"WhatDa?"...NightmareCalls OutFriend'sName 2-3TimesCornfieldRun"WhatDa?"...Victim dropstheir gun orotherweaponSomeoneOffers to"Go FindHelp"FriendStorms OffJealous orAngryTruthor Dare"WhatDa?"...Spookedby aRandomAnimalCabinIn TheWoods"WhatDa?"...The JerkGetsKilledSomeonegoes to"checkthings out"Creepy OldMan Who"Tries towarn them"Swimmingat nightRunningaway inthe woodsTheCopDiesDried AnimalSkinsHanging orBody Partsin JarsOuijaBoard orSéanceAssumeskiller is deadand letsguard downTries tosqueeze thrutinybathroomwindowCarProblems orTroubleFinding KeysSticksarm orhead intodark holeLooks inbathroomwindow -killer isbehind themHas thechance to killthe killer butrambles onElectricityGoes OutPrankPhoneCallSomeone"figures itall out""WhatDa?"...HidingUnderBed OrCarRunsupstairs, notoutside, toescapeCouple"Making Out"Gets Killed(or one ofthem)Door creaksopen orslams on itsownSomethingdrips on theirface andthey look upGhost orMurderStory IsToldDeath byImpalementKillerhiding inback seatof carPhoneProblemsStormOutsideGoestowardssuspiciousnoiseDeath ByElectric orGasPoweredToolChecks tosee if killer isdead, walkstoo close orkicks himVictim trips &just laystherescreaming orcrawlsVictim flagsdown carthat killer isdrivingTrips over ordiscovers adead bodyCreepyBasementor AtticRips openshowercurtainFREESPACEKiller is waybehind butmysteriouslycatches upSluttyGirl GetsKilledWindowScareFriendscares theothers ingroupPet isfounddeadGoes toCheckFuse BoxDeath byDecapitationAdultsdon'tlisten tolittle kidTroubleopeningdoorSlowly backsup intosomethingthat startlesthem"WhatDa?"...NightmareCalls OutFriend'sName 2-3TimesCornfieldRun"WhatDa?"...Victim dropstheir gun orotherweaponSomeoneOffers to"Go FindHelp"FriendStorms OffJealous orAngryTruthor Dare"WhatDa?"...Spookedby aRandomAnimalCabinIn TheWoods"WhatDa?"...The JerkGetsKilledSomeonegoes to"checkthings out"Creepy OldMan Who"Tries towarn them"Swimmingat nightRunningaway inthe woodsTheCopDiesDried AnimalSkinsHanging orBody Partsin JarsOuijaBoard orSéanceAssumeskiller is deadand letsguard downTries tosqueeze thrutinybathroomwindowCarProblems orTroubleFinding KeysSticksarm orhead intodark holeLooks inbathroomwindow -killer isbehind themHas thechance to killthe killer butrambles onElectricityGoes OutPrankPhoneCallSomeone"figures itall out""WhatDa?"...HidingUnderBed OrCarRunsupstairs, notoutside, toescapeCouple"Making Out"Gets Killed(or one ofthem)Door creaksopen orslams on itsownSomethingdrips on theirface andthey look upGhost orMurderStory IsToldDeath byImpalementKillerhiding inback seatof carPhoneProblemsStormOutsideGoestowardssuspiciousnoiseDeath ByElectric orGasPoweredToolChecks tosee if killer isdead, walkstoo close orkicks himVictim trips &just laystherescreaming orcrawlsVictim flagsdown carthat killer isdrivingTrips over ordiscovers adead bodyCreepyBasementor AtticRips openshowercurtainFREESPACEKiller is waybehind butmysteriouslycatches upSluttyGirl GetsKilledWindowScareFriendscares theothers ingroupPet isfounddeadGoes toCheckFuse BoxDeath byDecapitationAdultsdon'tlisten tolittle kidTroubleopeningdoorSlowly backsup intosomethingthat startlesthem

HORROR MOVIE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "What Da?"...
  2. Nightmare
  3. Calls Out Friend's Name 2-3 Times
  4. Cornfield Run
  5. "What Da?"...
  6. Victim drops their gun or other weapon
  7. Someone Offers to "Go Find Help"
  8. Friend Storms Off Jealous or Angry
  9. Truth or Dare
  10. "What Da?"...
  11. Spooked by a Random Animal
  12. Cabin In The Woods
  13. "What Da?"...
  14. The Jerk Gets Killed
  15. Someone goes to "check things out"
  16. Creepy Old Man Who "Tries to warn them"
  17. Swimming at night
  18. Running away in the woods
  19. The Cop Dies
  20. Dried Animal Skins Hanging or Body Parts in Jars
  21. Ouija Board or Séance
  22. Assumes killer is dead and lets guard down
  23. Tries to squeeze thru tiny bathroom window
  24. Car Problems or Trouble Finding Keys
  25. Sticks arm or head into dark hole
  26. Looks in bathroom window - killer is behind them
  27. Has the chance to kill the killer but rambles on
  28. Electricity Goes Out
  29. Prank Phone Call
  30. Someone "figures it all out"
  31. "What Da?"...
  32. Hiding Under Bed Or Car
  33. Runs upstairs, not outside, to escape
  34. Couple "Making Out" Gets Killed (or one of them)
  35. Door creaks open or slams on its own
  36. Something drips on their face and they look up
  37. Ghost or Murder Story Is Told
  38. Death by Impalement
  39. Killer hiding in back seat of car
  40. Phone Problems
  41. Storm Outside
  42. Goes towards suspicious noise
  43. Death By Electric or Gas Powered Tool
  44. Checks to see if killer is dead, walks too close or kicks him
  45. Victim trips & just lays there screaming or crawls
  46. Victim flags down car that killer is driving
  47. Trips over or discovers a dead body
  48. Creepy Basement or Attic
  49. Rips open shower curtain
  50. FREE SPACE
  51. Killer is way behind but mysteriously catches up
  52. Slutty Girl Gets Killed
  53. Window Scare
  54. Friend scares the others in group
  55. Pet is found dead
  56. Goes to Check Fuse Box
  57. Death by Decapitation
  58. Adults don't listen to little kid
  59. Trouble opening door
  60. Slowly backs up into something that startles them