(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Harvesting UI shouldn't follow villagers' head, but his general position
Fish is mergable to drumsticks
Tall pieces should have colliders
Berries should be mergable
Merging shouldn't be possible on cursed land
Dragging agent should cancel the harvest/move action
Contained items should drop on tile
Tree should spawn logs
Tree is too big
Tree to stump moves to a different location (on transform)
Tree should spawn mushrooms
Berries should award Food
Cherries from tree spawn on ground (non-clickable)
Merging animation should be 'slide towards' instead off 'jump'
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Level-up screen should have a close button
Land healing should only target healthy neighbours
Merging output spawns at odd positions
Flower should have visual indicator it's interactive
Merge indicator shouldn't be displayed for the dragged item original position
Actors are in the way of tiles (when wanting to drag/click)
Coins don't have UI
Zoom dragging bug
Instead of swapping pieces, the replaced piece should move to a closest free tile