Indirect Characterization Actions Direct Characterization Thematic Statement Falling Action External Conflict Motivation Person vs. Person Context Setting Claim Theme Person vs. Society Turning Point Inciting Incident Effect on Others Two Rising Action Inference Plot Climax Person vs. Self Resolution Person vs. Supernatural Observation Person vs. Nature Symbols Internal Conflict Exposition Indirect Characterization Actions Direct Characterization Thematic Statement Falling Action External Conflict Motivation Person vs. Person Context Setting Claim Theme Person vs. Society Turning Point Inciting Incident Effect on Others Two Rising Action Inference Plot Climax Person vs. Self Resolution Person vs. Supernatural Observation Person vs. Nature Symbols Internal Conflict Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect Characterization
Actions
Direct Characterization
Thematic Statement
Falling Action
External Conflict
Motivation
Person vs. Person
Context
Setting
Claim
Theme
Person vs. Society
Turning Point
Inciting Incident
Effect on Others
Two
Rising Action
Inference
Plot
Climax
Person vs. Self
Resolution
Person vs. Supernatural
Observation
Person vs. Nature
Symbols
Internal Conflict
Exposition