StretchReduceQuadrantIIIShrinkPre-imageOriginQuadrantIVRotate 90degreesclockwiseImageRotateScalefactorgreaterthan 1TurnRotate 90degreescounterclockwiseSlideTranslateEnlargeReflectQuadrantIRotate 180clockwise orcounterclockwiseY-axisScalefactorbetween 0and 1X-axisQuadrantIIFlipStretchReduceQuadrantIIIShrinkPre-imageOriginQuadrantIVRotate 90degreesclockwiseImageRotateScalefactorgreaterthan 1TurnRotate 90degreescounterclockwiseSlideTranslateEnlargeReflectQuadrantIRotate 180clockwise orcounterclockwiseY-axisScalefactorbetween 0and 1X-axisQuadrantIIFlip

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Stretch
  2. Reduce
  3. Quadrant III
  4. Shrink
  5. Pre-image
  6. Origin
  7. Quadrant IV
  8. Rotate 90 degrees clockwise
  9. Image
  10. Rotate
  11. Scale factor greater than 1
  12. Turn
  13. Rotate 90 degrees counterclockwise
  14. Slide
  15. Translate
  16. Enlarge
  17. Reflect
  18. Quadrant I
  19. Rotate 180 clockwise or counterclockwise
  20. Y-axis
  21. Scale factor between 0 and 1
  22. X-axis
  23. Quadrant II
  24. Flip