SUMMARYMEMOIRMISSIONTHEMECONTROLLINGOBJECTIVESENSORYLANGUAGEPOSESSIVESUBJECTIVECONSEQUENCECONFLICTMEMORIZEINFERENCE1STPERSON3RDPERSONOMNISCIENT3RDPERSONLIMITEDRECOGNIZEHOOKREFLECTPERSONALNARRATIVEDIALOGUEPERSPECTIVECONTRIBUTECHRONOLOGICALSUMMARYMEMOIRMISSIONTHEMECONTROLLINGOBJECTIVESENSORYLANGUAGEPOSESSIVESUBJECTIVECONSEQUENCECONFLICTMEMORIZEINFERENCE1STPERSON3RDPERSONOMNISCIENT3RDPERSONLIMITEDRECOGNIZEHOOKREFLECTPERSONALNARRATIVEDIALOGUEPERSPECTIVECONTRIBUTECHRONOLOGICAL

UNIT 1 REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SUMMARY
  2. MEMOIR
  3. MISSION
  4. THEME
  5. CONTROLLING
  6. OBJECTIVE
  7. SENSORY LANGUAGE
  8. POSESSIVE
  9. SUBJECTIVE
  10. CONSEQUENCE
  11. CONFLICT
  12. MEMORIZE
  13. INFERENCE
  14. 1ST PERSON
  15. 3RD PERSON OMNISCIENT
  16. 3RD PERSON LIMITED
  17. RECOGNIZE
  18. HOOK
  19. REFLECT
  20. PERSONAL NARRATIVE
  21. DIALOGUE
  22. PERSPECTIVE
  23. CONTRIBUTE
  24. CHRONOLOGICAL