actuallygoodmissionunnecessarylong drivezombieskill thepersoncustomobjectsaddedunnecessarylarge amountof enemyhealthpart x,wherex>5SKIP!!!noradarwantedlevel notdisabledkill BigSmoke[translated]To becontinued... notrafficspawngamecrashmodsrequiredbadspellingone enemyrandomlyheadshottableshootout atJeffersonMotel(Reunitingthe Families)enemies notheadshottablekill and goto thecheckpointmissionends outofnowhereMissiondesignby DYOMhealth/armorpickupsactuallygoodmissionunnecessarylong drivezombieskill thepersoncustomobjectsaddedunnecessarylarge amountof enemyhealthpart x,wherex>5SKIP!!!noradarwantedlevel notdisabledkill BigSmoke[translated]To becontinued... notrafficspawngamecrashmodsrequiredbadspellingone enemyrandomlyheadshottableshootout atJeffersonMotel(Reunitingthe Families)enemies notheadshottablekill and goto thecheckpointmissionends outofnowhereMissiondesignby DYOMhealth/armorpickups

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. actually good mission
  2. unnecessary long drive
  3. zombies
  4. kill the person
  5. custom objects added
  6. unnecessary large amount of enemy health
  7. part x, where x>5
  8. SKIP!!!
  9. no radar
  10. wanted level not disabled
  11. kill Big Smoke
  12. [translated]
  13. To be continued...
  14. no traffic spawn
  15. game crash
  16. mods required
  17. bad spelling
  18. one enemy randomly headshottable
  19. shootout at Jefferson Motel (Reuniting the Families)
  20. enemies not headshottable
  21. kill and go to the checkpoint
  22. mission ends out of nowhere
  23. Missiondesign by DYOM
  24. health/armor pickups