unnecessarylong drivenoradarhealth/armorpickupsmodsrequiredenemies notheadshottableunnecessarylarge amountof enemyhealthTo becontinued... [translated]wantedlevel notdisabledgamecrashnotrafficspawnSKIP!!!zombiescustomobjectsaddedone enemyrandomlyheadshottablepart x,wherex>5kill BigSmokeMissiondesignby DYOMshootout atJeffersonMotel(Reunitingthe Families)actuallygoodmissionmissionends outofnowherekill thepersonbadspellingkill and goto thecheckpointunnecessarylong drivenoradarhealth/armorpickupsmodsrequiredenemies notheadshottableunnecessarylarge amountof enemyhealthTo becontinued... [translated]wantedlevel notdisabledgamecrashnotrafficspawnSKIP!!!zombiescustomobjectsaddedone enemyrandomlyheadshottablepart x,wherex>5kill BigSmokeMissiondesignby DYOMshootout atJeffersonMotel(Reunitingthe Families)actuallygoodmissionmissionends outofnowherekill thepersonbadspellingkill and goto thecheckpoint

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unnecessary long drive
  2. no radar
  3. health/armor pickups
  4. mods required
  5. enemies not headshottable
  6. unnecessary large amount of enemy health
  7. To be continued...
  8. [translated]
  9. wanted level not disabled
  10. game crash
  11. no traffic spawn
  12. SKIP!!!
  13. zombies
  14. custom objects added
  15. one enemy randomly headshottable
  16. part x, where x>5
  17. kill Big Smoke
  18. Missiondesign by DYOM
  19. shootout at Jefferson Motel (Reuniting the Families)
  20. actually good mission
  21. mission ends out of nowhere
  22. kill the person
  23. bad spelling
  24. kill and go to the checkpoint