(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Berries should be mergable
Land healing should only target healthy neighbours
Level-up screen should have a close button
Instead of swapping pieces, the replaced piece should move to a closest free tile
Zoom dragging bug
Harvesting UI shouldn't follow villagers' head, but his general position
Flower should have visual indicator it's interactive
Tree to stump moves to a different location (on transform)
Berries should award Food
Tree is too big
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Actors are in the way of tiles (when wanting to drag/click)
Cherries from tree spawn on ground (non-clickable)
Contained items should drop on tile
Fish is mergable to drumsticks
Tall pieces should have colliders
Merging shouldn't be possible on cursed land
Dragging agent should cancel the harvest/move action
Merge indicator shouldn't be displayed for the dragged item original position
Merging output spawns at odd positions
Tree should spawn mushrooms
Coins don't have UI
Level-up screen shouldn't go away on its own
Merging animation should be 'slide towards' instead off 'jump'