(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Level-up screen should have a close button
Berries should award Food
Merge indicator shouldn't be displayed for the dragged item original position
Cherries from tree spawn on ground (non-clickable)
Berries should be mergable
Tree should spawn logs
Harvesting UI shouldn't follow villagers' head, but his general position
Tree is too big
Tree should spawn mushrooms
Instead of swapping pieces, the replaced piece should move to a closest free tile
Merging animation should be 'slide towards' instead off 'jump'
Level-up screen shouldn't go away on its own
Tree to stump moves to a different location (on transform)
Merging shouldn't be possible on cursed land
Land healing should only target healthy neighbours
Coins don't have UI
Zoom dragging bug
Merging output spawns at odd positions
Fish is mergable to drumsticks
Dragging agent should cancel the harvest/move action
Flower should have visual indicator it's interactive
Tall pieces should have colliders
Actors are in the way of tiles (when wanting to drag/click)
Contained items should drop on tile
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)