QuadrantIX-axisRotate 90degreesclockwiseReflectRotate 90degreescounterclockwisePre-imageSlideY-axisQuadrantIIIQuadrantIITurnQuadrantIVOriginReduceStretchRotate 180clockwise orcounterclockwiseImageRotateShrinkScalefactorgreaterthan 1EnlargeScalefactorbetween 0and 1TranslateFlipQuadrantIX-axisRotate 90degreesclockwiseReflectRotate 90degreescounterclockwisePre-imageSlideY-axisQuadrantIIIQuadrantIITurnQuadrantIVOriginReduceStretchRotate 180clockwise orcounterclockwiseImageRotateShrinkScalefactorgreaterthan 1EnlargeScalefactorbetween 0and 1TranslateFlip

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quadrant I
  2. X-axis
  3. Rotate 90 degrees clockwise
  4. Reflect
  5. Rotate 90 degrees counterclockwise
  6. Pre-image
  7. Slide
  8. Y-axis
  9. Quadrant III
  10. Quadrant II
  11. Turn
  12. Quadrant IV
  13. Origin
  14. Reduce
  15. Stretch
  16. Rotate 180 clockwise or counterclockwise
  17. Image
  18. Rotate
  19. Shrink
  20. Scale factor greater than 1
  21. Enlarge
  22. Scale factor between 0 and 1
  23. Translate
  24. Flip