kill thepersonSKIP!!!missionends outofnowhereMissiondesignby DYOMpart x,wherex>5one enemyrandomlyheadshottablecustomobjectsadded[translated]actuallygoodmissionhealth/armorpickupsnotrafficspawnenemies notheadshottableshootout atJeffersonMotel(Reunitingthe Families)To becontinued... unnecessarylong drivekill BigSmokegamecrashkill and goto thecheckpointwantedlevel notdisabledbadspellingnoradarunnecessarylarge amountof enemyhealthmodsrequiredzombieskill thepersonSKIP!!!missionends outofnowhereMissiondesignby DYOMpart x,wherex>5one enemyrandomlyheadshottablecustomobjectsadded[translated]actuallygoodmissionhealth/armorpickupsnotrafficspawnenemies notheadshottableshootout atJeffersonMotel(Reunitingthe Families)To becontinued... unnecessarylong drivekill BigSmokegamecrashkill and goto thecheckpointwantedlevel notdisabledbadspellingnoradarunnecessarylarge amountof enemyhealthmodsrequiredzombies

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. kill the person
  2. SKIP!!!
  3. mission ends out of nowhere
  4. Missiondesign by DYOM
  5. part x, where x>5
  6. one enemy randomly headshottable
  7. custom objects added
  8. [translated]
  9. actually good mission
  10. health/armor pickups
  11. no traffic spawn
  12. enemies not headshottable
  13. shootout at Jefferson Motel (Reuniting the Families)
  14. To be continued...
  15. unnecessary long drive
  16. kill Big Smoke
  17. game crash
  18. kill and go to the checkpoint
  19. wanted level not disabled
  20. bad spelling
  21. no radar
  22. unnecessary large amount of enemy health
  23. mods required
  24. zombies