Someonedoesn'tmake it backin threeminutes.AmymentionsSurvivor.Anna dropsan off thewall BritishsayingWe seea Lucy.Someonementionsthat theywish Afzalwere here.Aaronmentions ahistoricalfact.An internmakes anappearance.Searcydrops an offthe wallSouthernsayingJessieclears herthroat.Someoneopens/makesan adultdrink.A pet ofMatterlabmakes anappearance.Niquegetsdistracted.Someonelaughs sohard theycry.JessieCriesSomeoneSnortsSomeonestartseating.Someonegets adelivery.Lane hasthe mostcreativeitem.Someonehas totake acall.Someoneasks howto play thegameSomeonestarts asentence with,"Rememberwhen?"Free!Oderasays"ComeOn!"SomeonereferencestheirEnneagramnumber.Someonedoesn'tmake it backin threeminutes.AmymentionsSurvivor.Anna dropsan off thewall BritishsayingWe seea Lucy.Someonementionsthat theywish Afzalwere here.Aaronmentions ahistoricalfact.An internmakes anappearance.Searcydrops an offthe wallSouthernsayingJessieclears herthroat.Someoneopens/makesan adultdrink.A pet ofMatterlabmakes anappearance.Niquegetsdistracted.Someonelaughs sohard theycry.JessieCriesSomeoneSnortsSomeonestartseating.Someonegets adelivery.Lane hasthe mostcreativeitem.Someonehas totake acall.Someoneasks howto play thegameSomeonestarts asentence with,"Rememberwhen?"Free!Oderasays"ComeOn!"SomeonereferencestheirEnneagramnumber.

Matterlab Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Someone doesn't make it back in three minutes.
  2. Amy mentions Survivor.
  3. Anna drops an off the wall British saying
  4. We see a Lucy.
  5. Someone mentions that they wish Afzal were here.
  6. Aaron mentions a historical fact.
  7. An intern makes an appearance.
  8. Searcy drops an off the wall Southern saying
  9. Jessie clears her throat.
  10. Someone opens/makes an adult drink.
  11. A pet of Matterlab makes an appearance.
  12. Nique gets distracted.
  13. Someone laughs so hard they cry.
  14. Jessie Cries
  15. Someone Snorts
  16. Someone starts eating.
  17. Someone gets a delivery.
  18. Lane has the most creative item.
  19. Someone has to take a call.
  20. Someone asks how to play the game
  21. Someone starts a sentence with, "Remember when?"
  22. Free!
  23. Odera says "Come On!"
  24. Someone references their Enneagram number.