Prm =100(1-r)TestingthreatConfoundingEffectmodificationTrueexperiment/randomizedcontrol trialCompensatoryequalization oftreatmentSampleandpopulationRegressionto themeanHeightScrewyoueffectRegressionto thethreatBy addingcontrolgroup tostudyWithin-subjectsdesignAsymmetricalSelection-mortality2Prm =100(1-r)TestingthreatConfoundingEffectmodificationTrueexperiment/randomizedcontrol trialCompensatoryequalization oftreatmentSampleandpopulationRegressionto themeanHeightScrewyoueffectRegressionto thethreatBy addingcontrolgroup tostudyWithin-subjectsdesignAsymmetricalSelection-mortality2

HSC 696 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prm = 100 (1-r)
  2. Testing threat
  3. Confounding
  4. Effect modification
  5. True experiment/randomized control trial
  6. Compensatory equalization of treatment
  7. Sample and population
  8. Regression to the mean
  9. Height
  10. Screw you effect
  11. Regression to the threat
  12. By adding control group to study
  13. Within-subjects design
  14. Asymmetrical
  15. Selection-mortality
  16. 2