Searcydrops an offthe wallSouthernsayingAn internmakes anappearance.Someonedoesn'tmake it backin threeminutes.Someoneasks howto play thegameSomeonereferencestheirEnneagramnumber.Oderasays"ComeOn!"Someonelaughs sohard theycry.SomeoneSnortsWe seea Lucy.Free!AmymentionsSurvivor.Someoneopens/makesan adultdrink.A pet ofMatterlabmakes anappearance.Someonementionsthat theywish Afzalwere here.Niquegetsdistracted.Someonegets adelivery.Aaronmentions ahistoricalfact.Jessieclears herthroat.Lane hasthe mostcreativeitem.Someonestarts asentence with,"Rememberwhen?"Someonehas totake acall.JessieCriesSomeonestartseating.Anna dropsan off thewall BritishsayingSearcydrops an offthe wallSouthernsayingAn internmakes anappearance.Someonedoesn'tmake it backin threeminutes.Someoneasks howto play thegameSomeonereferencestheirEnneagramnumber.Oderasays"ComeOn!"Someonelaughs sohard theycry.SomeoneSnortsWe seea Lucy.Free!AmymentionsSurvivor.Someoneopens/makesan adultdrink.A pet ofMatterlabmakes anappearance.Someonementionsthat theywish Afzalwere here.Niquegetsdistracted.Someonegets adelivery.Aaronmentions ahistoricalfact.Jessieclears herthroat.Lane hasthe mostcreativeitem.Someonestarts asentence with,"Rememberwhen?"Someonehas totake acall.JessieCriesSomeonestartseating.Anna dropsan off thewall Britishsaying

Matterlab Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Searcy drops an off the wall Southern saying
  2. An intern makes an appearance.
  3. Someone doesn't make it back in three minutes.
  4. Someone asks how to play the game
  5. Someone references their Enneagram number.
  6. Odera says "Come On!"
  7. Someone laughs so hard they cry.
  8. Someone Snorts
  9. We see a Lucy.
  10. Free!
  11. Amy mentions Survivor.
  12. Someone opens/makes an adult drink.
  13. A pet of Matterlab makes an appearance.
  14. Someone mentions that they wish Afzal were here.
  15. Nique gets distracted.
  16. Someone gets a delivery.
  17. Aaron mentions a historical fact.
  18. Jessie clears her throat.
  19. Lane has the most creative item.
  20. Someone starts a sentence with, "Remember when?"
  21. Someone has to take a call.
  22. Jessie Cries
  23. Someone starts eating.
  24. Anna drops an off the wall British saying