Copy yourchild's actionsin the mirrorand see if henoticesPlay"Goodnight"game and haveyour child wakeyou upPlay Itsy Bitsy Spideron the Window andcount how manytimes your child looksbetween you andyour hand.Give 2 choicesand use 1 wordat a time (e.g.,"orange" or"apple"?)Read atleast 4pages of abooktogetherSwing on theplayground.Wait to seewhether yourchild will ask tobe pushed.Play "Goingon a BumpyRide" 5x in aRowUse big gesturessuch as "pointing"to draw yourchild's attentiontoward somethingelse.Model headnod for "yes"and headshake for "no"during everyopportunityCopy yourchild's actionsin the mirrorand see if henoticesPlay"Goodnight"game and haveyour child wakeyou upPlay Itsy Bitsy Spideron the Window andcount how manytimes your child looksbetween you andyour hand.Give 2 choicesand use 1 wordat a time (e.g.,"orange" or"apple"?)Read atleast 4pages of abooktogetherSwing on theplayground.Wait to seewhether yourchild will ask tobe pushed.Play "Goingon a BumpyRide" 5x in aRowUse big gesturessuch as "pointing"to draw yourchild's attentiontoward somethingelse.Model headnod for "yes"and headshake for "no"during everyopportunity

Activity Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Copy your child's actions in the mirror and see if he notices
  2. Play "Goodnight" game and have your child wake you up
  3. Play Itsy Bitsy Spider on the Window and count how many times your child looks between you and your hand.
  4. Give 2 choices and use 1 word at a time (e.g., "orange" or "apple"?)
  5. Read at least 4 pages of a book together
  6. Swing on the playground. Wait to see whether your child will ask to be pushed.
  7. Play "Going on a Bumpy Ride" 5x in a Row
  8. Use big gestures such as "pointing" to draw your child's attention toward something else.
  9. Model head nod for "yes" and head shake for "no" during every opportunity