CompleteGraphPercolateUpEnqueueBSTPostorderTraversalInorderTraversalTreeDFSAdjacencyMatrixRootPreorderTraversalDequeueDequeAdjacencyListTopologicalSortingAVLTreeTraversalPathGraphLeavesPercolateDownConnectedGraphBFSHeapBalanceFactorCompleteGraphPercolateUpEnqueueBSTPostorderTraversalInorderTraversalTreeDFSAdjacencyMatrixRootPreorderTraversalDequeueDequeAdjacencyListTopologicalSortingAVLTreeTraversalPathGraphLeavesPercolateDownConnectedGraphBFSHeapBalanceFactor

Data Structures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Complete Graph
  2. Percolate Up
  3. Enqueue
  4. BST
  5. Postorder Traversal
  6. Inorder Traversal
  7. Tree
  8. DFS
  9. Adjacency Matrix
  10. Root
  11. Preorder Traversal
  12. Dequeue
  13. Deque
  14. Adjacency List
  15. Topological Sorting
  16. AVL Tree
  17. Traversal
  18. Path
  19. Graph
  20. Leaves
  21. Percolate Down
  22. Connected Graph
  23. BFS
  24. Heap
  25. Balance Factor