(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Dialogue is often illogical
elements of circus, vaudeville and acrobatics
barren set pieces barely denoting a location
time, place and identity are frequently blurred with characters often unsure about who or where they are
illogical (on the surface)
ritualistic (repetition)
Dialogue sometimes telegraphic and clipped
dialogue is repetitive
often sombre and serious, then highly comical
often an absence of character development
dialogue is rhythmical
dialogue is clichéd
the verbal language was devalued as a communication tool (unreliable and distrusted)
characters are often out of harmony or out of sync with the world in which they live
often simple and minimalist use of stagecraft
long pauses
Sound effects can be offstage or are onstage and can be human made
anti-realistic
slow
a mixture of realistic and non-realistic character movement
monotone
slow dialogue sometimes accompanied by a frenzied, fast-paced monologue