PlanlearningSafecareFeedbackAssesslearningneedsBuildsrelationshipsProtectorAccountabilityEvaluatelearningLeadsbyexampleIncreasesretentionProvidescompetencydata for staffdevelopmentFosterssense ofbelongingCoachandfeedbackSocializerSupportsdevelopmentRoleModelCreateswelcomingatmosphereSupportsadjustmentsEducatorSafepracticeShareexperiencesCommunicationskillsCompetencyValidatorFollowevidence-basedpracticeSafelearningenvironmentUsescompetencydata in QIeffortsEvaluatesperformanceIdentifiesperformancegapsResolvesconflictPlanlearningSafecareFeedbackAssesslearningneedsBuildsrelationshipsProtectorAccountabilityEvaluatelearningLeadsbyexampleIncreasesretentionProvidescompetencydata for staffdevelopmentFosterssense ofbelongingCoachandfeedbackSocializerSupportsdevelopmentRoleModelCreateswelcomingatmosphereSupportsadjustmentsEducatorSafepracticeShareexperiencesCommunicationskillsCompetencyValidatorFollowevidence-basedpracticeSafelearningenvironmentUsescompetencydata in QIeffortsEvaluatesperformanceIdentifiesperformancegapsResolvesconflict

Prepare 2 Precept - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
P
3
R
4
E
5
S
6
P
7
P
8
E
9
R
10
S
11
C
12
S
13
E
14
S
15
P
16
R
17
S
18
S
19
E
20
P
21
R
22
R
23
C
24
E
25
P
26
C
27
C
28
C
29
R
  1. E-Plan learning
  2. P-Safe care
  3. R-Feedback
  4. E-Assess learning needs
  5. S-Builds relationships
  6. P-Protector
  7. P-Accountability
  8. E-Evaluate learning
  9. R-Leads by example
  10. S-Increases retention
  11. C-Provides competency data for staff development
  12. S-Fosters sense of belonging
  13. E-Coach and feedback
  14. S-Socializer
  15. P-Supports development
  16. R-Role Model
  17. S-Creates welcoming atmosphere
  18. S-Supports adjustments
  19. E-Educator
  20. P-Safe practice
  21. R-Share experiences
  22. R-Communication skills
  23. C-Competency Validator
  24. E-Follow evidence-based practice
  25. P-Safe learning environment
  26. C-Uses competency data in QI efforts
  27. C-Evaluates performance
  28. C-Identifies performance gaps
  29. R-Resolves conflict