shootout atJeffersonMotel(Reunitingthe Families)noradarkill BigSmokezombieskill and goto thecheckpointTo becontinued... gamecrashwantedlevel notdisabledhealth/armorpickupsMissiondesignby DYOM[translated]unnecessarylarge amountof enemyhealthkill thepersonbadspellingmodsrequiredcustomobjectsaddedactuallygoodmissionpart x,wherex>5SKIP!!!unnecessarylong drivenotrafficspawnenemies notheadshottablemissionends outofnowhereone enemyrandomlyheadshottableshootout atJeffersonMotel(Reunitingthe Families)noradarkill BigSmokezombieskill and goto thecheckpointTo becontinued... gamecrashwantedlevel notdisabledhealth/armorpickupsMissiondesignby DYOM[translated]unnecessarylarge amountof enemyhealthkill thepersonbadspellingmodsrequiredcustomobjectsaddedactuallygoodmissionpart x,wherex>5SKIP!!!unnecessarylong drivenotrafficspawnenemies notheadshottablemissionends outofnowhereone enemyrandomlyheadshottable

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shootout at Jefferson Motel (Reuniting the Families)
  2. no radar
  3. kill Big Smoke
  4. zombies
  5. kill and go to the checkpoint
  6. To be continued...
  7. game crash
  8. wanted level not disabled
  9. health/armor pickups
  10. Missiondesign by DYOM
  11. [translated]
  12. unnecessary large amount of enemy health
  13. kill the person
  14. bad spelling
  15. mods required
  16. custom objects added
  17. actually good mission
  18. part x, where x>5
  19. SKIP!!!
  20. unnecessary long drive
  21. no traffic spawn
  22. enemies not headshottable
  23. mission ends out of nowhere
  24. one enemy randomly headshottable