(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Merging animation should be 'slide towards' instead off 'jump'
Merging output spawns at odd positions
Tree is too big
Cherries from tree spawn on ground (non-clickable)
Berries should be mergable
Tree should spawn mushrooms
Zoom dragging bug
Land healing should only target healthy neighbours
Merging shouldn't be possible on cursed land
Tree to stump moves to a different location (on transform)
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Level-up screen should have a close button
Berries should award Food
Tall pieces should have colliders
Contained items should drop on tile
Flower should have visual indicator it's interactive
Coins don't have UI
Harvesting UI shouldn't follow villagers' head, but his general position
Actors are in the way of tiles (when wanting to drag/click)
Instead of swapping pieces, the replaced piece should move to a closest free tile
Merge indicator shouldn't be displayed for the dragged item original position
Fish is mergable to drumsticks
Tree should spawn logs
Dragging agent should cancel the harvest/move action