CornfieldRunSomeone"figures itall out"CabinIn TheWoodsSluttyGirl GetsKilledVictim dropstheir gun orotherweaponCarProblems orTroubleFinding KeysSomeoneOffers to"Go FindHelp"Couple"Making Out"Gets Killed(or one ofthem)Sticksarm orhead intodark holeDeath byImpalementChecks tosee if killer isdead, walkstoo close orkicks himPhoneProblemsRunningaway inthe woodsFriendStorms OffJealous orAngryAdultsdon'tlisten tolittle kidNightmareGoes toCheckFuse BoxRunsupstairs, notoutside, toescapeDried AnimalSkinsHanging orBody Partsin Jars"WhatDa?"...FREESPACEAssumeskiller is deadand letsguard downRips openshowercurtainCalls OutFriend'sName 2-3TimesDeath ByElectric orGasPoweredToolSlowly backsup intosomethingthat startlesthemVictim flagsdown carthat killer isdrivingGhost orMurderStory IsToldSomethingdrips on theirface andthey look up"WhatDa?"...OuijaBoard orSéanceHas thechance to killthe killer butrambles onLooks inbathroomwindow -killer isbehind themKillerhiding inback seatof carElectricityGoes OutStormOutside"WhatDa?"...Goestowardssuspiciousnoise"WhatDa?"...Someonegoes to"checkthings out"Killer is waybehind butmysteriouslycatches upTheCopDiesTroubleopeningdoorDeath byDecapitationSwimmingat nightPet isfounddeadTries tosqueeze thrutinybathroomwindowHidingUnderBed OrCarFriendscares theothers ingroupCreepy OldMan Who"Tries towarn them"The JerkGetsKilledVictim trips &just laystherescreaming orcrawlsPrankPhoneCallSpookedby aRandomAnimalWindowScareDoor creaksopen orslams on itsown"WhatDa?"...Trips over ordiscovers adead bodyCreepyBasementor AtticTruthor DareCornfieldRunSomeone"figures itall out"CabinIn TheWoodsSluttyGirl GetsKilledVictim dropstheir gun orotherweaponCarProblems orTroubleFinding KeysSomeoneOffers to"Go FindHelp"Couple"Making Out"Gets Killed(or one ofthem)Sticksarm orhead intodark holeDeath byImpalementChecks tosee if killer isdead, walkstoo close orkicks himPhoneProblemsRunningaway inthe woodsFriendStorms OffJealous orAngryAdultsdon'tlisten tolittle kidNightmareGoes toCheckFuse BoxRunsupstairs, notoutside, toescapeDried AnimalSkinsHanging orBody Partsin Jars"WhatDa?"...FREESPACEAssumeskiller is deadand letsguard downRips openshowercurtainCalls OutFriend'sName 2-3TimesDeath ByElectric orGasPoweredToolSlowly backsup intosomethingthat startlesthemVictim flagsdown carthat killer isdrivingGhost orMurderStory IsToldSomethingdrips on theirface andthey look up"WhatDa?"...OuijaBoard orSéanceHas thechance to killthe killer butrambles onLooks inbathroomwindow -killer isbehind themKillerhiding inback seatof carElectricityGoes OutStormOutside"WhatDa?"...Goestowardssuspiciousnoise"WhatDa?"...Someonegoes to"checkthings out"Killer is waybehind butmysteriouslycatches upTheCopDiesTroubleopeningdoorDeath byDecapitationSwimmingat nightPet isfounddeadTries tosqueeze thrutinybathroomwindowHidingUnderBed OrCarFriendscares theothers ingroupCreepy OldMan Who"Tries towarn them"The JerkGetsKilledVictim trips &just laystherescreaming orcrawlsPrankPhoneCallSpookedby aRandomAnimalWindowScareDoor creaksopen orslams on itsown"WhatDa?"...Trips over ordiscovers adead bodyCreepyBasementor AtticTruthor Dare

HORROR MOVIE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cornfield Run
  2. Someone "figures it all out"
  3. Cabin In The Woods
  4. Slutty Girl Gets Killed
  5. Victim drops their gun or other weapon
  6. Car Problems or Trouble Finding Keys
  7. Someone Offers to "Go Find Help"
  8. Couple "Making Out" Gets Killed (or one of them)
  9. Sticks arm or head into dark hole
  10. Death by Impalement
  11. Checks to see if killer is dead, walks too close or kicks him
  12. Phone Problems
  13. Running away in the woods
  14. Friend Storms Off Jealous or Angry
  15. Adults don't listen to little kid
  16. Nightmare
  17. Goes to Check Fuse Box
  18. Runs upstairs, not outside, to escape
  19. Dried Animal Skins Hanging or Body Parts in Jars
  20. "What Da?"...
  21. FREE SPACE
  22. Assumes killer is dead and lets guard down
  23. Rips open shower curtain
  24. Calls Out Friend's Name 2-3 Times
  25. Death By Electric or Gas Powered Tool
  26. Slowly backs up into something that startles them
  27. Victim flags down car that killer is driving
  28. Ghost or Murder Story Is Told
  29. Something drips on their face and they look up
  30. "What Da?"...
  31. Ouija Board or Séance
  32. Has the chance to kill the killer but rambles on
  33. Looks in bathroom window - killer is behind them
  34. Killer hiding in back seat of car
  35. Electricity Goes Out
  36. Storm Outside
  37. "What Da?"...
  38. Goes towards suspicious noise
  39. "What Da?"...
  40. Someone goes to "check things out"
  41. Killer is way behind but mysteriously catches up
  42. The Cop Dies
  43. Trouble opening door
  44. Death by Decapitation
  45. Swimming at night
  46. Pet is found dead
  47. Tries to squeeze thru tiny bathroom window
  48. Hiding Under Bed Or Car
  49. Friend scares the others in group
  50. Creepy Old Man Who "Tries to warn them"
  51. The Jerk Gets Killed
  52. Victim trips & just lays there screaming or crawls
  53. Prank Phone Call
  54. Spooked by a Random Animal
  55. Window Scare
  56. Door creaks open or slams on its own
  57. "What Da?"...
  58. Trips over or discovers a dead body
  59. Creepy Basement or Attic
  60. Truth or Dare