FlexibilitySymbolRulePhonemeHeuristicMorpheneSemanticsMetacognitionImageFunctionalFixednessAlgorithmMentalSetLanguageFree!ApproachSyntaxFlexibilitySymbolRulePhonemeHeuristicMorpheneSemanticsMetacognitionImageFunctionalFixednessAlgorithmMentalSetLanguageFree!ApproachSyntax

Thinking and Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flexibility
  2. Symbol
  3. Rule
  4. Phoneme
  5. Heuristic
  6. Morphene
  7. Semantics
  8. Metacognition
  9. Image
  10. Functional Fixedness
  11. Algorithm
  12. Mental Set
  13. Language
  14. Free!
  15. Approach
  16. Syntax