Rotate 90degreesclockwiseTranslateQuadrantIIIRotateStretchScalefactorbetween 0and 1TurnRotate 180clockwise orcounterclockwiseQuadrantIIReflectImageShrinkSlideEnlargeReduceFlipQuadrantIY-axisRotate 90degreescounterclockwiseOriginQuadrantIVScalefactorgreaterthan 1X-axisPre-imageRotate 90degreesclockwiseTranslateQuadrantIIIRotateStretchScalefactorbetween 0and 1TurnRotate 180clockwise orcounterclockwiseQuadrantIIReflectImageShrinkSlideEnlargeReduceFlipQuadrantIY-axisRotate 90degreescounterclockwiseOriginQuadrantIVScalefactorgreaterthan 1X-axisPre-image

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate 90 degrees clockwise
  2. Translate
  3. Quadrant III
  4. Rotate
  5. Stretch
  6. Scale factor between 0 and 1
  7. Turn
  8. Rotate 180 clockwise or counterclockwise
  9. Quadrant II
  10. Reflect
  11. Image
  12. Shrink
  13. Slide
  14. Enlarge
  15. Reduce
  16. Flip
  17. Quadrant I
  18. Y-axis
  19. Rotate 90 degrees counterclockwise
  20. Origin
  21. Quadrant IV
  22. Scale factor greater than 1
  23. X-axis
  24. Pre-image