(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Level-up screen should have a close button
Fish is mergable to drumsticks
Merging animation should be 'slide towards' instead off 'jump'
Dragging agent should cancel the harvest/move action
Merging shouldn't be possible on cursed land
Coins don't have UI
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Tree is too big
Actors are in the way of tiles (when wanting to drag/click)
Harvesting UI shouldn't follow villagers' head, but his general position
Instead of swapping pieces, the replaced piece should move to a closest free tile
Cherries from tree spawn on ground (non-clickable)
Tall pieces should have colliders
Tree to stump moves to a different location (on transform)
Merge indicator shouldn't be displayed for the dragged item original position
Berries should award Food
Tree should spawn logs
Flower should have visual indicator it's interactive
Contained items should drop on tile
Land healing should only target healthy neighbours