Scrum Master Swarm Business Value Collaboration Release GOAL Stop starting... start finishing Information Radiator Release Train Product Backlog Backlog Iteration Personas Experiment Sprint Planning Team Working Software Enabler Automation Commitment Exploratory Testing Lean Program Increment Flow Definition of Done Ready Story Epic Pivot Feedback Loop Release on Demand Non- Functional Requirements Retrospective Empowerment Product Manager Waste Roughly right Velocity Scrum Outcomes Yes… and Acceptance criteria Inspection Working Agreement Definition of Ready Example Mapping WIP Limit Increment Feature INVEST Agile Prime Directive TDD Transparency Product Owner Story Map Ceremony Sustainable Pace Capability Servant Leader Guardrails Development Team Pull Technical Debt Refactor Scope Capacity Minimum Viable Product (MVP) Vision Goal Vision Innovation & Planning (IP) Iteration Backlog Refinement Escalation Inspect & Adapt Milestone ART Continuous Integration Adaptation Pivot Pair Programming Time- box Hypothesis Fail Early Probabilistic Scope DevOps Pattern Feature GOAL Kanban Vertical Slice Roadmap Blocker Coach Scrum Master Swarm Business Value Collaboration Release GOAL Stop starting... start finishing Information Radiator Release Train Product Backlog Backlog Iteration Personas Experiment Sprint Planning Team Working Software Enabler Automation Commitment Exploratory Testing Lean Program Increment Flow Definition of Done Ready Story Epic Pivot Feedback Loop Release on Demand Non- Functional Requirements Retrospective Empowerment Product Manager Waste Roughly right Velocity Scrum Outcomes Yes… and Acceptance criteria Inspection Working Agreement Definition of Ready Example Mapping WIP Limit Increment Feature INVEST Agile Prime Directive TDD Transparency Product Owner Story Map Ceremony Sustainable Pace Capability Servant Leader Guardrails Development Team Pull Technical Debt Refactor Scope Capacity Minimum Viable Product (MVP) Vision Goal Vision Innovation & Planning (IP) Iteration Backlog Refinement Escalation Inspect & Adapt Milestone ART Continuous Integration Adaptation Pivot Pair Programming Time- box Hypothesis Fail Early Probabilistic Scope DevOps Pattern Feature GOAL Kanban Vertical Slice Roadmap Blocker Coach
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Scrum Master
Swarm
Business Value
Collaboration
Release
GOAL
Stop
starting...
start
finishing
Information Radiator
Release Train
Product Backlog
Backlog
Iteration
Personas
Experiment
Sprint Planning
Team
Working Software
Enabler
Automation
Commitment
Exploratory Testing
Lean
Program
Increment
Flow
Definition of Done
Ready
Story
Epic
Pivot
Feedback Loop
Release on Demand
Non-Functional Requirements
Retrospective
Empowerment
Product Manager
Waste
Roughly right
Velocity
Scrum
Outcomes
Yes… and
Acceptance criteria
Inspection
Working Agreement
Definition of Ready
Example Mapping
WIP
Limit
Increment
Feature
INVEST
Agile
Prime Directive
TDD
Transparency
Product Owner
Story
Map
Ceremony
Sustainable Pace
Capability
Servant Leader
Guardrails
Development Team
Pull
Technical Debt
Refactor
Scope
Capacity
Minimum Viable Product (MVP)
Vision
Goal
Vision
Innovation & Planning (IP) Iteration
Backlog Refinement
Escalation
Inspect & Adapt
Milestone
ART
Continuous Integration
Adaptation
Pivot
Pair Programming
Time-box
Hypothesis
Fail Early
Probabilistic
Scope
DevOps
Pattern
Feature
GOAL
Kanban
Vertical Slice
Roadmap
Blocker
Coach