(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Actors are in the way of tiles (when wanting to drag/click)
Merging animation should be 'slide towards' instead off 'jump'
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Instead of swapping pieces, the replaced piece should move to a closest free tile
Tree is too big
Merging output spawns at odd positions
Harvesting UI shouldn't follow villagers' head, but his general position
Zoom dragging bug
Merging shouldn't be possible on cursed land
Berries should award Food
Fish is mergable to drumsticks
Tree should spawn logs
Tree to stump moves to a different location (on transform)
Flower should have visual indicator it's interactive
Tall pieces should have colliders
Coins don't have UI
Land healing should only target healthy neighbours
Cherries from tree spawn on ground (non-clickable)
Tree should spawn mushrooms
Level-up screen should have a close button
Contained items should drop on tile
Dragging agent should cancel the harvest/move action
Berries should be mergable
Merge indicator shouldn't be displayed for the dragged item original position