External Conflict Indirect Characterization Inciting Incident Effect on Others Resolution Climax Internal Conflict Setting Theme Person vs. Supernatural Direct Characterization Rising Action Exposition Context Person vs. Nature Symbols Person vs. Person Thematic Statement Claim Person vs. Self Turning Point Inference Actions Two Falling Action Person vs. Society Observation Plot Motivation External Conflict Indirect Characterization Inciting Incident Effect on Others Resolution Climax Internal Conflict Setting Theme Person vs. Supernatural Direct Characterization Rising Action Exposition Context Person vs. Nature Symbols Person vs. Person Thematic Statement Claim Person vs. Self Turning Point Inference Actions Two Falling Action Person vs. Society Observation Plot Motivation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Indirect Characterization
Inciting Incident
Effect on Others
Resolution
Climax
Internal Conflict
Setting
Theme
Person vs. Supernatural
Direct Characterization
Rising Action
Exposition
Context
Person vs. Nature
Symbols
Person vs. Person
Thematic Statement
Claim
Person vs. Self
Turning Point
Inference
Actions
Two
Falling Action
Person vs. Society
Observation
Plot
Motivation