readFloat-+move();mouseClickMethod()%+=booleanvariablegetWidth()e.getX()vare.getY()readInt*=++stringvariable/=integervariable(getWidth()/2,getHeight()/2)getHeight()callbacktxt.setColor()numbervariableeprintln();circle.setPosition(x,y)add(rect)readLinealgorithm(getWidth(),getHeight())floatvariablereadFloat-+move();mouseClickMethod()%+=booleanvariablegetWidth()e.getX()vare.getY()readInt*=++stringvariable/=integervariable(getWidth()/2,getHeight()/2)getHeight()callbacktxt.setColor()numbervariableeprintln();circle.setPosition(x,y)add(rect)readLinealgorithm(getWidth(),getHeight())floatvariable

JavaScript Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. readFloat
  2. -+
  3. move();
  4. mouseClickMethod()
  5. %
  6. +=
  7. boolean variable
  8. getWidth()
  9. e.getX()
  10. var
  11. e.getY()
  12. readInt
  13. *=
  14. ++
  15. string variable
  16. /=
  17. integer variable
  18. (getWidth()/2, getHeight()/2)
  19. getHeight()
  20. callback
  21. txt.setColor()
  22. number variable
  23. e
  24. println();
  25. circle.setPosition(x,y)
  26. add(rect)
  27. readLine
  28. algorithm
  29. (getWidth(), getHeight())
  30. float variable