Missiondesignby DYOMmissionends outofnowhereSKIP!!!kill BigSmokeTo becontinued... gamecrashkill and goto thecheckpointenemies notheadshottablehealth/armorpickupspart x,wherex>5badspellingactuallygoodmissionunnecessarylong drivewantedlevel notdisabledmodsrequirednoradarzombiesnotrafficspawnkill theperson[translated]customobjectsaddedshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshottableunnecessarylarge amountof enemyhealthMissiondesignby DYOMmissionends outofnowhereSKIP!!!kill BigSmokeTo becontinued... gamecrashkill and goto thecheckpointenemies notheadshottablehealth/armorpickupspart x,wherex>5badspellingactuallygoodmissionunnecessarylong drivewantedlevel notdisabledmodsrequirednoradarzombiesnotrafficspawnkill theperson[translated]customobjectsaddedshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshottableunnecessarylarge amountof enemyhealth

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Missiondesign by DYOM
  2. mission ends out of nowhere
  3. SKIP!!!
  4. kill Big Smoke
  5. To be continued...
  6. game crash
  7. kill and go to the checkpoint
  8. enemies not headshottable
  9. health/armor pickups
  10. part x, where x>5
  11. bad spelling
  12. actually good mission
  13. unnecessary long drive
  14. wanted level not disabled
  15. mods required
  16. no radar
  17. zombies
  18. no traffic spawn
  19. kill the person
  20. [translated]
  21. custom objects added
  22. shootout at Jefferson Motel (Reuniting the Families)
  23. one enemy randomly headshottable
  24. unnecessary large amount of enemy health