Program Increment Prime Directive Feedback Loop Release Swarm Definition of Done Epic Inspection Escalation Vision TDD Working Software Hypothesis Retrospective Agile Increment Flow Feature Milestone Roadmap Scrum Master Velocity Vertical Slice Pivot Scope Pair Programming Backlog Yes… and GOAL Waste Pivot Product Owner Sustainable Pace Capability Minimum Viable Product (MVP) Product Backlog Experiment Automation Exploratory Testing Definition of Ready Capacity Release on Demand Ceremony Story Business Value Sprint Planning Technical Debt Development Team Commitment Time- box Example Mapping Team Fail Early Ready DevOps GOAL Feature Pattern Acceptance criteria Release Train Stop starting... start finishing Kanban Enabler Outcomes Transparency Inspect & Adapt Personas Innovation & Planning (IP) Iteration Lean Scrum Working Agreement Backlog Refinement Continuous Integration Servant Leader Coach WIP Limit Blocker Refactor Collaboration Adaptation INVEST Pull Empowerment Guardrails Roughly right Product Manager Vision Scope Iteration Information Radiator ART Goal Story Map Probabilistic Non- Functional Requirements Program Increment Prime Directive Feedback Loop Release Swarm Definition of Done Epic Inspection Escalation Vision TDD Working Software Hypothesis Retrospective Agile Increment Flow Feature Milestone Roadmap Scrum Master Velocity Vertical Slice Pivot Scope Pair Programming Backlog Yes… and GOAL Waste Pivot Product Owner Sustainable Pace Capability Minimum Viable Product (MVP) Product Backlog Experiment Automation Exploratory Testing Definition of Ready Capacity Release on Demand Ceremony Story Business Value Sprint Planning Technical Debt Development Team Commitment Time- box Example Mapping Team Fail Early Ready DevOps GOAL Feature Pattern Acceptance criteria Release Train Stop starting... start finishing Kanban Enabler Outcomes Transparency Inspect & Adapt Personas Innovation & Planning (IP) Iteration Lean Scrum Working Agreement Backlog Refinement Continuous Integration Servant Leader Coach WIP Limit Blocker Refactor Collaboration Adaptation INVEST Pull Empowerment Guardrails Roughly right Product Manager Vision Scope Iteration Information Radiator ART Goal Story Map Probabilistic Non- Functional Requirements
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Program
Increment
Prime Directive
Feedback Loop
Release
Swarm
Definition of Done
Epic
Inspection
Escalation
Vision
TDD
Working Software
Hypothesis
Retrospective
Agile
Increment
Flow
Feature
Milestone
Roadmap
Scrum Master
Velocity
Vertical Slice
Pivot
Scope
Pair Programming
Backlog
Yes… and
GOAL
Waste
Pivot
Product Owner
Sustainable Pace
Capability
Minimum Viable Product (MVP)
Product Backlog
Experiment
Automation
Exploratory Testing
Definition of Ready
Capacity
Release on Demand
Ceremony
Story
Business Value
Sprint Planning
Technical Debt
Development Team
Commitment
Time-box
Example Mapping
Team
Fail Early
Ready
DevOps
GOAL
Feature
Pattern
Acceptance criteria
Release Train
Stop
starting...
start
finishing
Kanban
Enabler
Outcomes
Transparency
Inspect & Adapt
Personas
Innovation & Planning (IP) Iteration
Lean
Scrum
Working Agreement
Backlog Refinement
Continuous Integration
Servant Leader
Coach
WIP
Limit
Blocker
Refactor
Collaboration
Adaptation
INVEST
Pull
Empowerment
Guardrails
Roughly right
Product Manager
Vision
Scope
Iteration
Information Radiator
ART
Goal
Story
Map
Probabilistic
Non-Functional Requirements