(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Tree should spawn logs
Merging shouldn't be possible on cursed land
Merging output spawns at odd positions
Berries should be mergable
Cherries from tree spawn on ground (non-clickable)
Merging animation should be 'slide towards' instead off 'jump'
Merge indicator shouldn't be displayed for the dragged item original position
Tree is too big
Actors are in the way of tiles (when wanting to drag/click)
Tall pieces should have colliders
Tree should spawn mushrooms
Dragging agent should cancel the harvest/move action
Coins don't have UI
Tree to stump moves to a different location (on transform)
Contained items should drop on tile
Flower should have visual indicator it's interactive
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Instead of swapping pieces, the replaced piece should move to a closest free tile
Harvesting UI shouldn't follow villagers' head, but his general position
Berries should award Food
Land healing should only target healthy neighbours