gamecrashTo becontinued... badspellingSKIP!!![translated]customobjectsaddedmodsrequiredactuallygoodmissionenemies notheadshottablenoradarunnecessarylarge amountof enemyhealthone enemyrandomlyheadshottablezombiespart x,wherex>5kill BigSmokehealth/armorpickupsMissiondesignby DYOMmissionends outofnowhereshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivenotrafficspawnkill and goto thecheckpointkill thepersonwantedlevel notdisabledgamecrashTo becontinued... badspellingSKIP!!![translated]customobjectsaddedmodsrequiredactuallygoodmissionenemies notheadshottablenoradarunnecessarylarge amountof enemyhealthone enemyrandomlyheadshottablezombiespart x,wherex>5kill BigSmokehealth/armorpickupsMissiondesignby DYOMmissionends outofnowhereshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivenotrafficspawnkill and goto thecheckpointkill thepersonwantedlevel notdisabled

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. game crash
  2. To be continued...
  3. bad spelling
  4. SKIP!!!
  5. [translated]
  6. custom objects added
  7. mods required
  8. actually good mission
  9. enemies not headshottable
  10. no radar
  11. unnecessary large amount of enemy health
  12. one enemy randomly headshottable
  13. zombies
  14. part x, where x>5
  15. kill Big Smoke
  16. health/armor pickups
  17. Missiondesign by DYOM
  18. mission ends out of nowhere
  19. shootout at Jefferson Motel (Reuniting the Families)
  20. unnecessary long drive
  21. no traffic spawn
  22. kill and go to the checkpoint
  23. kill the person
  24. wanted level not disabled