(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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dialogue is rhythmical
monotone
long pauses
illogical (on the surface)
Sound effects can be offstage or are onstage and can be human made
characters are often out of harmony or out of sync with the world in which they live
elements of circus, vaudeville and acrobatics
Dialogue is often illogical
dialogue is repetitive
often simple and minimalist use of stagecraft
one extreme to the other without notice
ritualistic (repetition)
frequent use of silence
non-linear plot developments, sometimes cyclical
Dialogue sometimes telegraphic and clipped
barren set pieces barely denoting a location
slow dialogue sometimes accompanied by a frenzied, fast-paced monologue
anti-realistic
dialogue is clichéd
time, place and identity are frequently blurred with characters often unsure about who or where they are
often an absence of character development
slow
a mixture of realistic and non-realistic character movement
the verbal language was devalued as a communication tool (unreliable and distrusted)