Indirect Characterization Theme Plot Motivation Two Turning Point Context Person vs. Person Actions External Conflict Resolution Observation Thematic Statement Climax Falling Action Inciting Incident Exposition Setting Symbols Rising Action Person vs. Self Inference Person vs. Supernatural Direct Characterization Effect on Others Claim Internal Conflict Person vs. Society Person vs. Nature Indirect Characterization Theme Plot Motivation Two Turning Point Context Person vs. Person Actions External Conflict Resolution Observation Thematic Statement Climax Falling Action Inciting Incident Exposition Setting Symbols Rising Action Person vs. Self Inference Person vs. Supernatural Direct Characterization Effect on Others Claim Internal Conflict Person vs. Society Person vs. Nature
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect Characterization
Theme
Plot
Motivation
Two
Turning Point
Context
Person vs. Person
Actions
External Conflict
Resolution
Observation
Thematic Statement
Climax
Falling Action
Inciting Incident
Exposition
Setting
Symbols
Rising Action
Person vs. Self
Inference
Person vs. Supernatural
Direct Characterization
Effect on Others
Claim
Internal Conflict
Person vs. Society
Person vs. Nature