Setting Falling Action Thematic Statement Observation Person vs. Person Motivation Person vs. Self Turning Point Internal Conflict Inference Two Indirect Characterization Person vs. Nature Context Resolution Plot Actions Person vs. Supernatural External Conflict Exposition Symbols Person vs. Society Theme Climax Claim Rising Action Inciting Incident Direct Characterization Effect on Others Setting Falling Action Thematic Statement Observation Person vs. Person Motivation Person vs. Self Turning Point Internal Conflict Inference Two Indirect Characterization Person vs. Nature Context Resolution Plot Actions Person vs. Supernatural External Conflict Exposition Symbols Person vs. Society Theme Climax Claim Rising Action Inciting Incident Direct Characterization Effect on Others
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Falling Action
Thematic Statement
Observation
Person vs. Person
Motivation
Person vs. Self
Turning Point
Internal Conflict
Inference
Two
Indirect Characterization
Person vs. Nature
Context
Resolution
Plot
Actions
Person vs. Supernatural
External Conflict
Exposition
Symbols
Person vs. Society
Theme
Climax
Claim
Rising Action
Inciting Incident
Direct Characterization
Effect on Others