println();floatvariable*=/=%e.getY()++e.getX()move();callback-+txt.setColor()(getWidth(),getHeight())numbervariablereadIntreadLinemouseClickMethod()add(rect)+=booleanvariablegetWidth()(getWidth()/2,getHeight()/2)varstringvariablealgorithmecircle.setPosition(x,y)readFloatintegervariablegetHeight()println();floatvariable*=/=%e.getY()++e.getX()move();callback-+txt.setColor()(getWidth(),getHeight())numbervariablereadIntreadLinemouseClickMethod()add(rect)+=booleanvariablegetWidth()(getWidth()/2,getHeight()/2)varstringvariablealgorithmecircle.setPosition(x,y)readFloatintegervariablegetHeight()

JavaScript Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. println();
  2. float variable
  3. *=
  4. /=
  5. %
  6. e.getY()
  7. ++
  8. e.getX()
  9. move();
  10. callback
  11. -+
  12. txt.setColor()
  13. (getWidth(), getHeight())
  14. number variable
  15. readInt
  16. readLine
  17. mouseClickMethod()
  18. add(rect)
  19. +=
  20. boolean variable
  21. getWidth()
  22. (getWidth()/2, getHeight()/2)
  23. var
  24. string variable
  25. algorithm
  26. e
  27. circle.setPosition(x,y)
  28. readFloat
  29. integer variable
  30. getHeight()