BalanceFactorConnectedGraphLeavesPreorderTraversalTopologicalSortingPathAVLTreePercolateDownAdjacencyMatrixDFSCompleteGraphPostorderTraversalHeapBSTTraversalInorderTraversalGraphEnqueueBFSAdjacencyListDequeDequeuePercolateUpTreeRootBalanceFactorConnectedGraphLeavesPreorderTraversalTopologicalSortingPathAVLTreePercolateDownAdjacencyMatrixDFSCompleteGraphPostorderTraversalHeapBSTTraversalInorderTraversalGraphEnqueueBFSAdjacencyListDequeDequeuePercolateUpTreeRoot

Data Structures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Balance Factor
  2. Connected Graph
  3. Leaves
  4. Preorder Traversal
  5. Topological Sorting
  6. Path
  7. AVL Tree
  8. Percolate Down
  9. Adjacency Matrix
  10. DFS
  11. Complete Graph
  12. Postorder Traversal
  13. Heap
  14. BST
  15. Traversal
  16. Inorder Traversal
  17. Graph
  18. Enqueue
  19. BFS
  20. Adjacency List
  21. Deque
  22. Dequeue
  23. Percolate Up
  24. Tree
  25. Root