(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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ritualistic (repetition)
dialogue is clichéd
time, place and identity are frequently blurred with characters often unsure about who or where they are
Sound effects can be offstage or are onstage and can be human made
dialogue is repetitive
anti-realistic
Dialogue is often illogical
non-linear plot developments, sometimes cyclical
elements of circus, vaudeville and acrobatics
frequent use of silence
monotone
illogical (on the surface)
slow
one extreme to the other without notice
characters are often out of harmony or out of sync with the world in which they live
slow dialogue sometimes accompanied by a frenzied, fast-paced monologue
a mixture of realistic and non-realistic character movement
often sombre and serious, then highly comical
Dialogue sometimes telegraphic and clipped
long pauses
often simple and minimalist use of stagecraft
often an absence of character development
dialogue is rhythmical
the verbal language was devalued as a communication tool (unreliable and distrusted)