shootout atJeffersonMotel(Reunitingthe Families)To becontinued... customobjectsaddedactuallygoodmissionenemies notheadshottableMissiondesignby DYOMone enemyrandomlyheadshottablegamecrashSKIP!!!wantedlevel notdisabledhealth/armorpickupspart x,wherex>5modsrequiredunnecessarylong drivezombieskill BigSmoke[translated]missionends outofnowherenoradarkill and goto thecheckpointbadspellingkill thepersonunnecessarylarge amountof enemyhealthnotrafficspawnshootout atJeffersonMotel(Reunitingthe Families)To becontinued... customobjectsaddedactuallygoodmissionenemies notheadshottableMissiondesignby DYOMone enemyrandomlyheadshottablegamecrashSKIP!!!wantedlevel notdisabledhealth/armorpickupspart x,wherex>5modsrequiredunnecessarylong drivezombieskill BigSmoke[translated]missionends outofnowherenoradarkill and goto thecheckpointbadspellingkill thepersonunnecessarylarge amountof enemyhealthnotrafficspawn

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shootout at Jefferson Motel (Reuniting the Families)
  2. To be continued...
  3. custom objects added
  4. actually good mission
  5. enemies not headshottable
  6. Missiondesign by DYOM
  7. one enemy randomly headshottable
  8. game crash
  9. SKIP!!!
  10. wanted level not disabled
  11. health/armor pickups
  12. part x, where x>5
  13. mods required
  14. unnecessary long drive
  15. zombies
  16. kill Big Smoke
  17. [translated]
  18. mission ends out of nowhere
  19. no radar
  20. kill and go to the checkpoint
  21. bad spelling
  22. kill the person
  23. unnecessary large amount of enemy health
  24. no traffic spawn