FinanceSelf-confidenceSocialChangeOrganizingSkillsBusinessEnvironmentImaginationOneManControlSoleProprietorshipSkillsEntrepreneursCompetencyInformationBusinessCorporationMonopolyTeamPlayersCapitalDemandJudgmentTaxationRawMaterialsExternalForcesMarketRiskBearerEfficiencyIncomeInternalForcesInventorSocialStructuresOpportunitiesInfrastructureInnovationNewProductLimitationLabourStandardof LivingPersuasionIndustrialSupplyEconomicsPartnershipTechnologyHighAchievementProblemSolverCreativeActivityAllocationShareholdersCooperativeFinanceSelf-confidenceSocialChangeOrganizingSkillsBusinessEnvironmentImaginationOneManControlSoleProprietorshipSkillsEntrepreneursCompetencyInformationBusinessCorporationMonopolyTeamPlayersCapitalDemandJudgmentTaxationRawMaterialsExternalForcesMarketRiskBearerEfficiencyIncomeInternalForcesInventorSocialStructuresOpportunitiesInfrastructureInnovationNewProductLimitationLabourStandardof LivingPersuasionIndustrialSupplyEconomicsPartnershipTechnologyHighAchievementProblemSolverCreativeActivityAllocationShareholdersCooperative

Sailing Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Finance
  2. Self-confidence
  3. Social Change
  4. Organizing Skills
  5. Business Environment
  6. Imagination
  7. One Man Control
  8. Sole Proprietorship
  9. Skills
  10. Entrepreneurs
  11. Competency
  12. Information
  13. Business
  14. Corporation
  15. Monopoly
  16. Team Players
  17. Capital
  18. Demand
  19. Judgment
  20. Taxation
  21. Raw Materials
  22. External Forces
  23. Market
  24. Risk Bearer
  25. Efficiency
  26. Income
  27. Internal Forces
  28. Inventor
  29. Social Structures
  30. Opportunities
  31. Infrastructure
  32. Innovation
  33. New Product
  34. Limitation
  35. Labour
  36. Standard of Living
  37. Persuasion
  38. Industrial
  39. Supply
  40. Economics
  41. Partnership
  42. Technology
  43. High Achievement
  44. Problem Solver
  45. Creative Activity
  46. Allocation
  47. Shareholders
  48. Cooperative