kill thepersonMissiondesignby DYOMcustomobjectsaddedbadspellingnoradar[translated]shootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshottablekill BigSmokenotrafficspawnmissionends outofnowheregamecrashkill and goto thecheckpointpart x,wherex>5wantedlevel notdisabledenemies notheadshottableunnecessarylarge amountof enemyhealthunnecessarylong driveSKIP!!!modsrequiredTo becontinued... zombiesactuallygoodmissionhealth/armorpickupskill thepersonMissiondesignby DYOMcustomobjectsaddedbadspellingnoradar[translated]shootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshottablekill BigSmokenotrafficspawnmissionends outofnowheregamecrashkill and goto thecheckpointpart x,wherex>5wantedlevel notdisabledenemies notheadshottableunnecessarylarge amountof enemyhealthunnecessarylong driveSKIP!!!modsrequiredTo becontinued... zombiesactuallygoodmissionhealth/armorpickups

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. kill the person
  2. Missiondesign by DYOM
  3. custom objects added
  4. bad spelling
  5. no radar
  6. [translated]
  7. shootout at Jefferson Motel (Reuniting the Families)
  8. one enemy randomly headshottable
  9. kill Big Smoke
  10. no traffic spawn
  11. mission ends out of nowhere
  12. game crash
  13. kill and go to the checkpoint
  14. part x, where x>5
  15. wanted level not disabled
  16. enemies not headshottable
  17. unnecessary large amount of enemy health
  18. unnecessary long drive
  19. SKIP!!!
  20. mods required
  21. To be continued...
  22. zombies
  23. actually good mission
  24. health/armor pickups