crystallizedintelligencepositivepunishmentexemplarbeedancefluidintelligencereflexbilingualismBroca'saphasiashapingphonemestate-dependentmemoryWernicke’saphasialong-termmemoryIQtestmultipleintelligencesgeneralintelligencemorphemenegativepunishmentrehearsalheuristicfunctionalfixednessaphasiagrammaravailabilityheuristiccrystallizedintelligencepositivepunishmentexemplarbeedancefluidintelligencereflexbilingualismBroca'saphasiashapingphonemestate-dependentmemoryWernicke’saphasialong-termmemoryIQtestmultipleintelligencesgeneralintelligencemorphemenegativepunishmentrehearsalheuristicfunctionalfixednessaphasiagrammaravailabilityheuristic

Round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. crystallized intelligence
  2. positive punishment
  3. exemplar
  4. bee dance
  5. fluid intelligence
  6. reflex
  7. bilingualism
  8. Broca's aphasia
  9. shaping
  10. phoneme
  11. state-dependent memory
  12. Wernicke’s aphasia
  13. long-term memory
  14. IQ test
  15. multiple intelligences
  16. general intelligence
  17. morpheme
  18. negative punishment
  19. rehearsal
  20. heuristic
  21. functional fixedness
  22. aphasia
  23. grammar
  24. availability heuristic