(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Cherries from tree spawn on ground (non-clickable)
Tree is too big
Contained items should drop on tile
Tree should spawn logs
Dragging agent should cancel the harvest/move action
Tree to stump moves to a different location (on transform)
Actors are in the way of tiles (when wanting to drag/click)
Tree should spawn mushrooms
Merging animation should be 'slide towards' instead off 'jump'
Zoom dragging bug
Fish is mergable to drumsticks
Merging output spawns at odd positions
Harvesting UI shouldn't follow villagers' head, but his general position
Flower should have visual indicator it's interactive
Instead of swapping pieces, the replaced piece should move to a closest free tile
Merging shouldn't be possible on cursed land
Tall pieces should have colliders
Merge indicator shouldn't be displayed for the dragged item original position
Coins don't have UI
Berries should award Food
Berries should be mergable
Contained items (cherries/gold) 'trail' behind producer when moving it (Follow component)
Level-up screen should have a close button
Land healing should only target healthy neighbours