someone'srecordinggetscorruptednew skinsfor lifechangessomeonestays solofor most ofthe seasonpreviousseasonreferenceanimalsomeone isemotionallyattached todiessomeonehas adog armyscarsteals theenchanteroldalliancesreformren kicksoff anothermedievalroleplaysomeoneaccidentallypermakillsthemselftango hostsanotherdeath gamesomeonejustcompletelysnapsjimmydiesfirstnewduosformunintentionalparallelsoverusedjokeevoreferencelast twoalive arealliesnewmember(s)a redarmyformsevery basegetsdestroyedby the enda majorityof trapsfail orbackfirejust somuchbetrayalangstsomeone'srecordinggetscorruptednew skinsfor lifechangessomeonestays solofor most ofthe seasonpreviousseasonreferenceanimalsomeone isemotionallyattached todiessomeonehas adog armyscarsteals theenchanteroldalliancesreformren kicksoff anothermedievalroleplaysomeoneaccidentallypermakillsthemselftango hostsanotherdeath gamesomeonejustcompletelysnapsjimmydiesfirstnewduosformunintentionalparallelsoverusedjokeevoreferencelast twoalive arealliesnewmember(s)a redarmyformsevery basegetsdestroyedby the enda majorityof trapsfail orbackfirejust somuchbetrayalangst

life series season 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone's recording gets corrupted
  2. new skins for life changes
  3. someone stays solo for most of the season
  4. previous season reference
  5. animal someone is emotionally attached to dies
  6. someone has a dog army
  7. scar steals the enchanter
  8. old alliances reform
  9. ren kicks off another medieval roleplay
  10. someone accidentally permakills themself
  11. tango hosts another death game
  12. someone just completely snaps
  13. jimmy dies first
  14. new duos form
  15. unintentional parallels
  16. overused joke
  17. evo reference
  18. last two alive are allies
  19. new member(s)
  20. a red army forms
  21. every base gets destroyed by the end
  22. a majority of traps fail or backfire
  23. just so much betrayal
  24. angst