InorderTraversalDequeueAVLTreeBalanceFactorPercolateUpPathConnectedGraphRootTraversalAdjacencyMatrixTopologicalSortingPreorderTraversalBFSTreeEnqueueGraphLeavesCompleteGraphPercolateDownDequeDFSPostorderTraversalBSTAdjacencyListHeapInorderTraversalDequeueAVLTreeBalanceFactorPercolateUpPathConnectedGraphRootTraversalAdjacencyMatrixTopologicalSortingPreorderTraversalBFSTreeEnqueueGraphLeavesCompleteGraphPercolateDownDequeDFSPostorderTraversalBSTAdjacencyListHeap

Data Structures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inorder Traversal
  2. Dequeue
  3. AVL Tree
  4. Balance Factor
  5. Percolate Up
  6. Path
  7. Connected Graph
  8. Root
  9. Traversal
  10. Adjacency Matrix
  11. Topological Sorting
  12. Preorder Traversal
  13. BFS
  14. Tree
  15. Enqueue
  16. Graph
  17. Leaves
  18. Complete Graph
  19. Percolate Down
  20. Deque
  21. DFS
  22. Postorder Traversal
  23. BST
  24. Adjacency List
  25. Heap