RotateX-axisImageSlideRotate 90degreesclockwiseFlipTranslateQuadrantIVQuadrantIEnlargeReflectOriginTurnQuadrantIIStretchScalefactorgreaterthan 1Y-axisPre-imageRotate 90degreescounterclockwiseReduceShrinkScalefactorbetween 0and 1Rotate 180clockwise orcounterclockwiseQuadrantIIIRotateX-axisImageSlideRotate 90degreesclockwiseFlipTranslateQuadrantIVQuadrantIEnlargeReflectOriginTurnQuadrantIIStretchScalefactorgreaterthan 1Y-axisPre-imageRotate 90degreescounterclockwiseReduceShrinkScalefactorbetween 0and 1Rotate 180clockwise orcounterclockwiseQuadrantIII

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate
  2. X-axis
  3. Image
  4. Slide
  5. Rotate 90 degrees clockwise
  6. Flip
  7. Translate
  8. Quadrant IV
  9. Quadrant I
  10. Enlarge
  11. Reflect
  12. Origin
  13. Turn
  14. Quadrant II
  15. Stretch
  16. Scale factor greater than 1
  17. Y-axis
  18. Pre-image
  19. Rotate 90 degrees counterclockwise
  20. Reduce
  21. Shrink
  22. Scale factor between 0 and 1
  23. Rotate 180 clockwise or counterclockwise
  24. Quadrant III