  9. B-DFD
  10. G-Open-Ended Rectangle
  11. G-Gane
  12. I-Process
  13. O-Physical Model
  14. B-Rounded Rectangle
  15. I-Data Stores
  16. O-Sub-processes
  17. B-Entity
  18. G-Symbols
  19. B-Level 2
  20. N-Level 3
  21. O-Data Flow
  22. N-Black Box
  23. I-Context Diagram
  24. B-Yourdon