(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Merging animation should be 'slide towards' instead off 'jump'
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Actors are in the way of tiles (when wanting to drag/click)
Tree should spawn mushrooms
Cherries from tree spawn on ground (non-clickable)
Level-up screen should have a close button
Dragging agent should cancel the harvest/move action
Merging shouldn't be possible on cursed land
Land healing should only target healthy neighbours
Tree is too big
Tree to stump moves to a different location (on transform)
Fish is mergable to drumsticks
Tall pieces should have colliders
Zoom dragging bug
Tree should spawn logs
Berries should be mergable
Harvesting UI shouldn't follow villagers' head, but his general position
Contained items should drop on tile
Coins don't have UI
Merging output spawns at odd positions
Merge indicator shouldn't be displayed for the dragged item original position
Berries should award Food
Level-up screen shouldn't go away on its own
Flower should have visual indicator it's interactive
Instead of swapping pieces, the replaced piece should move to a closest free tile