PhonemeMorpheneFree!ApproachSymbolLanguageAlgorithmSyntaxMetacognitionImageSemanticsRuleMentalSetFunctionalFixednessFlexibilityHeuristicPhonemeMorpheneFree!ApproachSymbolLanguageAlgorithmSyntaxMetacognitionImageSemanticsRuleMentalSetFunctionalFixednessFlexibilityHeuristic

Thinking and Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Phoneme
  2. Morphene
  3. Free!
  4. Approach
  5. Symbol
  6. Language
  7. Algorithm
  8. Syntax
  9. Metacognition
  10. Image
  11. Semantics
  12. Rule
  13. Mental Set
  14. Functional Fixedness
  15. Flexibility
  16. Heuristic