SKIP!!!noradarunnecessarylarge amountof enemyhealthzombiesmodsrequiredcustomobjectsaddedMissiondesignby DYOMmissionends outofnowhereTo becontinued... wantedlevel notdisabledbadspellingone enemyrandomlyheadshottable[translated]shootout atJeffersonMotel(Reunitingthe Families)kill and goto thecheckpointgamecrashenemies notheadshottableunnecessarylong drivekill BigSmokenotrafficspawnhealth/armorpickupskill thepersonactuallygoodmissionpart x,wherex>5SKIP!!!noradarunnecessarylarge amountof enemyhealthzombiesmodsrequiredcustomobjectsaddedMissiondesignby DYOMmissionends outofnowhereTo becontinued... wantedlevel notdisabledbadspellingone enemyrandomlyheadshottable[translated]shootout atJeffersonMotel(Reunitingthe Families)kill and goto thecheckpointgamecrashenemies notheadshottableunnecessarylong drivekill BigSmokenotrafficspawnhealth/armorpickupskill thepersonactuallygoodmissionpart x,wherex>5

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SKIP!!!
  2. no radar
  3. unnecessary large amount of enemy health
  4. zombies
  5. mods required
  6. custom objects added
  7. Missiondesign by DYOM
  8. mission ends out of nowhere
  9. To be continued...
  10. wanted level not disabled
  11. bad spelling
  12. one enemy randomly headshottable
  13. [translated]
  14. shootout at Jefferson Motel (Reuniting the Families)
  15. kill and go to the checkpoint
  16. game crash
  17. enemies not headshottable
  18. unnecessary long drive
  19. kill Big Smoke
  20. no traffic spawn
  21. health/armor pickups
  22. kill the person
  23. actually good mission
  24. part x, where x>5