(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Harvesting UI shouldn't follow villagers' head, but his general position
Instead of swapping pieces, the replaced piece should move to a closest free tile
Merge indicator shouldn't be displayed for the dragged item original position
Flower should have visual indicator it's interactive
Coins don't have UI
Tree is too big
Dragging agent should cancel the harvest/move action
Tree to stump moves to a different location (on transform)
Zoom dragging bug
Merging shouldn't be possible on cursed land
Berries should award Food
Merging animation should be 'slide towards' instead off 'jump'
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Cherries from tree spawn on ground (non-clickable)
Land healing should only target healthy neighbours
Berries should be mergable
Level-up screen should have a close button
Tree should spawn mushrooms
Merging output spawns at odd positions
Actors are in the way of tiles (when wanting to drag/click)