QuadrantIIIRotate 180clockwise orcounterclockwiseRotate 90degreescounterclockwiseStretchScalefactorbetween 0and 1Rotate 90degreesclockwiseOriginShrinkSlideImageReduceEnlargeReflectTurnScalefactorgreaterthan 1TranslateQuadrantIVFlipX-axisQuadrantIRotateQuadrantIIPre-imageY-axisQuadrantIIIRotate 180clockwise orcounterclockwiseRotate 90degreescounterclockwiseStretchScalefactorbetween 0and 1Rotate 90degreesclockwiseOriginShrinkSlideImageReduceEnlargeReflectTurnScalefactorgreaterthan 1TranslateQuadrantIVFlipX-axisQuadrantIRotateQuadrantIIPre-imageY-axis

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quadrant III
  2. Rotate 180 clockwise or counterclockwise
  3. Rotate 90 degrees counterclockwise
  4. Stretch
  5. Scale factor between 0 and 1
  6. Rotate 90 degrees clockwise
  7. Origin
  8. Shrink
  9. Slide
  10. Image
  11. Reduce
  12. Enlarge
  13. Reflect
  14. Turn
  15. Scale factor greater than 1
  16. Translate
  17. Quadrant IV
  18. Flip
  19. X-axis
  20. Quadrant I
  21. Rotate
  22. Quadrant II
  23. Pre-image
  24. Y-axis