(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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time, place and identity are frequently blurred with characters often unsure about who or where they are
barren set pieces barely denoting a location
dialogue is repetitive
dialogue is rhythmical
non-linear plot developments, sometimes cyclical
monotone
anti-realistic
often sombre and serious, then highly comical
ritualistic (repetition)
Dialogue sometimes telegraphic and clipped
one extreme to the other without notice
slow
slow dialogue sometimes accompanied by a frenzied, fast-paced monologue
elements of circus, vaudeville and acrobatics
often simple and minimalist use of stagecraft
a mixture of realistic and non-realistic character movement
frequent use of silence
Dialogue is often illogical
Sound effects can be offstage or are onstage and can be human made
illogical (on the surface)
long pauses
the verbal language was devalued as a communication tool (unreliable and distrusted)
often an absence of character development
dialogue is clichéd
characters are often out of harmony or out of sync with the world in which they live