RephraseLevel2OpenWaitTimeDepth ofKnowledgeGohand inhand!IRF(InitiationResponseFeedback)StemsCriticalThinkingClosedLevel3ProbingLevel1EffectiveQuestioningHigher levelquestionsdevelopstudents...Purpose ofQuestioningAdjust/RefocusBloom'sTaxonomyScriptingLevel4ReinforcementStrategiesthatencouragestudentresponsesClosedThe mostcommoninteractionsbetweenteachers andstudents.RephraseLevel2OpenWaitTimeDepth ofKnowledgeGohand inhand!IRF(InitiationResponseFeedback)StemsCriticalThinkingClosedLevel3ProbingLevel1EffectiveQuestioningHigher levelquestionsdevelopstudents...Purpose ofQuestioningAdjust/RefocusBloom'sTaxonomyScriptingLevel4ReinforcementStrategiesthatencouragestudentresponsesClosedThe mostcommoninteractionsbetweenteachers andstudents.

Critical Thinking & Questioning Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rephrase
  2. Level 2
  3. Open
  4. Wait Time
  5. Depth of Knowledge
  6. Go hand in hand!
  7. IRF (Initiation Response Feedback)
  8. Stems
  9. Critical Thinking
  10. Closed
  11. Level 3
  12. Probing
  13. Level 1
  14. Effective Questioning
  15. Higher level questions develop students...
  16. Purpose of Questioning
  17. Adjust/Refocus
  18. Bloom's Taxonomy
  19. Scripting
  20. Level 4
  21. Reinforcement
  22. Strategies that encourage student responses
  23. Closed
  24. The most common interactions between teachers and students.