(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
ritualistic (repetition)
Dialogue sometimes telegraphic and clipped
often simple and minimalist use of stagecraft
slow
non-linear plot developments, sometimes cyclical
time, place and identity are frequently blurred with characters often unsure about who or where they are
dialogue is clichéd
barren set pieces barely denoting a location
the verbal language was devalued as a communication tool (unreliable and distrusted)
dialogue is rhythmical
illogical (on the surface)
Dialogue is often illogical
Sound effects can be offstage or are onstage and can be human made
slow dialogue sometimes accompanied by a frenzied, fast-paced monologue
a mixture of realistic and non-realistic character movement
monotone
long pauses
elements of circus, vaudeville and acrobatics
often an absence of character development
anti-realistic
frequent use of silence
characters are often out of harmony or out of sync with the world in which they live