ApproachImageMentalSetSyntaxHeuristicLanguageSemanticsFree!SymbolFunctionalFixednessMetacognitionAlgorithmMorphenePhonemeRuleFlexibilityApproachImageMentalSetSyntaxHeuristicLanguageSemanticsFree!SymbolFunctionalFixednessMetacognitionAlgorithmMorphenePhonemeRuleFlexibility

Thinking and Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Approach
  2. Image
  3. Mental Set
  4. Syntax
  5. Heuristic
  6. Language
  7. Semantics
  8. Free!
  9. Symbol
  10. Functional Fixedness
  11. Metacognition
  12. Algorithm
  13. Morphene
  14. Phoneme
  15. Rule
  16. Flexibility