LongStoryShortDeathGroundDirectandindirectCultureClausewitzPeople'swarHo ChiMhinWarAimsStrategiceffects ofoperationsSea Lines ofCommunication(SLOCs)NetAssessmentCulminatingpoint ofattackCorbettPolicy &StrategyInteractionCivil-militaryrelationsMahanWarTerminationLinebackerPrincipleofcontinuityseapowerMirror-imagingwhaleSunTzuRiskmanagementelephantMultinationalArenaguerilla,Riskvs.rewardLandpowerCenterofgravityInstrumentsof WarReassessmentVietcongPrinciple ofconcentrationVOOHonor,Fear, Self-InterestTrinityAdaptationQuickdecisivevictoryContainmentCoercionAirPowerFabianstrategyWar byalgebraStrategicoverextensionCulminatingpoint ofvictoryFog,friction,andchanceProtractionMaoBalanceofpowerCost-imposingstrategyLongStoryShortDeathGroundDirectandindirectCultureClausewitzPeople'swarHo ChiMhinWarAimsStrategiceffects ofoperationsSea Lines ofCommunication(SLOCs)NetAssessmentCulminatingpoint ofattackCorbettPolicy &StrategyInteractionCivil-militaryrelationsMahanWarTerminationLinebackerPrincipleofcontinuityseapowerMirror-imagingwhaleSunTzuRiskmanagementelephantMultinationalArenaguerilla,Riskvs.rewardLandpowerCenterofgravityInstrumentsof WarReassessmentVietcongPrinciple ofconcentrationVOOHonor,Fear, Self-InterestTrinityAdaptationQuickdecisivevictoryContainmentCoercionAirPowerFabianstrategyWar byalgebraStrategicoverextensionCulminatingpoint ofvictoryFog,friction,andchanceProtractionMaoBalanceofpowerCost-imposingstrategy

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Long Story Short
  2. Death Ground
  3. Direct and indirect
  4. Culture
  5. Clausewitz
  6. People's war
  7. Ho Chi Mhin
  8. War Aims
  9. Strategic effects of operations
  10. Sea Lines of Communication (SLOCs)
  11. Net Assessment
  12. Culminating point of attack
  13. Corbett
  14. Policy & Strategy
  15. Interaction
  16. Civil-military relations
  17. Mahan
  18. War Termination
  19. Linebacker
  20. Principle of continuity
  21. sea power
  22. Mirror-imaging
  23. whale
  24. Sun Tzu
  25. Risk management
  26. elephant
  27. Multinational Arena
  28. guerilla,
  29. Risk vs. reward
  30. Land power
  31. Center of gravity
  32. Instruments of War
  33. Reassessment
  34. Vietcong
  35. Principle of concentration
  36. VOO
  37. Honor, Fear, Self-Interest
  38. Trinity
  39. Adaptation
  40. Quick decisive victory
  41. Containment
  42. Coercion
  43. Air Power
  44. Fabian strategy
  45. War by algebra
  46. Strategic overextension
  47. Culminating point of victory
  48. Fog, friction, and chance
  49. Protraction
  50. Mao
  51. Balance of power
  52. Cost-imposing strategy