BuildsrelationshipsCreateswelcomingatmosphereCoachandfeedbackEducatorFollowevidence-basedpracticeEvaluatelearningCommunicationskillsAssesslearningneedsResolvesconflictSocializerProvidescompetencydata for staffdevelopmentProtectorFeedbackShareexperiencesAccountabilityIdentifiesperformancegapsSafecareEvaluatesperformanceSupportsdevelopmentSupportsadjustmentsPlanlearningSafepracticeFosterssense ofbelongingUsescompetencydata in QIeffortsSafelearningenvironmentIncreasesretentionCompetencyValidatorRoleModelLeadsbyexampleBuildsrelationshipsCreateswelcomingatmosphereCoachandfeedbackEducatorFollowevidence-basedpracticeEvaluatelearningCommunicationskillsAssesslearningneedsResolvesconflictSocializerProvidescompetencydata for staffdevelopmentProtectorFeedbackShareexperiencesAccountabilityIdentifiesperformancegapsSafecareEvaluatesperformanceSupportsdevelopmentSupportsadjustmentsPlanlearningSafepracticeFosterssense ofbelongingUsescompetencydata in QIeffortsSafelearningenvironmentIncreasesretentionCompetencyValidatorRoleModelLeadsbyexample

Prepare 2 Precept - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
S
2
S
3
E
4
E
5
E
6
E
7
R
8
E
9
R
10
S
11
C
12
P
13
R
14
R
15
P
16
C
17
P
18
C
19
P
20
S
21
E
22
P
23
S
24
C
25
P
26
S
27
C
28
R
29
R
  1. S-Builds relationships
  2. S-Creates welcoming atmosphere
  3. E-Coach and feedback
  4. E-Educator
  5. E-Follow evidence-based practice
  6. E-Evaluate learning
  7. R-Communication skills
  8. E-Assess learning needs
  9. R-Resolves conflict
  10. S-Socializer
  11. C-Provides competency data for staff development
  12. P-Protector
  13. R-Feedback
  14. R-Share experiences
  15. P-Accountability
  16. C-Identifies performance gaps
  17. P-Safe care
  18. C-Evaluates performance
  19. P-Supports development
  20. S-Supports adjustments
  21. E-Plan learning
  22. P-Safe practice
  23. S-Fosters sense of belonging
  24. C-Uses competency data in QI efforts
  25. P-Safe learning environment
  26. S-Increases retention
  27. C-Competency Validator
  28. R-Role Model
  29. R-Leads by example