generalintelligencelong-termmemorybilingualismexemplarfluidintelligencephonemebeedanceWernicke’saphasiaBroca'saphasiagrammarpositivepunishmentshapingcrystallizedintelligencereflexaphasiamultipleintelligencesIQtestheuristicavailabilityheuristicmorphemefunctionalfixednessrehearsalnegativepunishmentstate-dependentmemorygeneralintelligencelong-termmemorybilingualismexemplarfluidintelligencephonemebeedanceWernicke’saphasiaBroca'saphasiagrammarpositivepunishmentshapingcrystallizedintelligencereflexaphasiamultipleintelligencesIQtestheuristicavailabilityheuristicmorphemefunctionalfixednessrehearsalnegativepunishmentstate-dependentmemory

Round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. general intelligence
  2. long-term memory
  3. bilingualism
  4. exemplar
  5. fluid intelligence
  6. phoneme
  7. bee dance
  8. Wernicke’s aphasia
  9. Broca's aphasia
  10. grammar
  11. positive punishment
  12. shaping
  13. crystallized intelligence
  14. reflex
  15. aphasia
  16. multiple intelligences
  17. IQ test
  18. heuristic
  19. availability heuristic
  20. morpheme
  21. functional fixedness
  22. rehearsal
  23. negative punishment
  24. state-dependent memory